Jogos de Platform

Spinmaster
Spinmaster is a platform/beat 'em up arcade game developed and released by Data East in 1993. The story follows the main character Johnny and his sidekick Tom as they battle their way through treasure-seeking, mad scientist, Dr. De Playne's henchmen in a quest to save Johnny's girlfriend Mary and get their hands on a hidden treasure. Both playable characters are armed with yo-yos but can also upgrade to other weapons (such as throwing stars, icicle daggers and guided missiles) to defeat all enemies and help them open treasure chests.

Eets Munchies
Eets Munchies is a reimagining of the award-winning puzzle game by Klei Entertainment. Featuring gorgeous animation and ridiculous creatures, players help an adorable hungry creature devour cake in increasingly devious puzzles. Replay the game forever with the Puzzle Maker and challenge your friends with your own mind-bending puzzles.

Auf Wiedersehen Monty
Monty On the Run is a platform-style game featuring Monty Mole, a coal thief fleeing across Europe to escape the Intermole agency. Players navigate Monty through 80 screens representing European landmarks, using various movement techniques like super-leaps and ceiling suspension. The goal is to collect Eurocheques and plane tickets while avoiding hazards. The game incorporates unique elements such as drunkenness effects from wine bottles and aerial combat sequences. As the third main entry in the Monty Mole series, it builds upon the gameplay mechanics of its predecessors while introducing new challenges and environments.

Dizzy: The Ultimate Cartoon Adventure
Dizzy: The Ultimate Cartoon Adventure was the first in the Dizzy series of games which would spawn many more Europe-wide bestselling titles.

Zool 2
The intergalactic gremlin ninja Zool returns, and this time his enemies in the game were named Krool and his assistant Mental Block, whose goal is to stifle the world's imagination, causing rampant boredom. In his fight Zool is aided by his female companion, named Zooz (in a red costume), and his faithful dog Zoon. The ending contained a hint at a possible further sequel

Cosmic Spacehead
Cosmic needs your help! He has no money, no car, and no respect from his fellow Cosmonaut's! The trouble is, no one believed his tale of discovering a far away planet called "Earth" so it's your job to help him get back there and take some handy snaps! Starting from his home town Old Lino Town, it's Cosmic gameplay all the way in a unique blend of adventure and arcade action plus a whole galaxy of surprises thrown in!

Bubba 'n' Stix
Our goofy hero and his friend - an intelligent alien stick - have crash-landed on a weird planet after being captured by an alien spacecraft. In order to get back to Earth, Bubba must use Stix in a variety of different ways to solve puzzles, overcome adversaries and foil the comedic attempts of his kidnapper to recapture him in this multi-directional scrolling puzzle.

Home Improvement: Power Tool Pursuit!
Home Improvement: Power Tool Pursuit! is an 2D action platformer video game for the Super Nintendo Entertainment System very loosely based on the sitcom Home Improvement.

Mega Man 64
Mega Man Volnutt is the game's playable character. Mega Man Volnutt is a "Digger", a person in charge of investigating ruins from a flooded Earth. During his journey with his friends, their ship crashes in Kattelox Island, where Mega Man decides to confront pirates who are attacking it to obtain the its hidden treasure. As an action roleplaying game, Mega Man Legends's gameplay is very different from the ones of the original series despite sharing a few elements.

Shinobi II: The Silent Fury
Shinobi II: The Silent Fury is a SEGA Game Gear exclusive sequel in the Shinobi series, following up on the original Game Gear Shinobi.

Jill of the Jungle
Jill of the Jungle is a platform sidescroller which was released during the same period as Commander Keen and Duke Nukem. Players play as an Amazon woman who can use various types of weapons and enhancements as she progresses through levels slaying monsters and finding keys. The first episode in the trilogy contains 15 playable levels, including a bonus level, each of which can be entered from an overworld resembling another level. The second episode uses 20 sequential levels without an overworld. The third episode's overworld is a top-down perspective, changing to the traditional platformer style when entering one of the 15 levels. The game does not contain any boss fights.

Banana Prince
Banana Prince was developed by KID and released in Japan by Takara on December 20, 1991. It was also released in Germany in February 1992, with slightly different graphics and gameshow questions based on the region. It is a single player platform game designed for the Nintendo Entertainment System.

Superfrog
Superfrog is a 2D platformer developed and published by Team17, originally released for the Amiga in 1993. Players control a super-powered frog who must traverse a variety of levels, overcome obstacles, and defeat enemies using different power-ups. The game is noted for its challenging platforming sections and a humorous, whimsical design, and it has since been ported to multiple platforms.

Mari0
Mari0 is a fan-made video game that combines elements of the video games Super Mario Bros and Portal. The game was developed by Maurice Guégan of Stabyourself.net, who has previously worked on parody games such as Not Tetris. Mari0 was developed with the LÖVE framework, and is cross-platform. The game was released on March 3, 2012 for Windows, Mac OS X, and Linux under a Creative Commons license (BY-NC-SA). The source code is also available to download. The core game of Mari0 plays directly from the 8-bit Super Mario Bros. 2D platform game, where the player controls Mario via the keyboard, running and jumping through levels, avoiding or jumping on enemies to defeat them, while collecting coins to earn points towards their score. The game adds the concept of the "portal gun" from the Portal series; the player can click with the mouse device on two separate surfaces on the level to create a portal between them. This can be used for a number of gameplay options, often using vertical momentum entering one portal to "fling" the Mario character horizontally out of the other portal, but will also affect enemies and other game elements in similar manners. The core game uses the level designs from the original Super Mario Bros. as well as sets of test chambers inspired by Portal 's Aperture Science, but a level editor, along with different graphic sets and shaders are provided to create new content. Up to four players can cooperatively play in the game. Online multiplayer is to be released in a future version.

Secret Agent
You are agent 006 - top agent of the government's secret organization committed to protecting the world against terrorists and power-mad criminals. Your mission: to parachute into a high -security island outpost and secure the plans to the ultimate satellite laser weapon, which was recently stolen from the government. In the wrong hands this weapon could mean world control by the DVS, the world's most dangerous terrorist organization. You will isolated from outside help as you parachute into the secret island fortress of the DVS. You will need to knock out the vast security system, bypass dozens of extreme traps, overcome hundreds of multi-talented guards (such as thugs, ninjas, sharp-shooters, knife throwers, sentries, dogs, and many robots), and find the missing blue prints. If possible, take out the devious leader of the DVS (sorry, no file picture available).

Disney's DuckTales: The Quest for Gold
A money-making strategy game. Become the MacDuck the richest duck on the world. Your goal in this game looks simple : Making money. But to do so, you have to manage your cash, make good investments and of course look for treasures with your animated friends. Versions: - Amiga/DOS features copy protection in the form of a unique password system. When the game is booted up, you must use a key script (located in the game manual) to translate symbols on the screen. If you fail, you are identified to the game as a Beagle Boy invader, and it will send the user back to the DOS prompt to try again or shutdown the pc on Amiga version, and there is no way to play the game without deciphering the code. In at least the Amiga version of the game, a flying saucer can rarely be seen during the flight sequence. The condition which triggers the event is not known. - A version of this game was advertised for the ZX Spectrum, but was later canceled. - Although marketing materials for an Apple II port exist, there is no evidence that this version was ever published or sold.

Dino Run
Dino Run is a 2008 game made by Pixeljam and Xgenstudios where the player navigates a dinosaur (possibly a velociraptor) through increasingly dangerous side-scrolling landscapes to escape an impending Wall of Doom. This game is made using simple pixel art and 8-bit sound to replicate the the style of 1980s arcade games.

Jackie Chan Adventures
Jackie Chan Adventures is based on the hit kid's action cartoon of the same name, which features Jackie as an ancient artifact expert and special agent for the government's secret "Section 13". Jade, his 11-year-old tomboy niece quickly becomes his apprentice and partner as they scour the globe looking for sacred talismans and protecting the planet from ancient Chinese demons. Jackie Chan Adventures follows the story of the cartoon series very closely, as Jackie's Uncle sends him to recover 12 ancient talismans. Each talisman unlocks new powers for Jackie, allowing him to access new areas within the game world. A bonus EyeToy mini-game is included.

Daffy Duck: The Marvin Missions
In this game, Duck Dodgers sets out to stop Marvin the Martian from performing various notorious deeds, including destroying his beloved home-planet, Earth. There seems to be only one way to stop Marvin - and that's to destroy all five of his deadly machines!

Speedy Gonzales: Los Gatos Bandidos
The gameplay in Speedy Gonzales resembles the Sonic the Hedgehog series of games more than anything else. For the most part Speedy will run, run across fields and up slopes and into tunnels. There are also mousetraps which function similarly to Sonic's trampolines and will propel Speedy into the air. Speedy has a short range kick for attacking and can occasionally pick up items and use them at a later time.

Global Gladiators
Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Sega Master System, Sega Game Gear and the Commodore Amiga. A Super Nintendo port was also in development but was never completed for undisclosed reasons, though a prototype exists on the Internet. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message. A Game Boy port of the title was also fully developed (by Damian Stones, of Climax) but was never released for the same legal reasons as the Super Nintendo port. In the single-player game, the player controls Mick or Mack through four worlds; Slime World, Mystical Forest, Toxi-town and Arctic World. Each world has several sub-stages where the character must collect a certain number of Golden Arches to advance. They are guided in their quest by Ronald McDonald, who appears at the beginning and the end of the game. The characters are armed with a Super Soaker-type gun that shoots gooey projectiles. The game engine is the same used in other Virgin Interactive games such as Cool Spot and Disney's Aladdin, as all of them (Mega Drive/Genesis versions) were handled by David Perry's programming team, which eventually turned into Shiny Entertainment.

Titus the Fox: To Marrakech and Back
Titus the Fox: To Marrakech and Back was released in 1992. The main character of the game is a fox. His beloved Suzy has been kidnapped on the other side of the Sahara desert, and to get her back he has to advance through 15 levels. Player's goal is to avoid dogs, construction workers, giant bees and similar creatures. The player can fight back by throwing objects back at them, or - most notably - picking walking enemies up from behind and throwing them as projectiles at other obstacles. The game features a code-based "saving" system, with the codes calculated uniquely for each machine.

Soccer Kid
Soccer Kid is a side-scrolling platform game released in 1993 for various home computers and consoles. Players control a young boy who uses his soccer ball to defeat enemies and overcome obstacles. The game’s story follows his quest to recover pieces of the World Cup trophy scattered across different countries. Levels feature themed environments based on locations such as England, Italy, Russia, Japan, and the United States.

James Pond: Underwater Agent
James Pond, also known as James Pond: Underwater Agent, is a platform video game that was developed by British video game developers Vectordean Ltd and Millennium Interactive, and published by Millennium Interactive and Electronic Arts for numerous home computers and consoles in 1990. The character was popular and even featured in some comic books of the time, and the game was successful enough to spawn two sequels and one spin-off game. A nefarious supervillain named "Doctor Maybe" (a pun on the name of Dr Julius No, the villain in Dr. No) has overtaken the ruthless megacorporation Acme Oil Co, and is not only filling the oceans with radiation and toxic waste but even threatening all the world from his underwater lair. The protagonist of the story and player character of the game is an intelligent, mutated anthropomorphic mudskipper who is given the name "James Pond" (after the legendary spy James Bond) and hired by the British Secret Service to protect the seas and take out the bad guys in underwater areas. He is also suave enough to seduce numerous attractive mermaids, some of whom act as double agents as is common with James Bond's love interests. The game spoofs James Bond movies with levels mimicking their titles, with level names like "License to Bubble" (after Licence to Kill), "A View to a Spill" (after A View to a Kill), "Leak and Let Die" (after Live and Let Die) and "From Three Mile Island with Love" (after From Russia with Love).

The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies
This platform adventure game finds Jimmy returning from outer space - with an alien life-form stowaway. The alien starts cuddly and cute, but quickly becomes a ferocious beast with a voracious appetite for destruction. Once again Jimmy Neutron must use a revolutionary invention system to create some inspired gadgets to capture and contain the quickly multiplying alien attack. Players are able to create over 26 gizmos, 11 inventions, and four super inventions. There are of course also secret gizmos hidden in each level to give Jimmy Neutron enhanced power-ups. With the help of these gadgets, Jimmy makes his way through six episodes spanning 15 levels including Jimmy's Lab, Twonkus-3, The Neighborhood, Downtown, Retroland and the Final Showdown.

Goemon's Great Adventure
Goemon and all his friends are back in his greatest adventure yet! Goemon's Great Adventure combines classic Goemon platform action with an all-new twist. The evil time-traveling nun, Bismaru, has summoned Dochuki, a demon prince, to take over the Earth. But first, she wants to marry him! Can Goemon and his gang stop the demon? Can Dochuki escape the cloying clutches of the wacked-out nun? Will Ebisu ever beat his own dumpling eating record? It's an adventure you'll never forget!

Legend of Kay
Legend of Kay sets out to take the player on a journey which combines classic Jump and Run elements with an immersive story driven adventure.

Rugrats in Paris: The Movie
Tommy Pickle's father has been sent to Europe for maintenance work at Euroreptarland. The Rugrats join him on his travel to Europe. There are 16 levels and hidden bonus level to play through. The game consists of various mini-games that have to be completed in order to earn enough tickets to beat the game. Most tickets, however, can just be collected by running around the park and picking them up. Tickets can be used to buy prizes. There are ten mini games including whack-a-ninja, bumper cars and mini-golf.

M.C Kids
Meet Mick and Mack - the coolest kids in McDonaldland. Now that Hamburglar has run off with Ronald's magic bag, the M. C. Kids need your help to find him. You'll need to move pretty fast to dodge creatures like Goferit and I. Psycho, solve tricky puzzles and explore the secret levels of McDonaldland. If you're going to help the M.C.Kids track down Hamburglar, you're going to have to make some totally fresh moves of your own. Oh yeah - once you've figured out how to play this game right side up - try it upside down!

Mega Man Xtreme 2
Something mysterious is going on at the reploid research island. The reploids have ceased functionality... their data strangely erased. Now the investigation team encounters "irregular" reploids infected with a strange new DNA chip. This strange DNA chip, known as "DNA Soul", replaces useful data with a devastating Sigma virus and places all reploids in imminent danger. Now, it's up to Mega Man X and his comrade, Zero, to get to the damaged island and find out who is behind the DNA Soul virus.

Front Mission: Gun Hazard
Gun Hazard is a side-scrolling shooter with strong RPG elements, and a spin-off of the Front Mission series. Gameplay is more than a little similar to Cybernator or Metal Warriors. The player moves between different stages on an area map. Once inside a stage, the player controls Albert and his wanzer as it moves left, right across the screen. The wanzer is able to jump, and attack with a primary and a special weapon. At any time during a stage, Albert can eject from his heavily armed wanzer to explore. Although vulnerable when outside, Albert is able to reach areas the wanzer cannot, in addition to being a smaller target and being able to jetpack indefinitely. Money and experience are earned through the completion of mission objectives as well as the kill count of enemy wanzers. Additionally, Albert can recruit other characters through the normal course of the story, some of whom can be designated to support roles. These support characters when set can provide a variety of different cover fire abilities for Albert during his missions. They too gain experience and levels. Different weapons and armor can be found or bought. Essential components include the Booster ability which allows the wanzer to hover and increase its jumps, as well as the Dash ability which allows quick left-right movement by the wanzer.

Tevi
A new game from the creators of Rabi-Ribi, embark on an epic action-adventure as you slash, dash, and combo your way through a sprawling land scarred by conflict. Explore and discover hidden secrets. Customize your build to triumph in spectacular boss fights and unravel the mysteries of the world in TEVI, a bullet hell metroidvania!

Aerial_Knight's Never Yield
Survive a futuristic Tokyo style Detroit in this 3D runner that tells the story of Wally who has uncovered the evidence that can change his city forever. Explore a game world with a dope-tastic soundtrack featuring the authentic sounds of Detroit Artist.

Rayman 3
Just like its Game Boy predecessors, Rayman 3 is mostly a traditional side-scrolling platformer. The main goal is to reach the end of a level, but there are various items to collect which all count towards the 100% completion. Some of those items can only be collected by re-visiting the level with additional abilities which are learned during the course of the game. Additionally there are two 3D mini games involving jet skiing and kart racing.

Yoshi Topsy-Turvy
In Yoshi Topsy-Turvy, Yoshi Island has been turned into a picture book. Yoshi will not stand for this outlandish attempt at flattening his world, and he heads off on an adventure to return things back to their original state. To help in on his quest, a group of spirits who like to surprise people give Yoshi the ability to rotate the world to his liking. The big catch with Yoshi Topsy-Turvy is its use of a motion sensor, similar to the one set to be featured in the second Wario Ware GBA game. The game cartridge includes a built in motion sensor which detects how you move the GBA system. By turning the system, you make the world rotate. A meter on the upper right corner of the screen shows which way the system is being held at any time. Rotate the system to help Yoshi stay on the path and make it past perils and through the varied stages. Go full tilt! By tilting your Game Boy Advance, you'll tilt the environment around Yoshi, knocking over enemies, swinging pendulums, and letting Yoshi run up walls and leap huge pits! Will this ending be happy? All of Yoshi's Island is trapped in a storybook, and only by meeting the challenges of each chapter will you succeed. Collect coins, defeat enemies, or race for the finish to satisfy each course's conditions

Doritos Crash Course 2
Doritos Crash Course 2 is the sequel to the XBLA smash hit Doritos Crash Course. Run, jump, slide and wall jump your Avatar through 4 new worlds of irreverent obstacles, traps and pitfalls. In this 2.5 platformer, compete for medals and find stars to progress. Use your stars to unlock new courses, power-ups and vanity items. Compare your best time against up to 3 asynchronous game clips of your friends.
