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Jogos de Real Time Strategy (RTS)

Capa de Z: Steel Soldiers
2001

Z: Steel Soldiers

Lead your Z: Steel Soldiers into the next century rebooted for the rocket fueled fans of the classic hard-core strategy game. In the bloody aftermath of ‘Z’ comes Z: Steel Soldiers. All your favourite strategies and gameplay from the classic version, with graphics that have powered into the 21st century, vivid 3D landscapes, and a state of the art engine that brings your game to life. Meet the new breed of robots, with a taste for war and a warped sense of humour. Z: Steel Soldiers.

Real Time Strategy (RTS)StrategyPC
Capa de Patrician III
2002

Patrician III

Patrician III is a real-time trading simulation featuring elements of construction and the historical background of maritime trade in Northern Europe during the 1300's. As a resident of a medieval town, your goal is to rise from the status of a simple, insignificant trader to that of a Patrician and perhaps even become the head of the Hanseatic League. You can raise your standing through town improvement and diplomacy or fill your coffers through piracy and smuggling.

Real Time Strategy (RTS)Role-playing (RPG)LinuxPC
Capa de Ground Control II: Operation Exodus
2004

Ground Control II: Operation Exodus

Like the original, Ground Control II is not a standard base-building RTS game. There is no technical upgrade tree, and no mining for gold, crystals, or any other random mineral to be used as a monetary source. New units are acquired by spending acquisition points which collect throughout the battle. If the player has a large force, the points will come in very slowly. While the army is small, the points will come in at faster rate. More points can be earned by destroying enemy units, or by capturing special locations called victory locations. Additional units are called in via dropship, which will land in designated landing zones. The player must hold at least one of these landing zones in order to receive these reinforcements. Acquisition points can also be spent on dropship upgrades which include more cargo space, speed, fuel capacity, armor, and weapons.

AdventureReal Time Strategy (RTS)PC
Capa de Eufloria
2009

Eufloria

Eufloria is an ambient game of space exploration and conquest that employs surprising themes of plant growth and bio mechanical evolution. The game allows the player to explore a beautifully realized universe rendered in a style that is both unique and compelling.

IndieReal Time Strategy (RTS)Androidblackberry
Capa de Total War Saga: Thrones of Britannia
2018

Total War Saga: Thrones of Britannia

From the multi-award-winning strategy series, A Total War Saga: Thrones of Britannia combines huge real-time battles with engrossing turn-based campaign, set at a critical flashpoint in history. Anglo-Saxons, Gaelic clans and Viking settlers clash for control. What Kingdom will you build?

Real Time Strategy (RTS)StrategyLinuxMac
Capa de Starlink: Battle for Atlas
2018

Starlink: Battle for Atlas

Starlink: Battle for Atlas is an all-new action-adventure game developed by Ubisoft Toronto. This deep, open-world space saga features Smart Building Technology empowering players to assemble and customize real-world physical starships. Each part attached to the starship appears instantly in-game and players can experiment with different pilot abilities, weapon types, and status effects and unleash devastating combos upon their enemies.

AdventureArcadePCPS4
Capa de Warzone 2100
1999

Warzone 2100

In the late 21st century, NASDA (the North American Strategic Defense Agency) developed and deployed a massive missile defense system, including a network of nuclear-equipped satellites and ground-based launch sites. However, during a routine maintenance check, something went terribly wrong... While most of the survivors form scavenger bands to survive, one group of people, who refer to themselves as "The Project", seeks to rebuild civilization using pre-war technology. Warzone 2100 is a real-time strategy game, originally developed by Pumpkin Studios and published by Eidos Interactive, now developed by the Warzone 2100 Project. Compared to other real-time strategy games, it has a greater focus on artillery, radar, and counter-battery technologies, more frequent in-game cinematic updates as game play progresses, a massive research tree, as well as a vehicle design system. Outside of the story, Warzone 2100 only has a single faction. This limits some of the variety that can be expected from real-time strategy games, although the single faction is very complex. Essentially, Warzone 2100 plays much like Earth 2150 with 3D units and terrain, customizable vehicles, a lack of traditional infantry, use of "research" to acquire new technologies, and the differentiation of vehicles types.

Real Time Strategy (RTS)StrategyLinuxMac
Capa de Warhammer: Dark Omen
1998

Warhammer: Dark Omen

This sequel to Warhammer: Shadow Of The Horned Rat is an overhead role playing game in which you play Morgan Bernhardt. The game consists of a series of battles where you view the battle from overhead via a rotatable view. You go through the game managing your army, deciding whether to fight in optional battles, and advancing through a deep and engrossing storyline via a series of conversations played out by talking portraits.

Real Time Strategy (RTS)Role-playing (RPG)PCPS1
Capa de StarCraft 64
2000

StarCraft 64

The game itself is split into three episodes, one for the player to command each race. In the first segment of the game, the player and Jim Raynor are attempting to control the colony of Mar Sara in the wake of the Zerg attacks on other Terran worlds. The second campaign reveals that Kerrigan was not killed by the Zerg, but rather is captured and infested in an effort to incorporate her psionic traits into the Zerg gene pool. The final episode of the game sees Aldaris and the Protoss government branding Tassadar a traitor and a heretic for conspiring with the dark templar. The player initially serves Aldaris in defending Aiur from the Zerg invasion, but while on a mission to arrest Tassadar, the player joins him instead.

Real Time Strategy (RTS)StrategyN64
Capa de Gain Ground
1988

Gain Ground

In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.

ArcadeReal Time Strategy (RTS)ArcadeLinux
Capa de Darkest Hour: A Hearts of Iron Game
2011

Darkest Hour: A Hearts of Iron Game

Developed by a team of experienced modders from the Paradox forum, Darkest Hour is a stand-alone Hearts of Iron game. The game features a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century. Play from the outbreak of the Great War up until the onset of the Cold War.

Real Time Strategy (RTS)StrategyLinuxPC
Capa de Star Wars: Force Commander
2000

Star Wars: Force Commander

Star Wars: Force Commander is a real-time strategy video game released for the Microsoft Windows platform on March 21, 2000. It was co-developed by Ronin Entertainment and LucasArts, and published by LucasArts.

Real Time Strategy (RTS)StrategyPC
Capa de Kohan: Immortal Sovereigns
2001

Kohan: Immortal Sovereigns

A real-time strategy game set in a fantasy world where you take on the role of an immortal known as the Kohan. Your race once ruled the world but was devastated in a series of massive cataclysms. As an immortal, you have reawakened to a new world unlike the one you once knew. Now you must come to grips with your past glory, your present hardship, and your future destiny. If you are to return your race to their rightful glory, you must solve the mystery of their destruction.

Real Time Strategy (RTS)StrategyLinuxPC
Capa de Empire Earth III
2007

Empire Earth III

Empire Earth III is a real-time strategy video game developed by Mad Doc Software and published by Sierra Entertainment, released on November 6, 2007.[1][2][3] It is the latest installment of the Empire Earth series and has generally received widespread negative reviews.[4] Empire Earth III contains five epochs, fewer than other games in the series but covering roughly the same time period. The game features three factions: Middle Eastern, Western, and Far Eastern.[5] Each faction comprises unique buildings, units, and technologies.

Real Time Strategy (RTS)SimulatorPC
Capa de Men of War: Assault Squad
2011

Men of War: Assault Squad

Assault Squad is primarily a real-time tactics game, but veers more toward strategy than its predecessors due to the absence of any "fixed force" (i.e. no reinforcements) scenarios. It is driven by an intricate simulation that tracks ammunition and fuel, inventories for each and every unit, cover and line of sight, tank combat with penetration and deflection of shells, field of view, and much more beside. While Assault Squad is geared toward multiplayer, the new co-op Skirmish mode can be played offline without a partner. Like earlier games in the series, Assault Squad includes a "direct control" feature that allows the player to take control of any unit on the field. This allows fine control during firefights, such as priming grenades before throwing and aiming for specific parts on a tank. The multiplayer uses the GameSpy client and has a built in Elo rating system. Multiplayer matches can take place on dozens of maps and between the games five factions. New multiplayer maps are being released as DLC.

Real Time Strategy (RTS)SimulatorLinuxPC
Capa de Satellite Reign
2015

Satellite Reign

Satellite Reign is a real-time, class-based strategy game. You control a team of four agents, each with distinct and unique abilities, collectively battling for control of a simulated, living cyberpunk city. Customise your team with the strength to destroy your enemies head-on, or hack into their facilities to manipulate their infrastructure without them ever knowing you were even there. Will you take down your enemies with brute-force? Covert espionage and infiltration? Or will you use propaganda to influence the citizens of the city and overthrow the controlling powers? The world's governments are controlled by mega-corporations, democracy to the highest bidder. Society is structured for the benefit of those in power. The poor exist in the dark squalid underbelly of the city, while the wealthy swim in opulence and luxury on the upper tiers, and the vast middle-class are too comfortable with their lives of convenience to see the world for what it really is. Corporate police patrol the streets, brutally maintaining the status quo, all under the guise of keeping the people safe. The time for change is now, as a mysterious organisation rises from the slums of the city. They'll have to bribe, steal, hack, kill and augment their way through the barriers between them and their ultimate goal...but what are they trying to achieve? To free the masses from the corporate stranglehold, or to take control for themselves? That, is up to you.

IndieReal Time Strategy (RTS)LinuxMac
Capa de Dungeons 2
2015

Dungeons 2

The Dungeon Lord is back – and this time he’s serious! In Dungeons 2, fulfil the Dungeon Lord’s insatiable quest for vengeance by recruiting fearsome new monsters from all corners of the underworld in order to undertake his evil bidding. Taking over the underworld isn’t enough though – this time The Dungeon Lord will extend his dominion over the puny humans and attempt to conquer the overworld too! Take control of the mighty Dungeon Lord and craft a network of unique and terrifying dungeons, recruit an army of fearsome creatures and command two new factions. Prepare to defend your Kingdom against those pesky heroes, go above ground to wage war on their human cities and use the ‘Hand of Terror’ to take direct control over your minions, issue commands, and even dish out a swift slap to keep them in line.

Real Time Strategy (RTS)Role-playing (RPG)LinuxMac
Capa de Ancestors Legacy
2018

Ancestors Legacy

Ancestors Legacy is a history-inspired, real-time strategy game influenced by historical events in the Middle Ages. The game combines resource management and base building with large-scale, squad-based battles across vast battlefields, all rendered in superb detail with Unreal Engine 4. Experience medieval bloodshed like never before thanks to the cinematic action camera that puts you right in the middle of the battle at the press of a button.

Real Time Strategy (RTS)StrategySwitchPC
Capa de Gigantic
2017

Gigantic

Gigantic is a visually-stunning evolution in team action gaming, where freedom of movement, play-style choice, and towering Guardians makes 5x5 competition more accessible and fun than ever.

Real Time Strategy (RTS)StrategyPCXONE
Capa de Theme Hospital
1998

Theme Hospital

The PlayStation port of Theme Hospital has a a different menu system to accomodate the controller, and a slightly different graphical presentation of the HUD.

Real Time Strategy (RTS)SimulatorPS1PS3
Capa de Rappelz
2006

Rappelz

Rappelz is set in a medieval fantasy world, dominated by three races: the Deva (who represent light), the Asura (who represent darkness), and the Gaia (humans that possess an affinity with nature).

Real Time Strategy (RTS)Role-playing (RPG)PC
Capa de Creeper World
2007

Creeper World

Imagine an enemy that is everywhere and moves like a giant, organic mass across the map. Imagine your base and your people surrounded by a blanket of crushing destruction from all directions. Your only hope, well what hope? Then you take the high ground and pound this enemy into oblivion. You've saved the day just so you can do it again and again. Do you have what it takes to save your great city and all of history?

IndieReal Time Strategy (RTS)MacPC
Capa de PowerMonger
1990

PowerMonger

In a world without kings, power is the only law. No leader controls the destiny of this new world. Yet. Can you? Unite each territory by word or by sword or face bitter defeat at the hands of the other PowerMongers. Encounter a living world. Win the loyalty of farmers, shepherds, merchants, ranchers- even thieves. Hundreds of people with individual homes, jobs, and personalities. React to changing seasons. Store food for the winter- your soldiers won't take orders on an empty stomach.

Real Time Strategy (RTS)StrategyAmigaAtari-ST
Capa de Patapon 3
2011

Patapon 3

Patapon 3 is a rhythm game for the PlayStation Portable and sequel to Patapon 2. Gameplay is mostly unchanged from previous titles, but has a greater focus on multiplayer than Patapon 2. Like its predecessors, Patapon 3 is presented in a cartoonish, silhouetted two-dimensional environment, now with more detailed backgrounds.

AdventureMusicPSPVita
Capa de Blood Bowl
2009

Blood Bowl

Blood Bowl is a combination of a tactical and sports game. The basics are extremely simple: two teams, one ball. The team that carries the ball into the opponent's end zone scores a touchdown, the team with the most touchdowns at the end of the game is the winner. However, it’s how you decide to do this that makes things interesting, the ends justify the means! It’s not just the players you have at your disposal either. You can bribe the referee to look the other way as you cripple or trample annoying opponents and hire illegal wizards to give you a hand directly from the crowd… Blood Bowl severely tests the finest tacticians' strategies. There are many races to accommodate every player’s profile (23 in the Chaos Edition, 20 in the Legendary Edition, 9 in the Standard Edition) and even more strategies for experimenting. Winning a game requires a strong game-sense and a lot of self-control. For the player's enjoyment, omnipresent humour and the use of spells, weapons, and other non-regulatory actions place Blood Bowl outside of the classic sport simulation genre.

Real Time Strategy (RTS)SportiOSNDS
Capa de DeadCore
2014

DeadCore

DeadCore is a fast-paced first-person shooter/platformer hybrid. Become immersed in a futuristic and dreamlike adventure which will see you climb a huge Tower born from the void and truly put your capabilities to the test. Will you be able to reveal the secrets that lie beneath this fog-ridden world?

IndiePlatformLinuxMac
Capa de Battlestations: Midway
2007

Battlestations: Midway

Battlestations: Midway is an immense action game that drops players into massive air, sea, and undersea battles from Pearl Harbor to the Battle of Midway.

Real Time Strategy (RTS)SimulatorMacPC
Capa de Act of War: Direct Action
2005

Act of War: Direct Action

Act of War: Direct Action is a highly realistic, near future real-time strategy game, set against the backdrop of a conflict that threatens to permanently change the face of our world. Created in conjunction with US Air Force captain (ret.) Dale Brown, author of 14 New York Times best-sellers, this techno-thriller game puts you in control of Task Force Talon, a direct action team put together to defend cities around the globe. With the ultimate in authentic modern day weaponry, vehicles and intelligence at your disposal, no other game puts you in better control of tomorrow's war!

Real Time Strategy (RTS)StrategyPC
Capa de Epiko Regal
2024

Epiko Regal

Epiko Regal is an immersive mobile strategy game that seamlessly blends collectible card gameplay with tower defense battles. Players build and upgrade their decks, which include a wide range of troops, spells, weapons, and buildings, all deployed strategically onto the battlefield. The objective is to defend your towers and engage in dynamic battles against other players to emerge victorious. As part of the Web3 Gaming Ecosystem, called EPIKO, Epiko Regal offers unique benefits to holders of Epiko NFTs. Players who own these NFTs can claim exclusive in-game rewards, enhancing their gameplay experience. These rewards include rare items, special abilities, and access to exclusive content, helping NFT holders gain a competitive edge in the game. In addition, Epiko Regal features Mystery Stones—special items that allow players to redeem valuable in-game content like Gems, Gold, higher-level cards, Digital Toys, and chapters from the Kathika Comics. These Mystery Stones can only be unlocked with a redeem code, which players receive when they purchase Epiko NFTs or win them during special events. Explore the depths of Epiko's universe and unlock exclusive rewards with your Epiko NFTs.

Card & Board GameReal Time Strategy (RTS)AndroidiOS
Capa de Girls' Frontline
2016

Girls' Frontline

Girls' Frontline is a moe anthropomorphism game in which the player controls of android characters, known in-game as "T-Dolls" or "Tactical Dolls", each of which represents a real-world firearm. The player plays as a newly recruited commander of an area who commands the T-Dolls in battle, and organises the echelons as well as the T-Dolls' wellbeing. Battles are a mix of turn-based strategy puzzles on a set map with enemies that can move about, random item nodes and heliports/command nodes, from which the player can summon their own echelons, or support echelons, which are echelons that the player's friend sets on their profile to be used by others, and real-time battles with enemy echelons. Battles are for the most part automated, although the player can activate the T-Dolls' special abilities manually if wanted, or order them to different spots in formation (which the player can organise out of battle to be set as the default formation when entering a battle) or to withdraw in order to conserve health or resources). Players also have the option of withdrawing specific echelons from the mission altogether if they wish. Gameplay progresses by playing on the campaign missions, logistic support missions, or combat simulations to level up each T-Doll. The game also features gacha elements, such as in the production and heavy production of T-Dolls and equipment, or in the Dormitory with costumes and furniture sets for the T-Dolls on a time-limited basis with several sets and costumes being available for a limited time, before another few sets and costumes are revealed and added. After a while, old costumes from previous gacha events will be added to the "Black Card" store, where players can exchange an amount of Black Cards (obtained from gifting T-Dolls a duplicate costume that has already been gifted before) for a costume of a previous gacha set. Players can customise their dorms with furniture, and interact with Chibi renditions of the T-Dolls in the echelon corresponding with that dorm. They can also gift the T-Dolls food and costume, which raises the affection of the T-Dolls. Affection is also gained from success in battle, and is lost when the T-Dolls die (unless it is a boss battle) or when another T-Doll in the same echelon dies.

Real Time Strategy (RTS)Role-playing (RPG)AndroidiOS
Capa de Business Tour
2016

Business Tour

Business Tour is an online board game based on the most popular tabletop game in the world.

IndieReal Time Strategy (RTS)MacPC
Capa de Command & Conquer: Red Alert - Retaliation
1998

Command & Conquer: Red Alert - Retaliation

On August 28, 1998, Westwood Studios released Red Alert Retaliation for the PlayStation, a compilation of the two PC expansion packs, including the secret Ant Missions. It is almost identical to the PlayStation port of the original Red Alert, except it introduced some new units like Tesla Tank, Shock Trooper, Chrono Tank and Mechanic, and included 105 skirmish maps. Gameplay also included an in-game sidebar code called Soylent Green Mode. In this mode all ore fields turn to people/civilians, and ore trucks harvest them with grisly sound effects. It also included 19 exclusive briefing FMV (full-motion video) clips that were not in any of the PC expansion packs, which had none. All of the videos are shown when the player either starts playing through the operational theatre from the beginning or when all the missions of the theatre are accomplished. In other cases, the briefing text is shown. The FMVs include a general for each side, telling the player the mission objectives; The Allied General Carville later appears in Red Alert 2 while Soviet General Topolov has made no further appearances in the Red Alert series.

Real Time Strategy (RTS)StrategyPS1PS3
Capa de Tyrants: Fight Through Time
1991

Tyrants: Fight Through Time

First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any order, while the final 'Mother of All Battles' has its own surprises. Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles. Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly. Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up than at the previous level

Real Time Strategy (RTS)SimulatorAmigaAtari-ST
Capa de General Chaos
1993

General Chaos

The game is a quick and dirty battle (or a longer campaign mode that is a series of battles fought over a dynamic strategic map) between two generals, "General Chaos" and "General Havoc". The objective of the game is to capture the enemy's capital city. Each player has to pick one of 4 teams, 3 of which have 5 soldiers (with differing selections weapons), while one has 2 "commandos" and uses a different control system giving greater control.

Real Time Strategy (RTS)StrategyGenesis/MegaDrive
Capa de Stonehearth
2013

Stonehearth

Pioneer a living world full of warmth, heroism, and mystery. Help a small group of settlers build a home for themselves in a forgotten land. Establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step.

IndieReal Time Strategy (RTS)PC
Capa de Dead Island: Epidemic
2014

Dead Island: Epidemic

On 7 August 2013, Deep Silver announced a new game titled Dead Island: Epidemic. As a MOBA (multiplayer online battle arena) game, Epidemic has three teams of players battling one another for survival while facing the hordes of undead that inhabit the series. On 19 May 2014, Epidemic was released through Steam early access, allowing players to actively participate in the final development stage of the game, reporting bugs and issues within the game so that the release is polished. Epidemic was a free-to-play title. In 2015, the game was cancelled during the open beta phase.

Real Time Strategy (RTS)Role-playing (RPG)PC