Jogos de Shooter

Half Minute Hero: Super Mega Neo Climax Ultimate Boy
The critically acclaimed Hypersonic RPG action game makes its debut on PC, leveled-up and enhanced to be the ultimate version. The most complete Half Minute Hero yet, it contains all the content and the features from the previous versions on handheld and console platforms, such as “Hero 300” - the challenging 300 second final chapter, as well as the exciting Knight 30, Hero 30, and Evil Lord 30 bonus game modes, restored to their full glory...

Metal Warriors
Metal Warriors is a 1995 action platformer video game developed by LucasArts and published by Konami for the Super Nintendo Entertainment System. The game was released exclusively in North America in April of 1995. Its gameplay mainly consists of action and shooting mixed with mission-based exploration using a main seven-button configuration.

Robot Roller-Derby Disco Dodgeball
Disco Dodgeball is a physics-based first-person sports shooter set in a dance club. Dodge, deflect and catch enemy fire as you perform ridiculous aerial stunt shots. Play online or offline in a wide variety of game modes including Hoops, Capture The Flag, Grand Prix and of course, Classic Elimination.

Xenon
Xenon is a 1988 vertical scrolling shooter computer game, developed by The Bitmap Brothers and published by Melbourne House which was then owned by Mastertronic. Xenon was followed in 1989 by Xenon 2: Megablast. The player assumes the role of Darrian, a future space pilot called into action by a mayday report from his superior on a nebula space station. As of late, the colonies of mankind have been under attack by mysterious and violent aliens called the Xenites and it is finally time for Darrian to engage them. Unlike most scrolling shooters, the player can move in any direction instead of straight up. The player craft has two modes, a flying plane and a ground tank. The transition between crafts can be initiated at almost any time during play (except during the mid- and end-of-level boss sections, as well as certain levels where a certain mode is forced), and the mode chosen depends on the nature of the threat the player faces. Destroying some enemies released power-ups the player could catch to enhance their ship.

Black Tiger
Black Tiger, known in Japan as Black Dragon, is a 1987 action game released for the arcades by Capcom. A barbarian hero jumps and fights his way through a variety of colourful, enemy-packed levels. The sprawling, eight-way scrolling, two-dimensional levels are packed with hidden bonuses to encourage and reward exploration. Though a percentage of these bonuses consist of dubious and often self-evident "advice", most come in the form of "Zenny coins", currency that allows the player to buy such items as an upgrade to their weapons and armour, keys for treasure chests, and anti-poisoning potions. Special items that reveal coins, upgraded armour, full vitality, extra lives, extra time, or simply bonus points may be found by attacking certain walls. The player's vitality bar will also increase up to three times as a reward for reaching score benchmarks.

Sniper Elite: Nazi Zombie Army 2
Experience a terrifyingly intense co-op campaign for up to four players in this gut-wrenching sequel to Steam best-seller, Sniper Elite: Nazi Zombie Army. With World War 2 Europe overrun by legions of the undead, you must find mankind’s salvation deep in the twisted bowels of Berlin by securing the sacred artefacts that unleashed this damnation. Every step must be paid in blood as players work together against impossible odds and descend further into the demon-infested city and the terrifying Führerbunker itself. Tackle the campaign online in co-op for up to four players, or embark on the twisted missions alone if you’ve got the bottle. Featuring new enemies, new environments, blood curdling surprises and the return of the infamous X-ray kill cam, Sniper Elite: Nazi Zombie Army 2 will satisfy even the most bloodthirsty of zombie hunters.

Delta Force: Task Force Dagger
As the US army's elite special operations soldiers you are the most potent 'smart weapon' known to man. You are the 'tip of the spear' for covert operations around the world — you are the first line of attack. Nothing stands in your way. From the war torn streets of Somalia you have been re-deployed to take out targets in Colombia and Iran. As the US military's preemptive strike force you must work with your team to get the job done.

Defy Gravity
Defy Gravity is an action platformer that is a mix between classic platforming and gravity based puzzle solving. Kara, our heroine, has access to a unique gameplay mechanic that she uses to manipulate the world around her. She has a gun that is able to alter the laws of physics through the creation of pockets of gravity and anti-gravity. By mastering the use of these abilities Kara is able to augment her jump in order to almost fly past obstacles. These powers can also be utilized to move objects that block her path and platforms that Kara stands on in order to traverse the levels.

Alien vs Predator
You're a Predator warrior in the 25th century--an awesome monster with an ugly face, brute strength and very cool weapons. Trained to fight with all that Predator technology has to offer--destroy or be destroyed! You've come to New Shanghai, a city on the planet Vega 4, to hunt humans, but instead, you find Aliens--powerful, double-jawed beasts bent on annihilating life. You're outnumbered, but not outsmarted--the hunt is on. Alien drones, warriors, chest-bursters and face-huggers stand in your way. Use your lasers, blades and special weapons of destruction to win honor for your deeds. Destroy the Guardian Aliens to advance to the next level, then follow your primal instinct to reach the ultimate prey... the Alien Queen!

Receiver
Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.

Snake's Revenge
Snake's Revenge is a stealth action-adventure game developed by Konami for the Nintendo Entertainment System. Serving as a standalone sequel to Metal Gear, it was released in North America and the PAL region, capitalising on the international success of the NES version. Notably, this instalment was created without the involvement of series creator Hideo Kojima. Meanwhile, Kojima went on to develop a separate sequel for the MSX2 titled Metal Gear 2: Solid Snake, which debuted later in the same year in Japan.

ESWAT: City Under Siege
The city is besieged by wanted criminals, and as a police officer it is your duty to stop them. The first criminals in the wanted list can be stopped with your service weapon an some fast reactions, but once you're facing the toughest criminals in town you'll need to use the cyber suit, which provides additional protection and higher firepower. Unlike other versions of this game, this Genesis cartridge doesn't follow the layout of the arcade game. The levels, rather than being linear, feature some platform elements, and the enemies in the first levels are no longer bank robbers or hit-men, but soldiers and robots instead. And the setting is no longer your typical American city, but a futuristic megalopolis.

Wonder Boy III: Monster Lair
The monsters are attacking the quiet town of Xenobia. Guide Leo and Priscilla to wipe out the monsters using the Legendary Weapons.

Super Thunder Blade
Super Thunder Blade is a shooter for the Sega Mega Drive/Genesis console, published by Sega. It was one of three launch titles for the console in Japan (the others being Space Harrier II and Altered Beast), as well as being one of the six launch titles for the console for its U.S. launch. It is a follow-up to the 1987 arcade game Thunder Blade. It was released for the Virtual Console on September 17, 2007. It was also included in the Sega Genesis Collection for PlayStation 2 and PlayStation Portable in 2007 and in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.

Tyrian
Tyrian is a scrolling shooter computer game developed by World Tree Games Productions and published in 1995 by Epic MegaGames. The game was officially released as freeware in 2004, and the graphics were made available under an open license in April 2007. Tyrian was programmed by Jason Emery, illustrated by Daniel Cook, and its music composed by Alexander Brandon and Andras Molnar.

Gain Ground
In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.

Survarium
Survarium is a post apocalyptic Free to play FPS game, currently in steam early access. In its current state, Survarium offers three playable competitive gamemodes in a FPS style. With interesting map design, character progression and balanced pay to win methods, Survarium is proving to be a hit. The Survarium development team is also releasing an open world gamemode which just like Dayz, requires players to scavenge, loot and survive. This gamemode is currently in development, and not yet released. No release date has been issued.

Star Raiders
Star Raiders is a first-person space combat simulator for the Atari 8-bit family of computers. It was written by Doug Neubauer, an Atari employee, and released as a cartridge by Atari in 1979. The game is considered the platform's killer app. It was later ported to the Atari 2600, Atari 5200, and Atari ST. The game simulates 3D space combat between the player's ship and an invading fleet of alien "Zylon" vessels. Star Raiders was distinctive for its graphics, which, in addition to various map and long range scan views, provided forward and aft first-person views, with movement conveyed by a streaming 3D starfield as the player engaged enemy spacecraft. While there had already been target-shooting games using the first person perspective (including 1978's Cosmic Conflict), Star Raiders had considerably higher quality visuals and more complex gameplay. It inspired imitators throughout the 1980s as well as later-generation space combat simulation games including Elite, Wing Commander, and Star Wars: X-Wing. In 2007, Star Raiders was included in a list of the 10 most important video games of all time, as compiled by Stanford University's History of Science and Technology Collections.

Turok: Rage Wars
Turok: Rage Wars is a first-person shooter video game released for the Nintendo 64. The game supports up to four players or bots with a single player mission-based mode also available. The game allows use of the RAM Expansion Pak for enhanced play sessions.

Sparkster: Rocket Knight Adventures 2
Direct sequel to the previous Rocket Knight Adventures game.

Descent 3
The gut-wrenching Descent saga continues with more pulse-pounding action than ever before. Dive into massive subterranean strongholds and experience a whole new degree of freedom, as you careen through canyons and craters on the surface above... powered by the all-new Fusion engine. Test your piloting skills against an army of battle-drones and assault-bots using an extensive arsenal of tactics and heavy firepower.

Metal Eden
An adrenaline-rush sci-fi FPS. A HYPER UNIT ASKA is sent on a suicide mission to rescue citizens' COREs from MOEBIUS, an orbital city turned into a deadly trap. Dive into cybernetic warfare, face the ENGINEERS, and uncover the secrets of METAL EDEN.

MindsEye
MindsEye is an ever-expanding gameplay experience with a story campaign, endless stream of new playable content delivered regularly, and the power to create your own games with the simple to use building tool.

Foamstars
A 4v4 online party shooter from Square Enix that has you battling to foam as much of the city as you can while avoiding your opponents traps and weapons. Use foam to build terrain, creating slippery surfaces to surf around the arena at high speed, help defend from enemy attacks, or create vantage points to take out opponents. And most importantly, to foam up the opposition!

My Friendly Neighborhood
Something is amiss with everyone's favorite Saturday morning puppet show! For years, the colorful cast of The Friendly Neighborhood delighted audiences across the globe with their cooky capers and educational adventures. However, as time went on and interest waned, the production studio found themselves out of money and closed their doors for good. Toy sales would dwindle, and birthday balloons and cakes would find new mascots. In time, the once household names would fade into increasingly niche fandoms. Until one night years later, the studio unexpectedly clicks back to life and starts broadcasting The Friendly Neighborhood. TV sets across the globe flicker for a moment before the familiar puppets return for a surprise encore! But this isn't your typical family-friendly holiday special... are those puppets eating each other!?

Postal 4: No Regerts
The Postal Dude is back! Postal 4: No Regerts is a satirical and outrageous comedic open world first person shooter and the long-awaited true sequel to what’s been fondly dubbed as "The Worst Game Ever", Postal 2! (No third game is known to exist).

SOCOM: US Navy SEALs
The player leads a four-man team (three AI-controlled teammates) of United States Navy SEALs through 12 missions in four regions: Alaska, Thailand, Congo, and Turkmenistan in the years 2006 and 2007. In the single player missions, commands can be spoken using the included USB headset or via an onscreen menu if the optional SOCOM headset was not purchased. Typical missions consist of killing terrorists, rescuing hostages, retrieving intelligence, or destroying terrorist bases. The player character's codename is Kahuna, while the NPC teammates' codenames are Boomer, Spectre and Jester. The team is divided into two sub-groups, Alpha and Bravo. The Alpha group consists of the player and Boomer, while the remaining two make up Bravo. Commands can be issued to both individuals and a whole group, for example it is possible to ask team Bravo to remain stationary while the player is scouting the area with Boomer. However the player can not venture alone through a map, when Kahuna is too far away from Boomer he will automatically resume following the player, regardless of prior orders. Briefings and intel such as maps and photos are given prior to each mission.

Phoenix
In this shoot 'em up the player has to fight off four assault waves consisting of different enemy types until he reaches a huge UFO. After destroying the protective plates guarding the UFO's pilot in his cockpit the player can kill the pilot. The game starts anew with harder enemies.

Space Invaders
Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.

NightSky
Nominated as a IGF Seamus McNally Finalist, NightSky is an ambient action-puzzle game that offers a gameplay experience unlike any other—cerebral challenges fill uniquely designed picturesque worlds. The player must maneuver a sphere by using realistic physics to advance; each of these worlds is broken into different areas. The original soundtrack by experimental jazz musician, Chris Schlarb will further heighten the surreal experience.

Jumping Flash!
Jumping Flash! is a platform video game published by Sony Computer Entertainment and developed by Exact Co., Ltd. and Ultra Co., Ltd for the PlayStation in 1995. The game follows the robotic rabbit named 'Robbit' as he searches for the missing Jet Pods which were scattered by the game's astrophysicist antagonist, Baron Aloha. The game is presented in a first-person perspective, in which Robbit must explore each world to retrieve all the hidden Jet Pods, stop Aloha, and save the world from desolate emptiness.

Painkiller: Redemption
Painkiller – Redemption continues the story of Daniel and Belial as they joined forces for the first time to end the bloody conflict between heaven and hell. You will discover all new maps, fight off literally thousands of demonic fiends, and lose yourself in the intense gameplay rounded off with an absorbing heavy metalsoundtrack. The newest addon brings the Painkiller franchise back to its roots. Breathtaking action, thousands of monsters and exotic weapons are a solid foundation for a Painkiller game. The game also features a tactical component; while reaching your objectives in each level, you unlock Tarot Cards, which will soon prove to be very helpful. In additional to that, collecting souls of fallen enemies will temporarily transform you into a mighty demon.

Medal of Honor: Heroes
Medal of Honor: Heroes is a World War II first-person shooter video game developed by Team Fusion for the PlayStation Portable. It is the ninth instalment in the Medal of Honor series.

Shutshimi
Shütshimi is a randomized shoot'em up about a muscle-bound fish with memory problems defending the seven seas. Armed with your trusty bullet-morphing shotgun, defeat or navigate through waves of enemies and collect powerups as you battle your way through each of the game's bosses. But there's a catch (there's always a catch): you've been cursed with an incredibly short attention span. Combat waves and upgrade cycles only last 10 seconds a piece, so you'd better act fast!

Killzone HD
Killzone HD is a remastered version of the 2004 PS2 Killzone game, made for inclusion in Killzone Trilogy Collection, but also offered standalone as a PSN download. It is a reworked version of the original game with 720p graphics at 30fps, MSAA filtering, sharper textures, higher quality sound effects, and trophy support.

Asteroids Deluxe
Like in the original Asteroids the objective is to score as many points as possible by destroying asteroids and flying saucers. The asteroids come in three different sizes. If the player fires at and hits a large asteroid, it breaks into medium size asteroids. If the player fires at and hits a medium asteroid, it breaks into small asteroids. If a player fires at and hits a small asteroid, it disappears. Different points are awarded for hitting each size of asteroid, and for hitting flying saucers. The player controls a ship that can rotate left and right, fire shots straight forward, and thrust forward. Asteroids Deluxe replaces the hyperspace feature with shields which deplete with use. Other differences include asteroids which rotate and a new enemy which is dubbed a "killer satellite" which would, when shot, break apart into three smaller ships that homed in on the player's position. The screen of the game is wrapped both vertically and horizontally so that if any object moves past the top edge of the screen it reappears on the bottom edge at the same lateral location, and if it moves past the left side of the screen, it reappears on the right side of the screen in the same vertical location. Asteroids Deluxe swaps vector graphics of the original for bitmaps. In 2007, AtariAge self-published a cart release of Asteroids Deluxe for the Atari 7800.
