Plataforma

Jogos para Nintendo 64

Capa de Looney Tunes: Space Race
2000

Looney Tunes: Space Race

Looney Tunes: Space Race features eight all-time favorite characters, including Bugs Bunny, Daffy Duck, Taz, Sylvester, Yosemite Sam, and Wile E. Coyote. The 12 tracks include shortcuts, jumps, and traps, and there are over 40 competitive events. Players can pummel opponents with gags like the portable hole, falling elephants, retractable boxing glove, and instant storm. Up to four players can race at a time.

RacingDCN64
Capa de NFL Blitz 2000
1999

NFL Blitz 2000

It's back and it's better than ever! NFL Blitz 2000 adds 4-player support, new offensive and defensive plays, realistic weather conditions, new stadiums and a Tournament mode! Customize offensive and defensive plays to your liking. Call audibles at the line of scrimmage. You've got control now! Passing made easy with new "Blitz Passing" for one-touch long bombs! "ON-FIRE" mode gives super power performance to your players! With non-stop action and a "pick-it-up-and-play" learning curve, NFL BLITZ 2000 is THE game for every football fan!

SportArcadeDC
Capa de Mace: The Dark Age
1997

Mace: The Dark Age

Mace: The Dark Age is a fighting video game released by Atari for arcade machines in 1997 and ported by Midway to the Nintendo 64 in 1997. The game is similar to Bio F.R.E.A.K.S. and the Mortal Kombat series. Like in Mortal Kombat, when a character wins both rounds, they can perform an execution move on the enemy. Methods included severing an opponent's limbs and torso (Al Rashid), beheading (The Executioner), repeated stabbing (Koyasha), impaling the opponent with a sword (Lord Deimos), breaking an opponent's back by hoisting them on top of a Viking helmet and throwing them to the ground, causing their body to explode (Ragnar), and some more far-fetched methods including pulling out an opponent's heart (Xiao Long), shrinking (Namira), transforming the opponent into a chicken (Taria), and entering an opponent's body and bursting them from inside (Dregan). Note: Heavily borrowing from the arcade game Soul Edge (1995)--first of the Souls Series. Which borrowed heavily from the framework WeaponLord (1995) laid out. Visual Concepts (developers of WeaponLord) would send builds of the game to Namco (the publisher of WeaponLord) to playtest.

FightingSportArcadeN64
Capa de International Superstar Soccer '98
1998

International Superstar Soccer '98

Do you have what it takes to be a superstar? Over 17,000 new motion captured animations! Team motivation, players and teams react to real game situations. Vertical camera angle allows you to see more of the pitch. 52 International teams and 9 unique soccer stadiums. Create your own players and trade existing ones. Infinite team formations and customizable strategies.

SportN64
Capa de Earthworm Jim 3D
1999

Earthworm Jim 3D

Earthworm Jim 3D is a platform game, the third in the Earthworm Jim series. It is a sequel to Earthworm Jim and Earthworm Jim 2, and the first game in the series to not be developed by Shiny Entertainment, which had recently instituted a strict "no sequels" policy. Interplay Entertainment, having recently purchased the Earthworm Jim rights, handed the franchise off to VIS Interactive. The game suffered a difficult, prolonged development cycle and was repeatedly delayed until it was released in 1999 for the Nintendo 64 and Microsoft Windows. The game was not received well, with critics claiming that the charm of the originals was lost, and that despite the long development period, the game still felt sloppy and lacked previously promoted features.

AdventurePlatformN64PC
Capa de Wetrix
1998

Wetrix

A rainstorm so fierce, it will keep you from leaving your home for the next six months. Using randomly shaped 3D blocks as they fall from the sky, you must create a series of lakes and dams before the heavy rains appear. Because if the water drains, you lose! Sound simple? Well, mix in a few natural disasters and bomb attacks, and suddenly you need to muster all your strategy and skill to combat nature's fury!

PuzzleStrategyN64PC
Capa de WCW Nitro
1997

WCW Nitro

Go for the gold, as you take on the Superstars of WCW and the NWO in Singles, Tag Team or Battle Royale competition! Set the stage - Fight in arenas from WCW's biggest events, including WCW Monday Nitro, Starrcade, and Halloween Havoc. Plus, TONS of hidden arenas, secret "run-in" characters, Nitro theme music, and brawling in and out of the ring! Who's next? You are, when you step into the ring with WCW Nitro, the fastest wrestling game to hit your N64! Take control of over 60 WCW and NWO Superstars! Dozens of devastating moves per wrestler, including trademark maneuvers, taunts, and finishers!

FightingSportN64PC
Capa de NBA Hangtime
1996

NBA Hangtime

Hangtime was the third basketball game by the original development team behind the NBA Jam series. The title was changed due to the NBA Jam name being acquired by Acclaim Entertainment, the publisher of the games for the home market. Acclaim's NBA Jam Extreme was released the same year as Hangtime. Features introduced in Hangtime included character creation, alley oops and double dunks. A software update known as NBA Maximum Hangtime was released for the arcades later in the life cycle.

SportArcadeN64
Capa de Star Wars: Episode I - Battle for Naboo
2000

Star Wars: Episode I - Battle for Naboo

Attention defenders of Naboo! The Trade Federation must be stopped! Storm through more than 15 missions over land, sea and space as your freedom fighters rally against the droid armies. Take control of 7 vehicles: the Naboo starfighter, Gian speeder, and new craft like the heavy STAP, Trade Federation gunboat and more. More than 15 missions: escape from Theed, search & destroy, sabotage, reconnaissance, convoy. Battle against Trade Federation droid starfighters, AATs, destroyer droids, battle droids. Change vehicles mid-mission through specially designated hangars.

ShooterN64PC
Capa de Tetrisphere
1997

Tetrisphere

Tetrisphere is a variant on Tetris in which various shapes are shifted across a wrapped three-dimensional grid resembling a sphere, and then destroyed. The objective of the game changes depending on the mode, but generally consists of removing layers of shapes to reach the playing field's core. Despite very little domestic advertising, Tetrisphere enjoyed moderately good sales and a mostly favorable critical reception. Reviewers praised the game's originality and the musical score composed by Neil D. Voss.

PuzzleN64
Capa de Chameleon Twist
1997

Chameleon Twist

Chameleon Twist is a 3D-Jump & Run, developed by Japan System Supply and released by Sunsoft in 1997. After following a rabbit into a magical hole in the ground, the blue chameleon named Davy realises that he has taken on a humanoid form. In an attempt to find a way back home, Davy is traveling throughout six lands with his friends, Jack, Fred, and Linda; together they discover Jungle Land, Ant Land, Bomb Land, Desert Castle, Kids Land, and Ghost Castle to find the certain magic portal.

AdventurePlatformN64
Capa de Sydney 2000
2000

Sydney 2000

Sydney 2000 is the official Video Game of the Olympic Games. It features 32 countries represented in 12 events: 100M Sprint, 110M Hurdles, Hammer, Javelin, Triple Jump, High Jump, 100M Freestyle Swimming, Olympic Sprint Cycling, Skeet Shooting, Super Heavyweight Weight Lifting, 10M Platform Diving and Kayak K1 Slalom.

SportDCN64
Capa de F-1 World Grand Prix
1998

F-1 World Grand Prix

The game consists of five gameplay modes: Grand Prix, a course-by-course simulation of the 1997 season; Exhibition, a single race; Time Trial, a race against the clock and Challenge, which comprised real scenarios from the 1997 season-examples include trying to win the 1997 Hungarian Grand Prix as Damon Hill or beating Jean Alesi as David Coulthard in the 1997 Italian Grand Prix. The final mode allowed 2 players to compete in a single, split-screen race.

RacingSimulatorN64PC
Capa de Frogger 2: Swampy's Revenge
2000

Frogger 2: Swampy's Revenge

Because of his envy of Frogger's achievements and the attention he receives, Swampy the Crocodile hatches a devious scheme to invade his pond and kidnap Lillie Frog's brothers and sisters. What a vile crocodile! Assuming the role of the vengeful frog, you must thwart the evil crocodile and save the innocent tadpoles from harm. Divided into various interactive 3D worlds, Frogger's mission spans over 30 levels crammed with life threatening obstacles and monstrous cronies blocking the path to victory. Fortunately, the frog has been endowed with supreme powers including regular hops and super-hops, the ability to float over water and land, a Power Croak for calling missing tadpoles and a bug-seeking tongue.

ArcadeDCN64
Capa de StarCraft 64
2000

StarCraft 64

The game itself is split into three episodes, one for the player to command each race. In the first segment of the game, the player and Jim Raynor are attempting to control the colony of Mar Sara in the wake of the Zerg attacks on other Terran worlds. The second campaign reveals that Kerrigan was not killed by the Zerg, but rather is captured and infested in an effort to incorporate her psionic traits into the Zerg gene pool. The final episode of the game sees Aldaris and the Protoss government branding Tassadar a traitor and a heretic for conspiring with the dark templar. The player initially serves Aldaris in defending Aiur from the Zerg invasion, but while on a mission to arrest Tassadar, the player joins him instead.

Real Time Strategy (RTS)StrategyN64
Capa de Bomberman 64: The Second Attack!
1999

Bomberman 64: The Second Attack!

Of the great discoveries in the universe, few are more important than the legendary 8 elements. When the evil Rukifellth found one of these elements - the powerful Celestial Stone - he used his influence to assemble the dreaded BHB Army. Armed with his new army and a giant space warship, the power-crazed Rukifellth began scouring the galaxy for the other 7 elements, invading planets and enslaving innocent races throughout the galaxy. Rukifellth controls these enslaved planets with special Gravity Generators - the same devices the BHB Army used to create a Black Hole. Rukifellth uses his Black Hole to capture new planets... But he should have thought twice before he tried to capture Bomber Planet!

AdventureN64
Capa de Turok: Rage Wars
1999

Turok: Rage Wars

Turok: Rage Wars is a first-person shooter video game released for the Nintendo 64. The game supports up to four players or bots with a single player mission-based mode also available. The game allows use of the RAM Expansion Pak for enhanced play sessions.

ShooterN64
Capa de Space Invaders
1999

Space Invaders

Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.

ShooterDCN64
Capa de Super Mario 64: Shindou Pak Taiou Version
1997

Super Mario 64: Shindou Pak Taiou Version

This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.

AdventurePlatformN64Wii
Capa de ClayFighter 63 1/3
1997

ClayFighter 63 1/3

Get ready to crumble! Once again, the clay fighters prove that when you play a state-of-the-art fighter, you might lose lives, you might lose limbs, but there's no reason to lose your sense of humor! Fight in and out of 3D backgrounds. Get tossed out of a window and resume fighting outside. Choose form 12 eccentric fighters including brand new combatants and old favorites like "Bad Mister Frosty" and "Bonker the Clown." Includes bonus "secret characters" who are so famous that a legal gag order prohibits us from revealing their identity. Move freely in over 12 highly detailed 3D environments.

FightingN64Panasonic M2
Capa de WCW Mayhem
1999

WCW Mayhem

Out Of Hand. Out Of The Ring. *Create a wrestler *Over 50 WCW Superstars *Six match types *All TV and PPV Venues *Real Ring Entrances *12 Backstage areas.

FightingSportN64PS1
Capa de Turok 3: Shadow of Oblivion
2000

Turok 3: Shadow of Oblivion

Turok 3: Shadow of Oblivion picks up where Turok 2: Seeds of Evil left off. Oblivion, a monstrous cosmic entity that consumed everything in its path and reigned before the birth of our universe is now invading the bodies of the living and devouring them from the inside-out. When the Primagen's Lightship was destroyed, the chain reaction it triggered as a result was so powerful that the universe as it existed was completely eradicated, and the almighty Oblivion was pushed to the very brink of destruction. For the first time, Oblivion felt pain, fear, and hate. Oblivion survived and now desperately seeks a means to punch through the Netherscape that separates our world from the Lost Lands. The last shreds of the pure energy source that created our world and nearly wiped out Oblivion are contained within the Light Burden, the bag that every member of the Turok lineage has carried. Unless Danielle and Joseph Fireseed, siblings that carry the title of Turok, can stop the death of the Turok mantle, it will signal the beginning of the end - the rebirth of Oblivion.

ShooterN64
Capa de South Park Rally
2000

South Park Rally

Choose your character from the cast of the popular 'mature' cartoon South Park, and tear through the streets in this racing game. Your character's vehicle may be a little cart, trike, or box, for example. Weapons include rockets, Salty Balls, Cheesy Poofs, the beloved Cow and even an Anal probe. All of the voices are also included, making it feel more like the real cartoon than a rally game. You can also play an all-on-all 4 player mode.

RacingDCN64
Capa de Space Station Silicon Valley
1998

Space Station Silicon Valley

A space station that was built more than 1000 years before by Earth, shortly after its launch, vanished. The station has since then mysteriously reappeared and it's bound on a collision course with Earth. Unless Dan and Evo can stop it, all will surely perish. The idea behind the game is fairly simplistic: players take on the role of Evo, a robotic microchip that possesses the unique ability to take over the bodies of dead (robotic) animals. Evo makes his way through a variety of levels and worlds filled with different objectives and, of course, different animals.

PlatformPuzzleN64PS1
Capa de X-Men: Mutant Academy
2000

X-Men: Mutant Academy

X-Men: Mutant Academy is a 3-D/2D fighting game developed by Paradox, the company behind Activision's Wu-Tang: Shaolin Style and the never-published Thrill Kill, and based on the X-Men characters from Marvel Comics. The game was released for the Game Boy Color and PlayStation as a tie-in to X-Men. X-Men: Mutant Academy is a basic fighting game that uses six buttons: three buttons for punches and three for kicks. Due to the success of the game, it was followed by two sequels: X-Men: Mutant Academy 2 and X-Men: Next Dimension. The game's characters can be played both with their comic book costumes and their costumes from the 2000 film X-Men. Characters not present in the film were given costumes of a similar design.

FightingHack and slash/Beat 'em upN64PS1
Capa de James Bond 007: The World Is Not Enough
2000

James Bond 007: The World Is Not Enough

The World Is Not Enough is a first-person shooter video game developed by Eurocom and based on the 1999 James Bond film of the same name. It was published by Electronic Arts and released for the Nintendo 64 on October 17, 2000, shortly before the release of its PlayStation counterpart. The game features a single-player campaign in which players assume the role of MI6 agent James Bond as he fights to stop a terrorist from triggering a nuclear meltdown in the waters of Istanbul. It includes a split-screen multiplayer mode where up to four players can compete in different types of deathmatch and objective-based games. The game runs on an engine that was adapted to take advantage of the Nintendo 64 strengths. Although Eurocom used original production material to recreate the environments of the film, the company added elements to help the game design, including a mission which takes place in the London Underground. The game supports the Nintendo 64 Expansion Pak, which provides enhanced graphics and visual effects, but a Controller Pak is required to save the player's progress through the game. The World Is Not Enough received generally positive reviews from critics and was frequently compared to Rare's Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. It was also considered superior to its PlayStation counterpart because of its level design and inclusion of a multiplayer mode. Critics generally praised the game's graphics and smooth frame rate, but criticized its weak and inconsistent enemy artificial intelligence. In the United States, the game sold more than one million copies.

AdventureShooterN64
Capa de WCW/nWo Revenge
1998

WCW/nWo Revenge

More than 60 wrestlers, including ALL of the top WCW and NWO superstars! Awesome new features including wrestler entrances, all the real WCW belts, hidden weapons, instant replay, completely updated roster and complete user stats and arcade style scores! Enjoy real pay-per-view arenas, 40-man Battle Royale mode, and a costume editing feature!

SportN64
Capa de San Francisco Rush 2049
1999

San Francisco Rush 2049

San Francisco Rush 2049 is the third game in the Rush series, sequel to San Francisco Rush and Rush 2: Extreme Racing USA. The game features a futuristic representation of San Francisco and an arcade-style physics engine. It also features a multiplayer mode for up to four players and Rumble Pak support on the Nintendo 64 port. A major difference in game play compared to predecessors in the series is the ability to extend wings from the cars in midair and glide. As with previous titles in the franchise, Rush 2049 features a stunt mode in which the player scores points for complex mid-air maneuvers and successful landings. There is also a multiplayer deathmatch battle mode. There are six race tracks, four stunt arenas, eight battle arenas, and one unlockable obstacle course named The Gauntlet. The single player race mode places emphasis on outlandish and death-defying shortcuts in each track. The game has a soundtrack mostly comprising techno music.

RacingArcadeDC
Capa de San Francisco Rush: Extreme Racing
1996

San Francisco Rush: Extreme Racing

San Francisco Rush: Extreme Racing is the first game in the Rush series. Tne N64 version contains six regular tracks and two hidden tracks. The regular tracks can be run in either reverse or mirrored modes and feature added collectible hidden keys throughout the track that can be used to unlock hidden vehicles. It also contains a Practice Mode and a Death Race mode where the game ends if the player crashes. The N64 port of Rush also includes a Circuit Mode and a save system for Fast Times, circuit progress, and hidden keys that the player can find on secret spots to unlock new cars.

RacingArcadeN64
Capa de Body Harvest
1998

Body Harvest

The year is 2016. Humanity has been reduced to a few survivors inhabiting the orbital space station Omega. Over the course of the history, aliens visited the Earth every twenty-five years, "harvesting" humans as an organic material. Eventually, they launch an assault on the last remnants of the human race. But Adam Drake, a genetically engineered soldier, comes into possession of a time-traveling device. He uses it to travel to the time periods of human history when aliens performed their deadly attacks. The fate of humanity is in his hands. Body Harvest is an action and driving game with a mission-based structure. The protagonist travels to various locations and eras (e.g. Greece during World War II, Siberia in the 1990s, etc.) with the goal of stopping alien invasions. Missions can be accessed by traveling to specified areas on the map. Adam can move on foot and use his weapons to kill aliens; however, vehicles usually prove to be a more reliable way of tackling most missions. Adam can use most of his weapons while in a vehicle; in addition, some vehicles are outfitted with their own weapons.

AdventureShooterN64
Capa de Mortal Kombat: Special Forces
2000

Mortal Kombat: Special Forces

Take on the role of Mortal Kombat character Jax, as you descend into the realm of Mortal Kombat in search of arch- villain, Kano. As you make your way through the game, you will delve deeper into one of the most interesting and enigmatic stories in the Mortal Kombat universe. Battle your way through complex 3D levels. Destroy your enemies using never-before-seen special moves and combos, all leading to an unforeseen climactic ending.

AdventureFightingDCN64
Capa de Duke Nukem 64
1997

Duke Nukem 64

Duke Nukem's coming to get some! Prepare yourself to become the biggest, baddest, alien basher in the known universe - Duke Nukem; as you blast your way through the streets of LA out to an orbiting station, and onto the moon itself. Bag some aliens with over a dozen hi-tech weapons. 32 levels of non-stop carnage. Run, jump, crawl, swim, and jetpack your way through danger. Big weapons and bigger bosses for a fun-filled fragfest! Four-player, split-screen Dukematch action.

ShooterN64
Capa de Dr. Mario 64
2001

Dr. Mario 64

The flu season has come about, and it's Dr. Mario's duty to use his Megavitamins to heal the people of the land. However, Wario, wanting to have the fame that Dr. Mario has, attempts to steal the Megavitamins, but to no avail. Afterwards, Mad Scienstein and Rudy the Clown (from Wario Land 3) steal the Megavitamins, and both Dr. Mario and Wario give chase.

PuzzleN64NGC
Capa de Beetle Adventure Racing!
1999

Beetle Adventure Racing!

Take control of a collection of the latest Volkswagen Beetle "2.0" models, from street type to off-road designs, and race across varying road types that will test your speed and endurance! Find shortcuts or use nitro boosts to finish first in order to move on to the next track. If the computer AI is to easy for you, battle against a friend in two player race mode or challenge up to 4 people in a special Battle Mode, with added abilities including weapons, from mines and rockets to magical elements, while collecting the flag and finding the exit!

RacingN64
Capa de Castlevania: Legacy of Darkness
1999

Castlevania: Legacy of Darkness

Castlevania: Legacy of Darkness is a video game that was developed and published by Konami for the Nintendo 64. It was first released in North America on November 30, 1999 and is a prequel and expanded version to the first Castlevania game on the Nintendo 64, but also contains a remake of the original game with improved graphics, added villains (Spider Queen, Medusa), and alternate versions of some levels (Forest of Silence, Tower of Science, Tower of Execution, Clock Tower).

AdventureHack and slash/Beat 'em upN64
Capa de NBA Live 99
1998

NBA Live 99

NBA Live 99 is EA Sports' NBA release for the 1998–99 NBA season. Some of the major additions in Live 99 include Practice Mode and multi-season play featuring player development between seasons. Although it did not feature free agency or generated rookies, it would turn out to be the forerunner to Franchise Mode. Live 99 shipped with 1997-98 season rosters due to the NBA lockout of 1998–99 putting a hold on player movements and rookie signings during the summer of 1998.

SimulatorSportN64PC