Plataforma

Jogos para Nintendo Entertainment System

Capa de Teenage Mutant Ninja Turtles
1989

Teenage Mutant Ninja Turtles

An action platformer developed by Konami for the NES and Famicom in 1989.

AdventurePlatformfamicomNES
Capa de Monster in My Pocket
1992

Monster in My Pocket

Thousands of history's famous monsters gather for the meeting of the century. But their volcanic convention center erupts, mysteriously turning them into terrors of pint-size proportions. They escape to the home of Jack, the teenage "Captain of Cool." There begins a battle between the good ghouls and The Warlock's band of evil beasts. You must become The Vampire or The Monster and lead the forces of right through a humongous, human-size world six levels deep, featuring Jack's house, a scummy sewer, a hazardous construction site, and an odd oriental palace. Don't get burned on the kitchen stove or crushed by runaway golf balls. Meanwhile you'll have to punch and zap at all your fiendishly favorite monsters including the head-rolling Skeleton, the rock candy throwing Goblin, the bone-crushing Cyclops, and dozens more! Every monster you mash is worth points. Score enough and you'll get an extra life. Something you'll really need when you finally face the powerful Warlock and his magic lightning jolts. So be a pocket-size peacemaker and conquer the smallest threat to monsterdom the world has ever known!

PlatformNES
Capa de The Goonies II
1987

The Goonies II

The Goonies II features two modes of play: platform and first-person. Most of the game is played as the former as the player works through a non-linear map. The player moves Mikey to new areas of the map by ladders or doors that may act as warp zones. Several different types of zones are found in the game, each with distinct enemies, graphics and music.

AdventurePlatformArcadeNES
Capa de Renegade
1987

Renegade

Unlike Technos' subsequent game Double Dragon, the playing field is limited to one two-screen-wide area (a subway platform, a harbor, an alley, a parking lot and the hideout of a gang) and does not scroll continuously. Out of the four stages in the game, the first, second and third each begin with the player fighting a group made up of two different types of small fry enemies: one with fewer hit points and a stronger attack (usually armed with a weapon) and one with more hit points, but with a weaker attack and the ability to grab the player from behind, making him vulnerable to other enemies' attacks. When only three underlings remain (in any combination of the two) their boss will come in from the sidelines and join the fight. When the boss is defeated, any remaining enemies retreat off the bottom of the screen, and the stage ends. The second stage follows this same formula, but begins with a series of enemies riding motorcycles trying to run the player down, and brings in the normal enemies once the bikers have been defeated. The third stage is a gang of women; their boss is a very large woman who cannot easily be knocked to the ground. The fourth stage features a single type of knife-wielding enemy who can kill the player with one hit. Once the player has defeated this first wave of enemies, the main character proceeds to enter a building at the far right of the stage. There, he faces three more knife-wielding enemies and the final boss, a mobster whose gunfire is also deadly with one hit. Once the final boss is defeated, the main character exits the building and is greeted by his rescued girlfriend, who proceeds to give him a kiss. The game then begins the next cycle with an increased difficulty. In addition to an eight-direction joystick, there are three buttons; left attack, right attack, and jump. Pressing the attack in the direction the character is facing will punch, while attacking in the opposite direction will perform a rear kick. Jumping, followed immediately by one of the attack buttons, which will perform a jumping kick in the direction of the attack. Pressing the joystick twice quickly either left or right will cause the player to run, at which point attacking in the direction of the run will perform a running punch, jumping will automatically perform a flying kick, and attacking in the opposite direction will bring the player to a sudden halt and perform a back-kick. Pressing down over a downed enemy will make the player sit on top of the enemy, at which point attacking toward the enemy will cause the player to pummel him. The bosses can only be sat on if all normal enemies have been defeated, and unless the boss' energy level is low enough, he'll throw the player off.

AdventureFighting3DSNES
Capa de Crystalis
1990

Crystalis

You must save the world from evil magic by finding the four powerful swords that form Crystalis. After the apocalypse, magic returns to Earth. A blessed group of good-intentioned sorcerers have used their new magical powers to rebuild the Earth, but an evil sorcerer named Dragonia has combined his supernatural forces with man-made technology to devastate the rebuilt Earth. It is your mission to recover four mystical swords, and combine them to form the ultimate blade: the Sword of Crystalis. This legendary weapon is the only tool which can put an end to Dragonia's black reign.

AdventureRole-playing (RPG)famicomNES
Capa de Gauntlet
1987

Gauntlet

The NES port of the classic arcade title Gauntlet, which itself made it to Arcades via the PlayChoice-10 machine.

ArcadeHack and slash/Beat 'em upArcadeNES
Capa de A Boy and His Blob: Trouble on Blobolonia
1990

A Boy and His Blob: Trouble on Blobolonia

A Boy and His Blob: Trouble on Blobolonia is a 1989 video game developed by Imagineering for the Nintendo Entertainment System (NES). The game was published by Absolute Entertainment in North America and Europe and by Jaleco in Japan. A Boy and His Blob follows an unnamed, male protagonist and his shapeshifting blob friend on their adventure to save the planet of Blobolonia from the clutches of an evil emperor.

AdventurePlatformfamicomNES
Capa de Ghosts 'n Goblins
1986

Ghosts 'n Goblins

Ghosts 'n Goblins is a platform game where the player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, cyclops, dragons and other monsters in order to rescue Princess Prin Prin, who has been kidnapped by Satan, king of Demon World. Along the way the player can pick up new weapons, bonuses and extra suits of armor that can help in this task. The game is often considered very difficult by arcade standards and is commonly regarded as one of the most difficult games ever released. The player can only be hit twice before losing a life (the first hit takes away Arthur's armor, and the player must continue on in his underwear until completing the level or finding replacement armor). If the player loses a life, he is returned to the start of the level, or the halfway point if he has managed to get that far. Furthermore, each life can only last a certain length of time (generally around three minutes), the clock being reset at the start of a level. If the clock does run out, the player instantly loses that life.

AdventurePlatform3DSNES
Capa de Snake Rattle 'n' Roll
1990

Snake Rattle 'n' Roll

Snake Rattle N Roll features two snakes, Rattle and Roll, as they make their way through eleven 3D isometric levels. The object is to navigate the obstacles in each level and eat enough "Nibbley Pibbleys" to ring a weigh-in bell located in the level, which will allow the snakes to exit. The game can be played by a single player or by two players simultaneously. It was later re released as part of Rare Replay collection on Xbox One.

PlatformNES
Capa de Ultima III: Exodus
1983

Ultima III: Exodus

Eons ago Lord British came unto the lands of Sosaria. Since that time it has been united under his rule as the Kingdom of Britannia and has gone through two major crises. A few years ago there were political upheavals among the city states of the kingdom. The ringleader of this political instability was Mondain, the Magician. Under his horrible rule, the people's lives were devastated. A valiant warrior was called forth from another world by Lord British. This warrior overthrew Mondain. Britania survived the first crisis. But peace in the Kingdom of Britannia did not last long. Minax, the Witch, a disciple of Mondain, became very powerful and ruled the world of darkness. Minax had power to sway the time axis of the universe. However, a legendary hero again came to the rescue, overthrew Minax, and brought peace back to the kingdom. Now, the Kingdom is about to face its third crisis. Rumours abound about a fiery island which has emerged in the southwestern seas. Little is known of the evil that dwells there. It is known only as Exodus.

Role-playing (RPG)AmigaApple][
Capa de Pac-Man
1984

Pac-Man

The NES port of the arcade classic.

Arcadefamicomfds
Capa de Dragon Warrior IV
1990

Dragon Warrior IV

Dragon Warrior IV differs from the rest of the series by breaking up the game into five distinct chapters, each of which focuses on a different protagonist or protagonists. The first four are told from the perspective of the Hero's future companions and the fifth one, from the hero's perspective, brings all the characters together as they begin their journey to save the world.

AdventureRole-playing (RPG)famicomNES
Capa de Dragon's Lair
1990

Dragon's Lair

Dragon's Lair is a side-scrolling platform game based on the laserdisc game of the same name released for the Nintendo Entertainment System and developed by the MotiveTime group. Plotwise, the game is identical to the original. The game is a side-scroller with the character walking slowly. Dirk can walk, crawl, or jump forward, and he has an array of weapons that he can discover and use to dispose of enemies. The controller layout is reversed from other mainstream NES titles, with Select functioning as the Pause-button while Start is used for the Candle object (which helps reveal hidden weapons). Also, B is used for jumping, and A for attacking (the input of the A & B buttons is almost always the opposite in similar NES games). Two different versions were released later, first for the Famicom, with major improvements on playability and speed, and a second one for PAL regions, expanding upon the Famicom version with new enemies and cutscenes.

AdventurePlatformNES
Capa de Little Nemo: The Dream Master
1990

Little Nemo: The Dream Master

Little Nemo: The Dream Master is a platform game that revolves around a young boy in his own surreal dreams as he journeys to Slumberland. Nemo can ride certain animals such as a frog, a gorilla, or a mole, by feeding them candy. Each animal has its own skills needed to complete each level. The purpose of the game is to travel to the Nightmare land to rescue Morpheus, the king of Slumberland, from the clutches of the evil Nightmare King. The game is based on the Japanese animated film, Little Nemo: Adventures in Slumberland, which itself is based on the comic strip Little Nemo in Slumberland.

AdventurePlatformfamicomNES
Capa de Friday the 13th
1989

Friday the 13th

The game is a 2D action horror based on the first movie of popular horror franchise Friday the 13th. The game casts the player as one of six camp counselors (three girls or three boys) at the Camp Crystal Lake and the player´s main task is to defend the children in the cabins situated all around the lake while slowly killing Jason. The cabins are frequently attacked by the mass murderer and the player must get to the attacked cabin within the specific time limit otherwise Jason kills the children. When all the camp counselors or all the children are dead, the game is over. Jason can attack the player outside cabins too, on the pathways when exploring. There are three cycles meaning, Jason must be killed three times (every time Jason is stronger and quicker) to beat the game.

AdventureHack and slash/Beat 'em upNES
Capa de Rad Racer
1987

Rad Racer

This is no ordinary game pak. This is Rad Racer. Nintendo's thrilling 3-D video game Rad Racer comes action-packed with revolutionary 3-D technology and 3-D glasses (they're free inside) that will have you really believing you're in the middle of a cross-country rally race - cruising along at 200 miles per hour! Rad Racer takes you through 8 treacherous race courses including the Los Angeles Nightway, the San Francisco Highway and the Grand Canyon. Choose the Ferrari and you'll enter a Super Machine competition where you'll race against Corvettes and Lamborghinis. Select the F-1 Machine and you'll compete against incredibly fast cars. Whether it's Ferrari or F-1, 3-D or regular mode, Rad Racer's hairpin curves, daredevil turns and realistic action will bring home all the fun and excitement of real rally racing. Think you're up to it? Then drivers, start your engines. It's Rad Racer!

ArcadeRacingArcadefamicom
Capa de Lunar Pool
1985

Lunar Pool

Lunar Pool is the first advanced home video billiards game ever. Never before has the player been able to choose among 60 different "tables." Jump around to your favorite, or master each stage consecutively. Your score is kept automatically. You set up the electronic cue stick, aim the cue ball, choose the power you need and shoot! Then watch the ball ricochet around the "table" and land in the pocket. Learn to be a "hustler" by mastering all 60 stages (an expansion over the original PC-8801 32 stages).

ArcadeSportfamicomNES
Capa de The Bugs Bunny Crazy Castle
1989

The Bugs Bunny Crazy Castle

The Crazy Castle series is an action-puzzle game series created by Kemco and released on the Famicom Disk System, NES, Game Boy, Game Boy Color and Game Boy Advance. It stars different popular cartoon characters, most notably the Warner Bros. cartoon character, Bugs Bunny, and the Walt Disney cartoon character, Mickey Mouse.

PlatformPuzzleNES
Capa de The Simpsons: Bart vs. the World
1991

The Simpsons: Bart vs. the World

The Simpsons: Bart vs. the World is a side-scrolling platform that compiles smaller games belonging to different genres. In each stage, Bart must navigate through the area, collecting items such as firecracker balls for self-defense and Squishees to restore health By grabbing a cape, Bart can become his superheroic alter-ego, Bartman, and fly for limited periods. The most important items in each stage are Krusty-brand souvenirs. There is one in every stage, and Bart must find them all in order to get the best ending. There are also several mini-games in each area, with puzzles such as a matching-card game and a trivia game based on events in actual episodes.

PlatformSimulatorAmigaAtari-ST
Capa de Donkey Kong 3
1984

Donkey Kong 3

The NES port of Donkey Kong 3 is the most re-released version, being part of the e-Reader ports and of the Virtual Consoles.

PlatformShooterfamicom3DS
Capa de Lode Runner
1984

Lode Runner

This updated take on the original Lode Runner is essentially an entirely new game, but it keeps the core of Douglas Smith's original ideas intact.

AdventurePlatformfamicomNES
Capa de Jurassic Park
1993

Jurassic Park

Jurassic Park is a top-down action-adventure game based on the blockbuster film. Players take on the role of Dr. Alan Grant, exploring the island, rescuing stranded workers, and battling escaped dinosaurs. The game features maze-like levels, limited ammo, and key-based progression, combining exploration and survival in a challenging prehistoric setting.

AdventureShooterNES
Capa de Shadow of the Ninja
1990

Shadow of the Ninja

Shadow of the Ninja, originally released in Japan as Yami no Shigotonin Kage, and later released in Europe as Blue Shadow, is a 1990 futuristic ninja-themed side-scrolling action game by Natsume for the Nintendo Entertainment System.

AdventurePlatformfamicom3DS
Capa de Disney's TaleSpin
1991

Disney's TaleSpin

TaleSpin is a scrolling shooter video game based on the Disney television series TaleSpin. The game was developed by Capcom for the NES in 1991 and was ported to the Game Boy in 1992. The Game Boy version is essentially a slightly stripped-down version of the game. The NES version of the game was included in The Disney Afternoon Collection compilation for PC, PlayStation 4, and Xbox One in April 2017. The gameplay consists of maneuvering Baloo's plane "The Sea Duck" through each level, fending off incoming enemies and avoiding obstacles. Items can be collected for extra lives or to add to the total cash score. The plane can be rotated upside to traverse back through the level, but only on horizontally scrolling areas. At the end of each level, the player is required to fight a boss enemy by repeatedly shooting its weak points. After beating a level, the player has the option to buy upgrades for Baloo's plane with the money collected, before proceeding to the next level. In bonus levels the player controls Kit on an airfoil to pop balloons for bonus points.

ShooterNES
Capa de Bionic Commando
1988

Bionic Commando

This version of Bionic Commando is loosely based on the original arcade game and its computer ports, having different levels and plot. The protagonist is a soldier with a bionic arm that extends and contracts. His arm allows him to grab on to fixed objects to swing around and climb up platforms, which is the only way to do so due to the lack of a jumping ability. The arm also grabs opponents and pulls them towards the player character.

PlatformShooterNES
Capa de Rolling Thunder
1986

Rolling Thunder

Rolling Thunder is a run and gun/action arcade game that was released by Namco in 1986 and licensed to Atari Games for US manufacture and distribution. It runs upon Namco System 86 hardware, and was later converted for the Sinclair ZX Spectrum, the Commodore 64, the Amstrad CPC, the Atari ST, the Commodore 64, and the Nintendo Family Computer. It was also featured in Namco Museum Encore. The player takes control of "Albatross", a member of the WCPO's (World Crime Police Organization) "Rolling Thunder" espionage unit. Albatross's mission is to save a missing female agent named Leila Blitz from a secret society named Geldra located in New York City. Albatross must travel through two different segments or "stories", both comprised of five stages, for a total of ten game stages. On each stage, Albatross can enter doors, to hide and take cover from enemies, as well jump over to higher or lower floors with rails, including stairs. Albatross begins this game armed with a standard-issue pistol, which can be substituted with a fully automatic assault rifle that allows for continuous firing by holding down the firing button. Albatross can gain ammunition for either weapon, by entering doors which are marked "bullets" or "arms". Despite the presence of a life meter, Albatross can only take two physical hits from the enemy: a single hit drains half of the meter, and he will be killed instantly when struck by a projectile attack such as enemy bullets or lasers. (However, all bullets can be blocked by your own).

PlatformShooterAmigaACPC
Capa de Advanced Dungeons & Dragons: Pool of Radiance
1988

Advanced Dungeons & Dragons: Pool of Radiance

Located on the northern shore of the Moonsea in the Forgotten Realms, the fabled city of Phlan had been overrun by monsters led by a mysterious leader. Your quest: discover the identity of this evil force and rid Phlan of its scourge. Pool of Radiance represents the first in a line of software created by SSI in collaboration with TSR - the producer of the legendary Advanced Dungeons & Dragons fantasy role-playing system.

AdventureRole-playing (RPG)AmigaApple][
Capa de Baseball
1983

Baseball

The simply titled game "Baseball" was developed by Nintendo in 1983 for the Nintendo Family Computer, and was one of the very first games released for the Famicon. It was also included as one of the 18 games released for the Nintendo Entertainment System's original launch in the United States.

SportArcadefamicom
Capa de Urban Champion
1984

Urban Champion

Urban Champion is a 2-player fighting game produced by Nintendo in 1984. It was inspired by the 1984 Game & Watch title, Boxing (also known as Punch-Out!!). It is also Nintendo's first 2D fighting game, followed by the 1993 Joy Mech Fight, released exclusively in Japan for the same platform.

ArcadeFightingfamicom3DS
Capa de Journey to Silius
1990

Journey to Silius

Journey to Silius, known in Japan as RAF World, is a side-scrolling run and gun video game developed by Tokai Engineering and published by Sunsoft for the Nintendo Entertainment System in 1990. Journey to Silius was originally based on the 1984 film The Terminator, but the licensing rights to the film were lost during development. As a result, the graphics and storyline were altered to accommodate this change, but remnants of the earlier version still remain in the game. For example, the final boss has a striking resemblance to the titular terminator in the film.

AdventurePlatformfamicomNES
Capa de Mighty Final Fight
1993

Mighty Final Fight

The Mad Gear Gang has spread crime and violence throughout the streets of Metro City. Only one man has enough guts to take the streets back from them, Mayor Mike Haggar. Now the Mad Gear Gang has kidnapped his daughter Jessica to bring him under their control. But they've made one mistake: Haggar's furious and he wants someone's head! Guy and Jessica's boyfriend, Cody, are joining Haggar to clean up the slime-filled streets and rescue Jessica. Along the way you'll find food to replenish your health, or better yet, search for weapons to knock the living daylights out of your enemies. So join Haggar and his friends as they try to free the city from the evil clutches of the Mad Gear Gang!

ArcadeHack and slash/Beat 'em upfamicom3DS
Capa de Metal Gear
1987

Metal Gear

The NES version of Metal Gear. It differs from the original MSX2 release in level layout and enemy differences, including an alternative final boss. The game revolves around Solid Snake, an operative of the special forces unit FOXHOUND, who goes on a solo infiltration mission into the fortified state of Outer Heaven to destroy "Metal Gear", a bipedal walking tank capable of launching nuclear missiles from anywhere in the world, as well as rescue a number of fellow agents who have been captured by the enemy. This version was later released inside the Metal Gear Solid: The Twin Snakes - Special Disc, along with other extras.

AdventureShooterC64DOS
Capa de Silk Worm
1988

Silk Worm

Silkworm is a classic horizontally-scrolling shoot-em-up. The main difference between this game and many other side-scrolling shoot-em-ups is that you will be on land as well as in the air. The first player would play as a helicopter, but if a second player joins the game, they would play as a jeep. Both players would have to protect each other as well as themselves. After a certain number of kills, a "goose" helicopter would form on the screen. If the players managed to destroy it they would get a weapon's powerup. This would go on throughout the entire game, and a "goose" could appear even during the fight with the end-of-level baddie.

ArcadeShooterAmigaACPC
Capa de R.C. Pro-Am
1988

R.C. Pro-Am

Presented in an overhead isometric perspective, a single player races a radio-controlled car around a series of tracks. The objective of each track is to qualify for the next race by placing in the top three racers. Players collect items to improve performance, and they must avoid a variety of hazards such as rain puddles and oil slicks. It is an example of a racing game which features vehicular combat, in which racers can use missiles and bombs to temporarily disable opposing vehicles. The game distanced itself from earlier racing titles by using an overhead, instead of a first-person, perspective. Reviews have cited it as inspiration for future games such as Super Off Road, Rock n' Roll Racing, and the Mario Kart series. It has appeared in many "top games of all time" lists and is regarded as one of the best titles in the NES library.

RacingArcadeNES
Capa de Pooyan
1982

Pooyan

Pooyan is a classic arcade game manufactured by Stern Electronics under license from Konami in 1982. In it, the player controls "Mama", a pig whose babies have been kidnapped by a group of wolves.

ArcadePuzzleApple][Arcade
Capa de Dig Dug II: Trouble in Paradise
1985

Dig Dug II: Trouble in Paradise

DIG DUG has decided to chill out from the pressures of the real world by taking a long overdue vacation on a beautiful Caribbean island. "At last," he thinks to himself, "sun, sand, surf, and no more hassles from those miserable pests Pooka and Fygar!" Lying in a hammock between the graceful palm trees, he drifts off into a blissful dream of beautiful bikini clad native girls catering to his every wish. But just when he thinks he's got it made in the shade, along come his troublesome enemies to turn his peaceful paradise into a tropical nightmare. Help DIG DUG rid the island of these irritating intruders and bring tranquility back to his vacation by the sea!

PuzzleStrategyArcadefamicom