Jogos para Sega Mega Drive/Genesis

King's Bounty
While King Maximus ruled the land, life was good in the four continents. The Sceptre of Order rested safely in his hands, keeping at bay the forces of darkness that infested the world. Children were happy. Merchants prospered. Honest folks made honest livings. And nobody complained much. But far across the waters, Arech Dragonbreath, leader of the Dark Legions, looked enviously upon the wealth and splendor of the four continents. With the aid of great magic, Arech stole into the chambers of King Maximus and wrested the Sceptre from the grip of the sleeping King. He then released his evil forces, ordering his minions and lieutenants to seize the land in whatever manner they pleased (as long as it involved considerable amounts of pain and terror). Arech retired to his new lair on the four continents and waited for King Maximus’s certain resistance. The King and his forces, however, offered none. Fearing some kind of trickery, Arech peered into his prophetic crystal to see what Maximus was up to. The crystal showed the King lying in bed, his face pale and gaunt like death itself. Over the King stood a noble young knight with the strength and resolve of great leader. The King was speaking. "Come here" he gasped, "I am weak and breath is a luxury. Please." He extended his hand and the great leader drew close. "You must restore my kingdom. I, too, must be restored. I am tied to this land and as it dies, so do I. My days here are numbered. You must recover the Sceptre if I and my land are to live."Arech watched this exchange and quickly buried the Sceptre somewhere on the four continents. He draw a map of its location, then shredded it into 25 pieces. He gave one to each of his 16 villainous nobles, kept one for himself, and the other eight he hid with powerful artifacts around the four continents. Your time grows short, leader. You have your quest and King Maximus’s last hope. May you be guarded in your journey by the Spirits of Order. Good luck!

The Lost World: Jurassic Park
The Lost World: Jurassic Park is an action-adventure video game developed by Appaloosa Interactive, and published by Sega for the Sega Genesis and is based on the film of the same name, which in turn is based on the novel by Michael Crichton. Unlike the previous Jurassic Park games for the Genesis, the game features a bird's-eye view perspective similar to Jurassic Park on the Super NES. The player assumes the role of an unnamed character who must capture dinosaurs on Isla Sorna while stopping rival hunters from transporting dinosaurs to the mainland. The game consists of nineteen missions spread across four sections of the island, referred to as Sites One through Four. Boss levels must be played at the end of each Site in order to advance to the next Site. A second player, in the role of Ian Malcolm, can help out in Cooperative Mode, or both players can work against each other in Competitive Mode. Weapons such as a taser, tranquilizer gun, shotgun and grenades can be used against hunters and dinosaurs. At times, the player can control vehicles such as an SUV and a hovercraft.

Bonanza Bros.
Just who are these guys? Mobo and Robo are the coolest villains you'll ever meet- they rob banks, museums (and innocent computer gamers of their sanity). One evening whilst watching TV a mysterious stranger appeared on screen. "Good Evening Boys I've got a job for you... My businesses are being robbed and I need you to test my security systems... Deliver the goods and I'll reward you." Take control of Mobo and Robo and guide them around the various establishments, collecting evidence on the way.

Volfied
Once in the game, using the arrow keys you can move the 'Scanner' ship around the 'Shield Line' at the parameter of the playing area. While moving around this edge the ship is protected from the aliens by a shield indicated by a glowing circle around the ship. This shield is not infinite and care should be taken to complete each level as quickly as possible. A counter indicates the level of shield that you have: when it reaches zero then any contact with an alien is deadly whether you are on the 'Shield Line' or not. The idea of the game is to cut areas out of the screen without touching any of the aliens. This is done by pressing the SPACE key which initiates the 'Laser Cutter' and moving off the 'Shield Line' and rejoining it somewhere else. While you are in the process of drawing a line, your shield is inactive and touching an alien is fatal. Similarly, if one of the aliens touches the line then it will send a charge down the line towards you and you must quickly return to the safety of the edge before it reaches you. When you rejoin the 'Shield Line' the area that does not contain the 'Boss' alien will be filled (points are gained by trapping the other aliens) and the 'Shield Line' will be adjusted to surround the area that is left. The level is completed when a certain percentage of the total area has been filled in. This percentage starts at 80% but may increase in the later levels.

M.U.S.H.A.
M.U.S.H.A. is a Sega Genesis vertical-scrolling shooter from Compile and Seismic originally released in 1990 and later re-released on the Nintendo Virtual Console in 2009. The game is known for its rarity and its ability to fetch high prices on auction sites.

The Terminator
The Sega Versions of the "The Terminator". This side scroller was based on the 1984 science fiction blockbuster of the same name. Just like the movie, you assume the role of Kyle Reese, a traveller from the future who returns to modern-day L.A. to protect the life of Sarah Conner - the beautiful woman who holds the key to the survival of the human race. Your mission: Outwit and outmaneuver a brutal killing machine known as the Terminator. He's big, he's bad and he's virtually unstoppable - let's hope you're smarter! Featuring 10 huge main levels pumped up with hardcore weaponry and heavy-hitting adversaries.

Shadowrun
Shadowrun is an action role-playing game.It was adapted from the cyberpunk role-playing game Shadowrun.The game is the second video game adapted from Shadowrun, and has a more open ended style of gameplay than its 1993 Super NES counterpart, Shadowrun by Beam Software. The game is set in the Shadowrun universe, in the 2050s. A time where the blending of technology and human flesh is common; it is around the time the Matrix, a huge computer network, came online, with the ability to jack into its cyberspace directly. It was also a time of magic renewal: a phenomenon known as The Awakening occurred, where magic returned into the world. Sorcery was once again possible, and slowly and seemingly at random humans began to mutate into orcs, dwarves, elves or trolls. This time of upheaval was not without political conflicts: mega-corporations began to control the world. But with their magic, native shamans threatened them and the world geography came to a complete change. The Amerindians and Elves reclaimed an area called Salish-Shidhe, close to the free city of Seattle, a major city in the newly formed United Canadian and American States.

Lotus Esprit Turbo Challenge
The first in a series of 3 racing games endorsed by the legendary car company, which is now a part of Proton. The game features a total of 32 fictitious racetracks from around the world, split into 3 difficulty levels. There are 19 computer opponents (15 on the 8-bit versions) and you have to finish in the top 10 (top 8 on the 8-bits) to progress. The higher you finish in one race, the lower down the grid you start for the next race. The opposition drivers have pun names based on the F1 drivers of the day - examples include Ricardo Pastry and Crashhard Banger. You can choose between sound effects or one of a variety of music pieces. The game features a simultaneous 2-player mode, but the 1-player mode only uses half the screen, a simple animation filling the other half. In most races you will have to make a pitstop for fuel in order to reach the finish. The tracks include features such as oil slicks, roadworks, boulders and rivers - contact with these (or the other cars) will slow you, but there is no car damage model.

Jurassic Park: Rampage Edition
Jurassic Park: Rampage Edition is a side-scroller released in 1994 by Sega for the Sega Mega Drive System and for its American equivalent, the Sega Genesis. It is the sequel to the popular game Jurassic Park.

Blockout
Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Shining in the Darkness
Dark Sol has vowed to reign over the enchanted Kingdom of Thornwood, and only you can stop him. Find the powerful Arms of Light and battle the deadly beasts that keep your people desperate and starving in this epic journey for peace. Roaming the dark Labyrinth, you'll seek out enemies and collect weapons, all of which will help you pass the test of the Ancients and become a shining knight. Get into the adventure with a stunning 3-D perspective, amazing cinematic views and fast-paced scrolling. You'll move from battle to battle, solving puzzles and discovering secret items in this engrossing struggle between good and evil.

Shaq-Fu
Shaq brings his awesome skill and size to a multi-world fighting game. As Shaq, use your lightning-fast shuriken and other martial art techniques to prevail over 11 intensely evil warriors in the enforcement of justice. Or choose any of the 12 warriors and fight head to head. Summon Voodoo's bone shattering earthquake, rebound with Rajah's shockwave sword or lash out with Sett's terrifying mummy wrap. Scores of secret power moves to discover and master.

WWF WrestleMania: The Arcade Game
WWF WrestleMania (also known on console versions as WWF WrestleMania: The Arcade Game) is a professional wrestling arcade game released by Midway Manufacturing Co. in 1995. It is based on the World Wrestling Federation (WWF) professional wrestling promotion. The game featured digitized representations of eight WWF performers who are pitted against each other in fast-paced matches inspired by Midway's Mortal Kombat games. Commentary is provided by Vince McMahon and Jerry Lawler, who also appear in the game sitting at the announcers' table to the right of the ring. Acclaim, who published the console versions of the game, developed a follow-up, WWF in Your House for the PlayStation, Sega Saturn, and DOS.

Ghostbusters
Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items.

Starflight
Starflight is a space exploration role-playing adventure video game developed by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM compatible and Tandy systems, it was later released for the Amiga, Atari ST, Macintosh and Commodore 64. A fully revamped version of the game was developed for the Sega Mega Drive/Genesis in 1991. Set in the year 4620, the game puts players in the role of a starship captain sent to explore the galaxy. There is no set path, allowing players to switch freely between mining, ship-to-ship combat, and alien diplomacy. The broader plot of the game emerges slowly, as the player discovers that an ancient race of beings is causing stars to flare and destroy all living creatures.

Krusty's Fun House
Krusty the Clown's Fun House has been overrun by rats. You must help him to herd the rats into trap machines to clear them out. In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction. Objects that Krusty move around include blocks, fans, and pipe pieces.

Lufia & the Fortress of Doom
The Sinsitrals, four masters of Doom, arrived in this land on their floating island 100 years ago. You will begin your quest by travelling through time to join in a temendous battle against them--and you will determine the outcome. When you return to present time, you and Lufia, your companion, must join forces with two others to prevent the Sinistrals from regaining control of your world. It will be a long and difficult task--This land is larger than that of most RPG games. And in the end, the balance of fate will be overturned in a contest of love and betrayal that could destroy you all.

Fantastic Dizzy
Dizzy is an egg living in a world of magic and fantasy. The basic concept of the game is to move around the world, finding various items and collectibles, and to use them in the right locations. Dizzy has no special skills or abilities, save for his remarkable feats of somersaulting, and must solve all problems he faces with the clever use of one or more items.

Pac-Man 2: The New Adventures
Pac-Man 2: The New Adventures, known in Japan as Hello! Pac-Man, is a side-scrolling adventure game "sequel" to Pac-Man. Instead of being a maze game like the majority of its predecessors, Pac-Man 2 incorporates light point-and-click adventure game elements. It was produced and published by Namco for the Super Nintendo Entertainment System (SNES) and Sega Mega Drive/Genesis systems, and was released on April 6, 1994 by Namco. The game borrows its structure and certain elements from Pac-Land, and also appears to contain certain elements from the animated series, such as Pac-Man's family and a main villain commanding the ghosts. The Genesis version was not released in Japan or Europe.

Astérix and the Great Rescue
It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix. The player can play as either Asterix or Obelix. They make their way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items that the player can collect, such as bombs, with which the player can overcome obstacles and advance in the game.

Tiny Toon Adventures: Acme All-Stars
Now those crazy Tiny Toon Adventures characters are creating sporting havoc! Create teams from amongst your favorite toons - each with their own individual techniques - for the wackiest games of soccer and basketball you've ever seen!

FIFA Soccer 95
After the first game proved to be a worldwide success, EA developed this sequel exclusively for Sega's 16-bit console. The biggest change from FIFA International Soccer are obviously the dozens of club teams from England, France, Germany, Italy, The Netherlands, United States, Spain and Brazil, taking the team number tally to over 200. This also increased the number of competitions, with each country having it's own League, Tournament and Playoff. Also new, a battery backup allowed to save up to four competitions in the cartridge, replacing passwords. For those who want to settle things the fast way, a Penalty Shootout training mode was added.

Spider-Man and the X-Men in Arcade's Revenge
Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and follows them. Once you make it inside Arcade's park you can choose to play as Spider-Man, Cyclops, Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade's maze of deadly traps. You must navigate all five of them safely out, using their different skills and abilities while defeating baddies and bosses along the way.

Zero Wing
Zero Wing is a side-scrolling shoot 'em up arcade game, notable for a poorly translated English version for Sega Mega Drive (Genesis) that spawned the "All your base are belong to us" Internet meme. Gameplay includes novel features such as being able to 'tractor' enemy ships, using them to shield your own.

Mortal Kombat
The Genesis port of Mortal Kombat had an edge over the SNES version because it didn't have as much as censoring. For it to have a lower age rating, though, the blood is missing by default from the game, but available through the input of a cheat code. This version was given an MA-13 rating by the Videogame Rating Council.

Terminator 2: Judgment Day

Gods
Who would have thought that a man would be so foolish or so daring as to accept a challenge set down by the Gods? And yet one came forward to claim the right to test his skills and strengths against a city so legendary its name alone struck fear in the hearts of all who heard it spoken.

X-Men 2: Clone Wars
Released in 1995, X-Men 2: Clone Wars is a platform game created by Headgames and published by Sega of America for the Mega Drive/Genesis. Serving as a sequel to 1993's X-Men, the game is inspired by the Marvel Comics superhero team, the X-Men. This marks Sega's second X-Men game for the Genesis. In this instalment, an extraterrestrial entity called the Phalanx aims to take control of the Earth, and the X-Men emerge as humanity's last line of defence against this impending threat. The gameplay closely resembles the side-scrolling action of its predecessor. Notably, there is an expanded roster of playable characters, including Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops, and Magneto.

The Smurfs
Smurf to the rescue! Gargamel has already captured 4 Smurfs, Jocky Smurf, Greedy Smurf, Brainy Smurf and Smurfette. To free them you will have to smurf the Angry Smurfs and BUZZ flies before smurfing the mountain by sled, then smurfing the maze mine galleries, smurfing on the back of a stork to smurf Azrael and finally smurf Gargamel from his mansion! Good Smurf!

MTV's Beavis and Butt-Head
Based on the successful cartoon 'Beavis and Butt-head', the game is very faithful to the series. It game stars at the home of Beavis and Butt-head - and from there you can choose to go to different locations like: Turbo mall 2000, the street, burger world, hospital, GWAR concert and more... your main goal is to find money to the GWAR concert.

Forgotten Worlds
Forgotten Worlds can be played by up to two players simultaneously. The player controls a flying muscle-bound soldier armed with a rifle with unlimited ammo. The Player 1 character is equipped with a long-range automatic rifle, while Player 2 has a short-range wide shot. The controls in the original coin-op version consists of an eight-way joystick for moving the character in the air while flying and a unique rotatable button known as the "roll switch".Rotating the switch left or right allows the player to adjust their character's aim in one of sixteen directions, while pressing it causes the player character to shoot his gun. This allows for the player to move their character anywhere while keeping their aim in one direction. Pressing the switch rapidly will cause the character to perform a "megacrush" attack will destroy all on-screen enemies, but at the expense of a portion of their vitality gauge. The player character is accompanied by a satellite module orbiting near him that will provide backup firepower every time the player fires their gun. Like the main character, the satellite can also be rotated with the roll switch. Rotating the character while firing will only rotate the aim of the satellite, while rotating the character without firing will not only rotate the satellite's aim, it will also move its relative position around the player. The player can obtain blue-colored coins known as "zennies" from defeating enemies throughout the game. The zennies are used as currency to obtain new power-up items from shops located at certain points in each stage. When the player enters an item shop, they are given a choice of the items available and a limited time to make any purchase they wish. These items consists primarily of new weapons for the satellite module, but also includes a health kit to restore lost vitality, an armor that allows the player to sustain additional damage, and even tips on how to defeat the boss awaiting at the end of the current stage. Forgotten Worlds consists of five stages with a total of eight bosses. The player will lose if their vitality gauge runs out, but will be given a chance to continue.

The Amazing Spider-Man vs. The Kingpin
Spider-Man vs. The Kingpin is a video game produced by Sega of America and developed by Technopop initially on the Mega Drive/Genesis. It was ported internally by Sega of America for the Master System and Game Gear consoles, the latter being published by Acclaim Entertainment through its Flying Edge division. An updated version was also released for the Sega CD under the name of The Amazing Spider-Man vs. The Kingpin. All versions of the video game are side-scrolling platform games, whereby the player controls superhero Spider-Man to battle various supervillains (Doctor Octopus, Sandman, The Lizard, Hobgoblin, Vulture, Mysterio, Electro, and Venom) to obtain the keys needed to disarm a nuclear bomb that the Kingpin has not only framed Spider-Man for stealing but plans to detonate within twenty-four hours. In the middle of the game, Spider-Man's wife Mary Jane Watson is also kidnapped by Venom.

Space Harrier II
A call for help comes from deep in the universe. Fantasyland has been taken over by destructive forces. Quick on the scene is Space Harrier equipped with his laser, who must attempt to outwit and outmanoeuvre the hoards and prevent Fantasyland from being blown into oblivion!

Street Fighter II: Special Champion Edition
Street Fighter II: Special Champion Edition is an expanded version of Street Fighter II: Champion Edition with new features from Street Fighter II Turbo, released originally for the Sega Genesis/Mega Drive line of consoles. There are eight fighters to choose from, each with a unique fighting style and special attacks.

The Duel: Test Drive II
The Duel: Test Drive II is a cross-platform racing game developed by Distinctive Software and published by Accolade in 1989. It is the second entry in the Test Drive series of video games.

Phantasy Star III: Generations of Doom
Just as you’re about to marry Maia, the mysterious woman you found on the shore, a winged dragon grabs her and disappears. This is the tragic start of what seems like a never-ending journey into a world of loathsome creatures and wicked souls that spans three generations.
