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Gêneros

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Adventure6560Indie4686Role-playing (RPG)3191Simulator2635Shooter2614Strategy2609Puzzle2457Platform2235Arcade1648Sport1020Hack and slash/Beat 'em up965Racing910Fighting891Point-and-click819Turn-based strategy (TBS)675Tactical577Real Time Strategy (RTS)480Visual Novel385Card & Board Game305Music278Quiz/Trivia92MOBA30Pinball28

Plataformas

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PC (Microsoft Windows)9589Mac3454PlayStation 43271Nintendo Switch2947Xbox One2839Linux2100iOS1837PlayStation 51765Android1608Xbox Series X|S1595PlayStation 31485Xbox 3601202PlayStation 2887Wii730Arcade648PlayStation594DOS566Wii U542PlayStation Portable495Xbox484PlayStation Vita459Nintendo 3DS412Nintendo GameCube353Amiga349
Capa de Chuckie Egg
1983

Chuckie Egg

Chuckie Egg is an action platformer featuring a turn-based multiplayer mode. As Hen-House Harry, the player must collect the twelve eggs positioned in each level, before a countdown timer reaches zero. In addition there are piles of seed which may be collected to increase points and stop the countdown timer for a while. The player starts with five lives, and an extra life is awarded every 10,000 points.

ArcadePlatformAcorn ElectronAmiga
Capa de Zork III: The Dungeon Master
1982

Zork III: The Dungeon Master

In the third game of the adventure game series Zork, you are once again a nameless adventurer, only this time you won't travel through a beautiful magical land, but are immediately cast into a deep dungeon. Like in a dream, you hear a mysterious voice telling you that you have passed all the tests but one. When conscience returns to you, you find yourself on the endless spiral of stairs, with only your trusty lantern near you... will you be able to survive the horrors of the Dungeon?

AdventureAmigaACPC
Capa de The Hitchhiker's Guide to the Galaxy
1984

The Hitchhiker's Guide to the Galaxy

The Hitchhiker’s Guide to the Galaxy is a classic Interactive Fiction game. Though divergent from the source material, the main characters, locations, and concepts are here. Unlike the book, death can come quickly if Arthur fails to observe his surroundings, collect inventory, talk to people, and consult the Guide. Don't panic!

AdventurePuzzleAmigaACPC
Capa de Manic Miner
1983

Manic Miner

Manic Miner is a platform video game originally written for the ZX Spectrum by Matthew Smith and released by Bug-Byte in 1983 (later re-released by Software Projects). It is the first game in the Miner Willy series and among the early titles in the platform game genre. The game itself was inspired by the Atari 800 game Miner 2049er. It has since been ported to numerous home computers and video game consoles.

PlatformAmigaACPC
Capa de Jet Set Willy
1984

Jet Set Willy

Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. Unlike the screen-by-screen style of its prequel, the player can explore the mansion at will.

AdventureArcadeAcorn ElectronACPC
Capa de Zork II: The Wizard of Frobozz
1981

Zork II: The Wizard of Frobozz

The adventure begins in the Barrow from "Zork I" armed only with the trusty brass lantern and sword of elvish antiquity. The purpose of the game is not initially clear. Like its predecessor, Zork II is essentially a treasure hunt. Unlike the previous game, the ten treasures are tied together by a crude plot. Finding the treasures does not end the game, nor are all the treasures needed to finish the game. Instead, the adventurer must figure out a way to use the treasures in order to reach the game's finale.

AdventureAmigaACPC
Capa de Zork
1977

Zork

Zork is one of the earliest interactive fiction computer games, with roots drawn from the original genre game, Colossal Cave Adventure. The first version of Zork was written in 1977–1979 using the MDL programming language on a DEC PDP-10 computer.

AdventureAmigaACPC
Capa de Elite
1984

Elite

Elite is a space trading video game, written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system, and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". Elite was one of the first home computer games to use wire-frame 3D graphics with hidden line removal. It added graphics and twitch gameplay aspects to the genre established by the 1974 game Star Trader. Another novelty was the inclusion of The Dark Wheel, a novella by Robert Holdstock which gave players insight into the moral and legal codes to which they might aspire.

ShooterSimulatorAcorn ArchimedesAcorn Electron