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Jogos para Wii

Capa de The Legend of Zelda: Skyward Sword
2011

The Legend of Zelda: Skyward Sword

The Legend of Zelda: Skyward Sword is the first Zelda game created specifically with the Wii in mind. The game makes use of the Wii MotionPlus peripheral for sword fighting, with a revised Wii Remote pointing system used for targeting. Skyward Sword is structured very similar to previous Zelda games, as you travel through an overworld in search of temples to visit and once in you solve a series of puzzles before fighting a boss at the end and receive the next bit of plot. The biggest change is that the overworld is more focused on puzzles with only a handful of action.

AdventurePuzzleWiiWiiU
Capa de LEGO Star Wars: The Complete Saga
2007

LEGO Star Wars: The Complete Saga

Play through a fun Star Wars galaxy that combines the endless customization of LEGO with the epic story from all six episodes of Star Wars. This is the definitive LEGO Star Wars comprising the first two games and expanding them with new characters, enhanced visuals, and more bonus levels than you can shake a lightsaber at. LEGO Star Wars: The Complete Saga is a family-friendly game, which is both funny and challenging. Pick and choose your characters wisely to engage in combat, solve puzzles and work together as a team to defeat the dark side.

AdventurePlatformAndroidiOS
Capa de Wii Sports
2006

Wii Sports

Bowl like a pro or go for that home run... Experience Tennis, Baseball, Golf, Bowling and Boxing as you never did before. Thanks to the Wii Remote, each sport will be immediately familiar and easy to play. And, when you feel ready, challenge your friends and family: everybody will be in for some serious Wii Sports fun!

SimulatorSportWii
Capa de Super Mario Kart
1992

Super Mario Kart

Super Mario Kart is a racing game for the Super Nintendo Entertainment System and the first game of the Mario Kart series, as well as the game that sets precedents to the fictional kart racing genre. Part of this game is heavily based on Super Mario World in terms of graphics and overall theme. Using Mode 7 scaling, the first true kart game on the SNES has you collecting coins to boost your speed while using shells and bananas to stop others on the track.

ArcadeRacingNew 3DSSFAM
Capa de Super Smash Bros.
1999

Super Smash Bros.

Super Smash Bros. is a crossover fighting video game between several different Nintendo franchises, and the first installment in the Super Smash Bros. series. Players must defeat their opponents multiple times in a fighting frenzy of items and power-ups. Super Smash Bros. is a departure from the general genre of fighting games: instead of depleting an opponent's life bar, the players seek to knock opposing characters off a stage. Each player has a damage total, represented by a percentage, which rises as the damage is taken.

FightingPlatformN64Wii
Capa de Donkey Kong Country 2: Diddy's Kong Quest
1995

Donkey Kong Country 2: Diddy's Kong Quest

Donkey Kong Country 2: Diddy's Kong Quest is the sequel to Donkey Kong Country. It was developed by Rare and is one of the best selling Super Nintendo games.

PlatformNew 3DSSFAM
Capa de Super Mario Bros. 2
1988

Super Mario Bros. 2

Super Mario Bros. 2, 2D platformer and sequel to Super Mario Bros. (1985), features 4 selectable characters (Mario, Luigi, Princess Peach, Toad) as they navigate the dream world of Subcon to defeat the evil toad king Wart. Super Mario Bros. 2 features different ways interacting with enemies and the world, including an object carrying mechanic and more intricate level designs.

AdventurePlatformArcadefamicom
Capa de Super Smash Bros. Brawl
2008

Super Smash Bros. Brawl

Super Smash Bros. Brawl is the third installment in the Super Smash Bros. series and the follow-up to Super Smash Bros. Melee. This edition introduces super attacks referred to as final smashes, as well as a brand-new adventure mode in The Subspace Emissary which is a side-scrolling adventure in the style of a platformer. It retains all basic mechanics of the Super Smash Bros. series, such as a damage meter, stocks, and Smash-style attacks.

FightingPlatformWii
Capa de Mario Kart Wii
2008

Mario Kart Wii

Mario Kart Wii is a multiplayer-oriented racing game for the Wii, and the sixth main installment in the Mario Kart series. Mario Kart Wii retains the traditional item-based weaponry familiar with the franchise, where players can select a Mario franchise driver and themed vehicles. As with most racing games, the overarching goal is to place first among other competitors, through the usage of such items and taking the fastest routes to secure the leads. Several new key elements introduced to Mario Kart Wii include increasing the number of racers to 12 racers from 8 racers from previous entries in the series, as well as introducing a new type of vehicle to the franchise: bikes. The game takes advantage of features unique to the Wii, most notably its motion control capabilities. A Wii Wheel is included in most Mario Kart Wii packages, though the game is still compatible with other controllers. Game modes are also present such as the traditional Grand Prix, Versus, Battle, and Time Trial modes.

RacingWii
Capa de Donkey Kong Country
1994

Donkey Kong Country

Donkey Kong Country is a side scrolling platformer by British developers Rare in 1994. It featured revolutionary pre-rendered 3D graphics that give the game a very unique look compared to most other games on consoles at the time. The two playable characters featured in the game are the titular character, Donkey Kong and his nephew, Diddy Kong. Together the two swing, climb, jump, swim, cartwheel, ride animals, and blast out of barrels on their way to recover their stolen bannanas from the evil King K. Rool and his Kremling army. The adventure takes you through a variety of different environments and levels that continually change up gameplay. Donkey Kong Country also provides plenty of opportunities for exploration with almost every level having a multitude of collectible, shortcuts, and hidden bonus areas.

PlatformNew 3DSSFAM
Capa de Mario Kart 64
1996

Mario Kart 64

Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

ArcadeRacingN64Wii
Capa de Sonic the Hedgehog 2
1992

Sonic the Hedgehog 2

Sonic the Hedgehog 2 is a side-scrolling platform game and the sequel to the original Sonic the Hedgehog. Players control Sonic as he traverses larger, faster-paced levels across West Side Island, collecting rings, defeating robot enemies, and pursuing Doctor Robotnik. The game introduces Sonic's sidekick Miles "Tails" Prower, a two-tailed fox who can be controlled by a second player. It also adds the spin dash move, a competitive split-screen multiplayer mode, and pseudo-3D special stages in which players collect rings to earn Chaos Emeralds.

Platform3DSPC
Capa de Sonic the Hedgehog
1991

Sonic the Hedgehog

Sonic the Hedgehog is a 2D side-scrolling platformer developed by Sonic Team and published by Sega for the Genesis/Mega Drive. Players control Sonic the Hedgehog, who can run at near supersonic speeds and sets out on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and seeks the powerful Chaos Emeralds.

PlatformArcadeiOS
Capa de The Legend of Zelda
1986

The Legend of Zelda

The Legend of Zelda is the first title in the Zelda series, it has marked the history of video games particularly for it's game mechanics and universe. The player controls Link and must make his way through the forests, graveyards, plains and deserts of the Otherworld to find the secret entrances to the eight dungeons and try to restore the broken Triforce. Among the game's mechanics, it was the first time we saw a continuous world that could be freely explored, power-ups that permanently enhanced the main character's abilities and a battery save feature that allowed players to keep their progress instead of having to start over. The gameplay balanced action sequences with discovery, secrets and exploration.

Adventurefamicomfds
Capa de Final Fantasy III
1994

Final Fantasy III

Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.

AdventureRole-playing (RPG)New 3DSSFAM
Capa de Super Meat Boy
2010

Super Meat Boy

Super Meat Boy is a platform game in which players control Meat Boy, a small, dark red, cube-shaped character who must rescue his girlfriend Bandage Girl from the scientist Dr. Fetus. The game is divided into chapters containing over 300 levels, each requiring players to reach the end while avoiding saw blades, crumbling blocks, and other hazards. Players can jump, run on platforms, and slide down walls. Deaths are instant and levels restart immediately with unlimited attempts. Completing levels quickly unlocks harder alternate "dark world" versions, and hidden warp zones contain bonus stages. Additional playable characters with unique abilities can be unlocked through collectibles.

AdventureIndieLinuxMac
Capa de The Legend of Zelda: Majora's Mask
2000

The Legend of Zelda: Majora's Mask

The Legend of Zelda: Majora's Mask is a direct sequel to Ocarina of Time, it utilizes the same engine and visual style as its predecessor. The game retains the traditional elements of Zelda games as well as those introduced in Ocarina of Time, such as active blocking with a shield, various throwing items, and the usage of melodies played on the ocarina to solve puzzles. Compared to the previous Zelda games, this installment is more oriented towards interaction with NPCs and has a larger variety of items, optional quests, and mini-games. It also includes a time system that spans three days, and this cycle must be reset periodically to progress through the game.

AdventurePuzzle64DDN64
Capa de Super Mario Galaxy 2
2010

Super Mario Galaxy 2

Super Mario Galaxy 2 is the sequel to Super Mario Galaxy and the fourth 3D platformer entry in the Mario franchise. The sequel retains many elements from its predecessor, such as the adventure being in outer space, the element of gravity, and recurring objects such as Launch Stars and Sling Stars. Returning items include the Bee Mushroom and the Fire Flower. However, the game introduces new elements as well, such as the utilization of Yoshi, new power-ups like the Cloud Flower, and the use of a guide within the game for beginner players.

AdventurePlatformWiiWiiU
Capa de Super Metroid
1994

Super Metroid

The Space Pirates, merciless agents of the evil Mother Brain, have stolen the last Metroid from a research station, and once again Mother Brain threatens the safety of the galaxy! Samus Aran must don her awesome array of high-tech weaponry to retrieve the deadly Metroid hidden deep within the cave-riddled planet Zebes. Super Metroid features excellent graphics, with a huge variety of enemies and worlds to explore. The side-view action will be familiar to many players, only now there are new weapons and items, including the Grappling Beam, which allows Samus to swing across large chasms, and the X-Ray Scope, which reveals secret passages.

AdventurePlatformNew 3DSSFAM
Capa de Super Mario Galaxy
2007

Super Mario Galaxy

A 3D platformer and first Wii entry in the Super Mario franchise, Super Mario Galaxy sees Mario jump across planets and galaxies with varying items, enemies, geographies and gravity mechanics in order to reach his enemy Bowser, who has attacked the Mushroom Kingdom and hijacked Princess Peach's castle with her inside.

AdventurePlatformWiiWiiU
Capa de Super Mario Bros.
1985

Super Mario Bros.

A side scrolling 2D platformer and first entry in the Super Mario franchise, Super Mario Bros. follows Italian plumber Mario as he treks across many levels of platforming challenges featuring hostile enemies to rescue Princess Peach from the evil king Bowser.

AdventurePlatformArcadefamicom
Capa de Chrono Trigger
1995

Chrono Trigger

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Role-playing (RPG)SatellaviewSFAM
Capa de The Legend of Zelda: A Link to the Past
1991

The Legend of Zelda: A Link to the Past

Venture back to Hyrule and an age of magic and heroes. The predecessors of Link and Zelda face monsters on the march when a menacing magician takes over the kingdom. Only you can prevent his evil plot from shattering the land of Hyrule. In your quest, you'll venture into twisting mazes, dungeons, palaces and shadowy forests. Test your mettle with mighty swords and magical weapons. Or heft a boulder and hurl it at your enemies. If the going gets tough, dive into a river - you can swim to escape! Learn powerful spells, locate magical artifacts and solve the mysteries of the evil magician and the hidden realm of Hyrule.

AdventurePuzzleNew 3DSSatellaview
Capa de Super Mario Bros. 3
1988

Super Mario Bros. 3

Super Mario Bros. 3, the third entry in the Super Mario Bros. series and Super Mario franchise, sees Mario or Luigi navigate a nonlinear world map containing platforming levels and optional minigames and challenges. The game features more diverse movement options and new items alongside more complex level designs and boss battles.

PlatformArcadefamicom
Capa de Super Mario World
1990

Super Mario World

A 2D platformer and first entry on the SNES in the Super Mario franchise, Super Mario World follows Mario as he attempts to defeat Bowser's underlings and rescue Princess Peach from his clutches. The game features a save system, a less linear world map, an expanded movement arsenal and numerous new items for Mario, alongside new approaches to level design and art direction.

AdventurePlatformArcadeNew 3DS
Capa de Super Mario 64
1996

Super Mario 64

Mario is super in a whole new way! Combining the finest 3-D graphics ever developed for a video game and an explosive soundtrack, Super Mario 64 becomes a new standard for video games. It's packed with bruising battles, daunting obstacle courses, and underwater adventures. Retrieve the Power Stars from their hidden locations and confront your arch-nemesis— Bowser, King of the Koopas! • Run freely in a grassy meadow, tip-toe through a gloomy dungeon, climb to the top of a mountain, or take a swim in the moat! • Leap headfirst into a watery painting and soon you'll be searching for the surface in an underwater realm! • On-the-fly, 3-D rendered gameplay delivers the action of ruthless enemy attacks from every angle! • Find the Caps that give Mario super powers and ponder the mysteries of the pyramid; you can even race Koopas for fabulous prizes! • With the Nintendo 64 Controller and its analog Control Stick, Mario can crawl, kick down obstacles, swim, do reverse flips, and even stick the landing on his backwards somersault! • Saved game information is stored for up to four players in memory.

AdventurePlatformN64Wii
Capa de The Legend of Zelda: Ocarina of Time
1998

The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.

AdventurePuzzle64DDN64