Plataforma

Jogos para Wii

Capa de Medal of Honor: Heroes 2
2007

Medal of Honor: Heroes 2

Medal of Honor Heroes 2 is a first-person shooter game for the Wii and the PlayStation Portable. It is the 12th installment in the long-running Medal of Honor series of World War II games. Each version was built from the ground up for its respective system. The Wii version was announced at Nintendo's E3 2007 Press Conference on July 11, 2007. It may not be sold to people under 18 in Germany because of its USK rating. Medal of Honor: Heroes 2 is set in World War II, starting on the Normandy beaches trying to control German bunkers and then move on to secure a village somewhere in France. This is the second Medal of Honor game to be released for the Wii. The first was Medal of Honor: Vanguard.

ShooterPSPWii
Capa de Toy Story Mania!
2009

Toy Story Mania!

Inspired by the Disney/Pixar feature film, Toy Story and the 4D Toy Story Mania attraction at Disneyland Resort and Walt Disney World Resort, Toy Story Mania! is now available for PC.

ArcadePCPS3
Capa de Sega Superstars Tennis
2008

Sega Superstars Tennis

Sega Superstars Tennis is a tennis video game developed by Sumo Digital, crossing over numerous Sega franchises, including Sonic the Hedgehog, Alex Kidd, Space Channel 5 and 12 more.

SportMacPS2
Capa de Tony Hawk's Downhill Jam
2006

Tony Hawk's Downhill Jam

Players aim straight downhill at high speed through 7 open locations, such as Machu Picchu, San Fransisco, Rio de Janeiro, Edinburgh, Hong Kong, and more in Tony Hawk's first extreme downhill racing game . Players must watch out for obstacles and be the first one to the bottom, all using the Wii controller. By holding the controller sideways, tilting the controller side to side, you can turn and do aerial flips. To build up speed, press the 2 button and your character will crouch to build up speed and do tricks. The 1 button works for jumping and doing more stuff, since it works as an all-purpose trick button. The Wii version's multiplayer can be played locally with 4-player split-screen.

RacingSportPS2Wii
Capa de Golden Axe
1989

Golden Axe

The Sega Genesis/Mega Drive port of Golden Axe has two additional modes, a training mode (Beginner) and an enemy Battle mode (Duel).

ArcadeHack and slash/Beat 'em upLinuxMac
Capa de Super Mario 64: Shindou Pak Taiou Version
1997

Super Mario 64: Shindou Pak Taiou Version

This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.

AdventurePlatformN64Wii
Capa de Star Soldier
1986

Star Soldier

Star Soldier is a 1986 vertically scrolling shooter video game developed and published by Hudson Soft for the Nintendo Entertainment System and MSX. It is the first game in the Star Soldier series. The player pilots the starship "Caesar", traveling through space stations occupied by powerful supercomputers known as "Starbrains" who threaten the galactic empire. Star Soldier greatly resembles the earlier arcade game Star Force. The MSX version of the game was brought to the SG-1000 in Taiwan.

AdventureArcadefamicomMSX
Capa de Milon's Secret Castle
1986

Milon's Secret Castle

Guide Milon through the four levels of Garland Castle in his quest to reach the top floor and vanquish the big boss! The journey is a difficult one though, because the castle is locked up tight and Milon doesn't have the keys. You will have to use your bubble attacks to fend off the castle baddies while busting up every block in sight trying to find all of the hidden treasure and other secrets throughout the game. Unlike most platformers, Milon's Secret Castle is less about defeating all of the enemies in an area, and more about scouring every bit of each room to find the secrets that lie within Garland Castle! Milo can uncover practically anything in the game. This includes: items, power-ups, money, shields, keys, level exits, even shops! The only way to get to each level boss is to find the right secret items!

AdventurePlatformfamicom3DS
Capa de Super Dodge Ball
1989

Super Dodge Ball

Team USA is on its way to a Cinderella success story in the Super Dodgy Ball World Cup Championships. From out of nowhere, this scrappy bunch of rookies is advancing to the final round of competition. Seven powerful teams still stand between Team USA and their ultimate challenge; the long awaited grudge match with the undefeated, defending world champions, Team USSR. Only you can lead the U.S. to victory over the highly-favored competition, and give them the chance to crush the mighty Soviets. -1 or 2 players -Multi-dimensional, high-resolution graphics -3 increasing levels of challenge Thrash, Bash, and Smash the Competition

ArcadeSport3DSNES
Capa de Inazuma Eleven GO Strikers 2013
2012

Inazuma Eleven GO Strikers 2013

Inazuma Eleven GO Strikers 2013 is an Inazuma Eleven spin-off game for the Nintendo Wii, featuring characters from the original DS games, and the main characters of Inazuma Eleven GO and Inazuma Eleven GO Chrono Stone.

Role-playing (RPG)SportWii
Capa de Indiana Jones' Greatest Adventures
1994

Indiana Jones' Greatest Adventures

Indiana Jones’ Greatest Adventures is a 1994 platform video game released for the Super Nintendo Entertainment System. It is a video game adaptation of the Indiana Jones films Raiders of the Lost Ark (1981), Indiana Jones and the Temple of Doom (1984), and Indiana Jones and the Last Crusade (1989). The game was developed by Factor 5 and published by JVC Musical Industries, Inc. The story is told through cutscenes and text and is mostly faithful to the movies. Its release coincided with that of Super Star Wars: Return of the Jedi, also released by JVC and LucasArts and in the same platform style as the Super Star Wars trilogy. A Sega Mega Drive/Genesis port of the game was apparently completed and ready to be released between summer and autumn of 1995, and was reviewed in GamePro (#73, August 1995, rated 3.5 out of 5.0) and in Germany's GAMERS (November 1995 issue, rated 2 (B Grade). Like many third-party titles near the end of the Genesis' life, however, the game was shelved and was never released. The game was re-released for the Wii's Virtual Console service on November 16, 2009 and in the PAL region on April 23, 2010 for 800 Nintendo Points.

AdventurePlatformSNESWii
Capa de Bases Loaded
1987

Bases Loaded

Bases Loaded is a baseball game that was released for Arcade and the Nintendo Entertainment System in 1987. It was developed by Jaleco and TOSE, and was the first installment in the Bases Loaded series, which was followed by seven sequels for three generations of consoles. The game tried to focus on the confrontation between the pitcher and the batter, putting emphasis on the face-off between the two. Unfortunately, this made the perspective fairly limited in determining where to hit the ball, or even where the ball was during a pitch.

Sportfamicom3DS
Capa de Aero the Acro-Bat
1993

Aero the Acro-Bat

You play as bat Aero, who have to stop the mad scientist Edgar Ektor, who is trying to rid the world of amusement and fun. So you jump through the circus-style levels, using different kinds of machines such as catapults, cannons, bubble machines, platforms, etc., collecting various power-ups such as cheese, soda, keys, clocks, etc. and avoiding lethal obstacles.

PlatformGenesis/MegaDriveSNES
Capa de Nebulus
1987

Nebulus

You play a small green guy who needs to blow up eight towers, because their presence is somehow poisoning the water of planets which could potentially be ideal colonies. Unfortunately you need to get to the top of these towers to blow them up. You make your way up to the top of the tower via walkways around the outside of the towers. You need to jump over, kick, and run from various enemies in your journey to the top. Most vertical movement is achieved by jumping onto moving ledges at the right moment. The game was considered revolutionary in its time for its graphic technique. As the main character walked around the outside of the tower, the character was fixed in the middle of the screen while the tower itself rotated. This gave it a pseudo-3D effect. Towers are linked together via a voyage through the sea in your trusty MK.7 submarine. This plays out as a side-scrolling collect-'em-up in which bonus points can be obtained.

PlatformStrategyAcorn ArchimedesAmiga
Capa de Crazy Machines
2005

Crazy Machines

Turn the crank, rotate the gears, push the levers, Use the catapult, explode it, or fly it...From grilling sausages with a pulley, gears, rubberbands and a candle to firing a cannon with a basketball, these wacky brain-teasers will light up your imagination with creative and addictive fun.

PuzzleStrategyiOSMac
Capa de Castlevania Judgment
2008

Castlevania Judgment

Castlevania Judgement is a first in many: it's the first Castlevania beat'em up. It's also the first time old friends of the Belmont clan meet together in a full 3D environment. Galamoth pursues to change the course of fate by resurrecting a 10,000 year old demon, Time Reaper, to destroy Dracula. Aeon, a magician who discovers Galamoth's plan, summons past and present Castlevania heroes through a time rift to stop Galamoth. Castlevania Judgement is a 3D beat em up where you go one-on-one against friends or computer foes. Several different game modes like the usual beat em up modes of story, training and versus. In addition there's a Castle mode, where you must venture through Dracula's Castle before going face to face with Time Reaper. Survival mode has you fighting for time as there are no continues.

FightingHack and slash/Beat 'em upWii
Capa de Wii Play: Motion
2011

Wii Play: Motion

Wii Play: Motion is a minigame collection that features Miis as playable characters. All the minigames require use of the Wii MotionPlus accessory, which allows Wii Remote movement to be detected with greater accuracy. Twelve minigames are available to play with both single-player and multiplayer modes.

SportWii
Capa de Sega Bass Fishing
1997

Sega Bass Fishing

Explore the exciting sport of Bass fishing! Based on the Dreamcast hit, motor out to eight different fishing locations to catch the biggest and baddest Bass possible! Choose between fourteen different lures, and compete in four tournaments. Start off as an amateur, and work your way up to the pros in the Masters Classic tournament. Get hooked!

ArcadeSimulatorArcadeDC
Capa de Big Brain Academy: Wii Degree
2007

Big Brain Academy: Wii Degree

Brawl with Other Brains! The Wii sequel includes three multiplayer modes for up to eight players. You can also exchange training data with other players over WiiConnect24 and compete against their save data.

PuzzleQuiz/TriviaWii
Capa de Thrillville: Off the Rails
2007

Thrillville: Off the Rails

Thrillville: Off the Rails is a theme park simulation game developed by Frontier Developments and released in 2007. Players design and manage amusement parks while also riding attractions and playing mini-games. The game allows roller coasters to be built with fewer restrictions, encouraging more experimental designs. A story-driven campaign features characters and challenges set across different themed parks

AdventureRacingPCPS2
Capa de CSI: Hard Evidence
2007

CSI: Hard Evidence

CSI: Hard Evidence continues the crime-solving experience of Ubisoft’s CSI video game series. Players join Gil Grissom, Catherine Willows and the rest of the Las Vegas cast to help solve crimes using realistic techniques and lab equipment. CSI: Hard Evidence features forensic reconstructions and atmospheric crime scenes taken directly from the television show, including an all-new garage lab for analyzing large evidence such as cars and boats, improved evidence gathering, review and lab mini-games, and more areas to explore, resulting in longer play experiences. CSI: Hard Evidence is a whole new game that’s all about the evidence and even more like the show, giving fans the experience of being part of the CSI Vegas team. CSI: Hard Evidence includes multiple methods of evidence recovery, crime reconstructions, and all-new high-tech forensic gadgets so fans can feel like real crime scene investigators.

AdventureMacPC
Capa de Excite Truck
2006

Excite Truck

In the grand and classic racing tradition of Excitebike, get ready for a big-air experience like no other! Players rocket their trucks across dynamically changing terrain in this nitrous-injected, high-flying racer for speed junkies. Showing the Wii Remote controller's versatility, players tilt the controller on its side to turn it into a wireless steering wheel!

RacingWii
Capa de The Conduit
2009

The Conduit

As Washington D.C. is embroiled in chaos, Secret Service agent Michael Ford finds himself recruited by a mysterious organization known as The Trust, and is quickly caught up in a national crisis, an alien invasion and a web of conspiracies that date back hundreds of years. Now you must help him learn to use bizarre new weapons, battle deadly aliens, discover ancient secrets, and save the world... if you can figure out who you can trust...

PuzzleShooterAndroidWii
Capa de Epic Mickey 2: The Power of Two
2012

Epic Mickey 2: The Power of Two

Unleash the power of the brush in an all new co-op adventure. Join Mickey and Oswald in an epic battle to save the magical world of Wasteland and change it forever. Interact with your favorite characters like never before in the most heroic adventure yet.

AdventurePlatformMacPC
Capa de Gradius
1986

Gradius

The NES port of Gradius.

ShooterArcadefamicom
Capa de SimCity
1991

SimCity

SimCity (SNES) was originally released in Japan in April 1991, the first console game in the SimCity series, and one of the launch titles for the Super Famicom/Super Nintendo Entertainment System in North America when the console was released there in August the same year. It was developed by Nintendo EAD under license from Maxis and published by Nintendo. It has some differences from the original game, among them is the presence of an original Nintendo character called "Dr. Wright". There are also unlockables based on Nintendo franchises such as Mario.

SimulatorSatellaviewSFAM
Capa de Panel de Pon
1995

Panel de Pon

A tile matching puzzle game for the Super Famicom, the first in the Puzzle League series. It was later modified to feature Yoshi and Mario related characters to be released in the western regions, under the name of "Tetris Attack". It was also a downloadable game for the Satellaview that was broadcast in at least 4 runs between November 19, 1995 and January 31, 1998. Although the game was Japan exclusive, it did eventually see releases in the rest of the world in 2020 as part of the Nintendo Switch Online lineup.

ArcadePuzzleNew 3DSSatellaview
Capa de Sengoku 3
2001

Sengoku 3

The game takes a greater departure from its predecessors in both story and presentation. The heroes are now members of a ninja clan who have to dispatch an evil emperor before he is released. Players can choose which character they want for the first time, each having their own strengths and weaknesses. Two bosses that confront the player can also be playable after a certain chapter of the game, allowing players to re-select their character if they wish.

ArcadeHack and slash/Beat 'em upArcadeLinux
Capa de Pulseman
1994

Pulseman

Pulseman is a platform game only released on cartridge for a Japanese audience, but was available to North American consumers via the Sega Channel. The game was not sold in Europe. It was developed by Game Freak, the development team that would later go on to produce the Pokémon series of games for Nintendo. Many of Pulseman's staff, including director Ken Sugimori and composer Junichi Masuda worked on both games.

PlatformGenesis/MegaDriveWii
Capa de Bahamut Lagoon
1996

Bahamut Lagoon

Bahamut Lagoon combines RPG mechanics with squad-based combat. Characters have HP, MP (SP for fighter characters), EXP, equipment, stats and class-specific, SP-draining special elemental abilities very much like traditional console RPGs. The player can explore his surroundings, talk to people and visit shops when not in battle, though to a limited degree as there is no world map and no way to leave the current area. The game's core is its turn-based battles fought on a 2d grid. Characters are assembled into parties of four and the player allowed a maximum of six parties, which are usually well outnumbered. The two opposing sides act in alternating turns so that each party can move once and/or attack once a turn. Attacks are divided into distant and close-up combat. In the former, a party uses a special ability (e.g. casting fireballs, throwing lightning, healing allies) of one of its members at a distance. The range and possible area of effect damage vary per ability. If the attacking party has two or more characters with the same ability, they join in the action to multiply its effectiveness. Distant combat results in less money and generally less damage, but the target cannot retaliate. Distant attacks can also affect the field; fire and ice ignite or extinguish forests and melt or freeze ice, etc. Close-up, each unit in two adjacent opposing parties can act once. Very much like Final Fantasy SNES combat, they can attack an enemy, use an item or a special ability (though these can't be combined and most only affect one target instead of all) or defend. Dragons are the player's ace in the hole. They have their own stats and gain experience like normal characters do. In battle, each party has a dragon attached to it and draws a large portion of its strength from that of its dragon: if a party's dragon is slain, the party will lose the ability to use special attacks and class-specific abilities for the remainder of the map. The beast acts as a very powerful autonomous unit that moves after its party does and it cannot be controlled beyond very simple commands, e.g. "Come!" Out of battle, dragons will eat anything and raising them by feeding them items is an important part of the game. Feeding can improve their stats as well as affect their behavior on the field, and the dragons develop into new forms as they grow. The player can change the characters in each of the parties, their formation as well as what dragon represents them at will.

Role-playing (RPG)StrategySFAMWii
Capa de Art of Fighting 3: The Path of The Warrior
1996

Art of Fighting 3: The Path of The Warrior

In this third and final entry in the Art of Fighting series, the story shifts from Ryo Sakazaki to his best friend and rival, Robert Garcia, as he ventures into Mexico to try and locate Freia Lawrence, a childhood friend, who asked for his help. However, he leaves without the consent of The Garcia Foundation, which sends an agent named Karman Cole to get him back. But not everything is as simple as it looks... because Robert is not the only one looking for Freia. Art of Fighting 3: The Path of The Warrior features ten playable characters with different fighting styles, a completely new fighting system based on joystick and button combinations, and incredibly detailed graphics and animation.

ArcadeFightingArcadeneogeoaes
Capa de Sengoku
1991

Sengoku

Sengoku is a side scrolling action game where the player takes the role of a super warrior who must battle against ghosts from the past bent on taking over the present.

ArcadeFightingArcadeneogeoaes
Capa de Just Dance 2
2010

Just Dance 2

The concept of the game is the same as the original Just Dance. Requiring only one Wii Remote per player, up to four people can play at a time, as they follow on-screen choreographed moves set to classic dance tracks. There are four new dance modes. In "Just Dance Mode", players can get together and dance for as long as they want, just for the fun of it. Other options include "Non-Stop Shuffle" for a non-stopping gameplay, and "Medleys", in which short pieces of 5 songs are mixed. The second new mode, "Duets" allows players to dance together, and in the process forces them to pay more attention to the players around them instead of simply following on-screen prompts. "Dance Battle Mode" is a team mode that features up to 8-player support.The individual scores are the basis of the overall team scores. Lastly is "Just Sweat Mode", which is an exercise mode that allows players to measure the energy they expend while dancing as well as set objectives to be met during their dance sessions.

MusicWii
Capa de Last Ninja 2: Back with a Vengeance
1988

Last Ninja 2: Back with a Vengeance

Once beaten, but not destroyed, the evil Shogun Kunitoki used all his mystic powers to transport himself through time and establish a new empire of tyranny in modern day Manhattan. Only you can stop him!

AdventureAcorn ElectronAmiga
Capa de Avatar: The Last Airbender - The Burning Earth
2007

Avatar: The Last Airbender - The Burning Earth

A direct sequel to the first Avatar game, The Burning Earth takes place during the second book of the Avatar series. The game has gained notoriety for having the easiest achievements on the XBOX 360.

AdventurePS2PSP
Capa de Rockstar Games presents Table Tennis
2006

Rockstar Games presents Table Tennis

A ping pong game from the creators of Grand Theft Auto and Manhunt.

SimulatorSportWiiX360