Jogos para Dreamcast

18 Wheeler: American Pro Trucker
The main purpose of the game is to make it to the finish line with the truck's cargo. Players are given a set amount of time, but can ram into special vans that will add three seconds to the timer. There are several characters to choose from, each with a unique truck and attributes. The game starts out in Key West and players travel across the United States, ending in San Francisco. After Stage 1, the game gives the player a choice of trailer. One trailer is harder to haul, but provides a bigger payoff while the other choice is easier to haul but provides a smaller payoff. Money is deducted from the total when the trailer is hit. Players can sound the truck's horn to make other cars on the road yield and slipstream behind large vehicles to gain a momentary speed boost. In addition to the time limit, players also compete with the "Lizard Tail", a rival trucker. Crossing the finish line before the Lizard Tail yields additional money. In between levels, players can park the truck in a mini game to earn more cash.

Sega Rally 2
Sega Rally 2 is the sequel to Sega Rally Championship. It was released in 1998 in the arcades and was later ported to the Dreamcast and PC.

Frogger 2: Swampy's Revenge
Because of his envy of Frogger's achievements and the attention he receives, Swampy the Crocodile hatches a devious scheme to invade his pond and kidnap Lillie Frog's brothers and sisters. What a vile crocodile! Assuming the role of the vengeful frog, you must thwart the evil crocodile and save the innocent tadpoles from harm. Divided into various interactive 3D worlds, Frogger's mission spans over 30 levels crammed with life threatening obstacles and monstrous cronies blocking the path to victory. Fortunately, the frog has been endowed with supreme powers including regular hops and super-hops, the ability to float over water and land, a Power Croak for calling missing tadpoles and a bug-seeking tongue.

Bust-a-Move 4
Puzzle Bobble 4 (also known as Bust-a-Move 4 in North America and Europe) is the third sequel to the video game Puzzle Bobble and is the final appearance of the series on the Arcade, PlayStation and Dreamcast. The game is also the final title to be recognizably similar in presentation to the original. Building upon the success of Puzzle Bobble 3, the game adds a pulley system that requires two sets of bubbles, attached to either side of a rope hanging across two pulleys. The game contains a story mode for single player play. In total, the game features 640 levels. The console version features a level editor to either create and save a level, set a succession of levels, or to create an unlimited amount of extra levels and stages. It also has an alternative "story mode".

Space Invaders
Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.

JoJo's Bizarre Adventure
JoJo's Bizarre Adventure is the console version of 1998 Arcade game of the same title. Two console versions were produced. The 1999 PlayStation version is based on JoJo's Venture, but features the additional characters from the second version of the arcade game and an exclusive "Super Story Mode", which covers the entire Stardust Crusaders story arc. The Dreamcast version, also released in 1999, features both the original and revised versions of the arcade game in their original forms.

Sword of the Berserk: Guts' Rage
An outcast warrior enters a land plagued by an evil curse. Guts is unlike ordinary men for he carries the Dragon Slayer, a mighty blade of retribution whose fury knows no equal. His enemies will know true fear once they encounter his Berserk rage!

The Grinch
First, it was a beloved book, then it was an animated special, next it was a movie, and now Dr. Seuss' HOW THE GRINCH STOLE CHRISTMAS is a hand-held video game. You play both the Grinch and his faithful pooch, Max, in this creative adaptation. Much like the classic story, THE GRINCH takes place in the idyllic Whoville--where your aim is to cease the event called Christmas. You attempt to do so by wreaking havoc and solving challenging puzzles. The folks of Whoville will try to stop your efforts with love and happiness (blech!), so be on your toes if you hope to avoid them and effectively ruin the holiday. To make things a little easier, you can throw snowballs at the peacenik villagers to keep them at a distance. Each level will present new obstacles and challenges, and the Dr. Seuss world is faithfully translated to the video game format. Whether you're a genuine grouch or you're just in the mood for a great adventure, THE GRINCH is hilarious fun for everyone.

Space Channel 5: Part 2
Hey there, SpaceCats – meet Ulala, the grooviest reporter in the galaxy! She’s got attitude, and she’s got moves. Help her get the scoop on an unidentified Dance Troupe that has captured thousands of people and is forcing them to dance!

South Park Rally
Choose your character from the cast of the popular 'mature' cartoon South Park, and tear through the streets in this racing game. Your character's vehicle may be a little cart, trike, or box, for example. Weapons include rockets, Salty Balls, Cheesy Poofs, the beloved Cow and even an Anal probe. All of the voices are also included, making it feel more like the real cartoon than a rally game. You can also play an all-on-all 4 player mode.

Mr. Driller
Mr. Driller is an arcade puzzle game developed by Namco and first released in 1999. Players control a driller who descends through layers of colored blocks, clearing paths while managing a limited air supply. Blocks disappear when four or more of the same color are connected, creating strategic challenges as the screen scrolls upward. The game emphasizes quick decision-making and careful planning under time pressure. It became known for its simple mechanics, increasing difficulty, and bright visual style.

Walt Disney World Quest: Magical Racing Tour
Walt Disney World Quest Magical Racing Tour boasts more playable characters than any kart racer before it (a total of 13 are offered), and each of the game's tracks allows you to maneuver a different vehicle. Instead of being confined to just a go-kart, you'll get a bobsled, or a rocket ship, and several others. Collect a myriad of power-ups to your vehicle such as Mickey coins which allow you to race a little faster with each additional coin you collect. Or use the guided bottle rocket to get a speed boost and home in on your opponent. You can also collect items that can be used against your opponents like the frog spell, which will leave them hopping in your dust. Or launch an acorn at them and send them flying out of control.

Headhunter
Welcome to the future. In the early 21st century, gang warfare and crime have lead to the creation of privatised law enforcement. The Anti-Crime Network (ACN) employs bounty hunters known as ‘Headhunters’ to track down the most wanted criminals, using combat skills and high-tech weaponry. You are Jack Wade, an ex-cop turned Headhunter. At the beginning of the game you find yourself strapped to an operating table and manage to escape. After passing out in an alley, you awake in hospital from a coma. With your license revoked and few memories, you are hired by Angela Stern, to find her fathers murderer. Maybe you’ll even find out what happened to yourself if you can stay alive long enough… Headhunter is an action adventure viewed from over the shoulder. In the top right of the screen you have a radar which will track your movements and those of the enemy. Jack has a few moves at his disposal. He can duck and roll, push, pull and climb objects as well as flatten himself up against a wall. Using this technique he can peek around corners for a better view of the action, and then attack from this position, using the wall as protection. Between levels, Jack has a motorcycle that he uses to transport himself between various locations in the city according to the clues he receives. You will need to earn skill points however before you can arrive at a destination. Certain parts of the city are unavailable until you have gained the appropriate Headhunter license. As you have no recollection of your past, you have to take a series of licenses that will grant you access to greater parts of the city, weaponry and gadgets. These are taken in a VR simulator known as the Law Enforcement Intelligence and Licence Approval (LEILA). At various times in the game you will need to go to the LEILA building and upgrade your licence by practising your combat, stealth and driving skills.

Sega Bass Fishing
Explore the exciting sport of Bass fishing! Based on the Dreamcast hit, motor out to eight different fishing locations to catch the biggest and baddest Bass possible! Choose between fourteen different lures, and compete in four tournaments. Start off as an amateur, and work your way up to the pros in the Masters Classic tournament. Get hooked!

Project Justice
Project Justice is the sequel to Rival Schools: United By Fate. Project Justice's fighting system is lifted from the original Rival Schools, with some notable changes. The game continues to be a team fighter, but has teams of three characters instead of two. This allows another Team-Up attack to be used in a fight, but also adds a new type of attack, the Party-Up, initiated by pressing any three attack buttons. The Party-Up is a three-person attack that varies based on what school the character initiating the attack is from. The additional partner also allows players to cancel an opponent's Team-Up Special by inputting a Team-Up command of their own. This initiates a short fighting sequence between one character from each team. If the person initiating the sequence gets the first successful hit in during the sequence before time runs out, the Team-Up they are caught in will be canceled, and the game switches back to the main fight; if the opposing player gets the first hit or time runs out, the Team-Up continues as usual. Additionally, the 'vigor' meter in Project Justice is limited to 5 levels (down from 9 in Rival Schools), with Party-Ups requiring all 5 levels, Team-Ups continuing to cost two levels, and any attempts (successful or not) to cancel a Team-Up costing one level. Also carrying over from the first game, the Dreamcast port of Project Justice in Japan includes a character creation mode that allows a player to create their own fighters who can be used in all modes except for single-player. However, the character creation in Project Justice is packaged as a board game, taking place during an inter-school festival, rather than a date sim game like in Rival Schools. As with School Life Mode in the original Rival Schools, though, this boardgame is not included in non-Japanese ports of Project Justice due to the amount of time it would take to translate the mode. Instead, several unlockable sub-characters were included in these ports, built from the character creation parts in the Japanese version.

The Textorcist: The Story of Ray Bibbia
Get ready for an electrifying mix between a bullet game and a typing hell! Dodge bullets while typing exorcisms at the very same time: turn on both sides of your brain and jump into the adventure of Ray Bibbia!

Capcom vs. SNK: Millennium Fight 2000 Pro
An updated version of the original Capcom vs. SNK titled Capcom vs. SNK Pro was released on the Arcade Sega NAOMI GD-ROM hardware (2000), Dreamcast (2001) and PlayStation (2002), the latter suffering from slight load times between rounds and downgraded graphics and sound due to hardware limitations. New additions included Joe Higashi (from Fatal Fury) and Dan Hibiki (from Street Fighter Alpha), new moves for existing characters, and new modes of play.

Test Drive 6
Test Drive 6 is a cross-platform racing video game developed by Pitbull Syndicate for the PlayStation, Game Boy Color, Microsoft Windows and Dreamcast. It is the sixth entry in the Test Drive series.

San Francisco Rush 2049
San Francisco Rush 2049 is the third game in the Rush series, sequel to San Francisco Rush and Rush 2: Extreme Racing USA. The game features a futuristic representation of San Francisco and an arcade-style physics engine. It also features a multiplayer mode for up to four players and Rumble Pak support on the Nintendo 64 port. A major difference in game play compared to predecessors in the series is the ability to extend wings from the cars in midair and glide. As with previous titles in the franchise, Rush 2049 features a stunt mode in which the player scores points for complex mid-air maneuvers and successful landings. There is also a multiplayer deathmatch battle mode. There are six race tracks, four stunt arenas, eight battle arenas, and one unlockable obstacle course named The Gauntlet. The single player race mode places emphasis on outlandish and death-defying shortcuts in each track. The game has a soundtrack mostly comprising techno music.

Mortal Kombat: Special Forces
Take on the role of Mortal Kombat character Jax, as you descend into the realm of Mortal Kombat in search of arch- villain, Kano. As you make your way through the game, you will delve deeper into one of the most interesting and enigmatic stories in the Mortal Kombat universe. Battle your way through complex 3D levels. Destroy your enemies using never-before-seen special moves and combos, all leading to an unforeseen climactic ending.

Kao the Kangaroo
Action-adventure game released in 2000 by Tate Interactive. During development it was known as Denis the Kangaroo.

Street Fighter III 2nd Impact: Giant Attack
2nd Impact brought back all the characters from the first game and introduced two new ones: Hugo and Urien. Yang, who was an alternate version of Yun in the first game, became his own character with his own set of special moves and super arts. Akuma also returned as a secret computer-controlled challenger and selectable character. Thus the playable character roster increased to 14. In addition to the regular Akuma, a non-playable computer-controlled version named "Shin Akuma" also appears in the single-player mode.

ChuChu Rocket!
The object of the game is to guide one or more mice ("ChuChus") around a board into one or more goals while avoiding cats ("KapuKapus") roaming the board. The mice and cats all move in predictable paths by always turning right when hitting a wall head on, by following corners or by turning around when in a dead end. ChuChu Rocket!'s multiplayer mode revolves around up to four players placing arrows on the level at once, trying to direct mice into their own rockets and cats into other players' rockets (any cat that reaches a rocket removes a percentage of the mice within). Each player can only have three arrows on-screen at a time and cannot place them on other players' arrows or their own arrows. Arrows would disappear over time, or could be removed by a player placing his fourth arrow (which would eliminate the first arrow placed, thus leaving three). Although a simple concept, this quickly becomes frenetic with the relentless speed of the mice and four players fighting over them.

Ready 2 Rumble Boxing: Round 2
Ready 2 Rumble Boxing: Round 2 is a boxing game for the Dreamcast, Nintendo 64, PlayStation, and PlayStation 2. It is also the sequel to Ready 2 Rumble Boxing.

Power Stone 2
is a multiplayer fighting game that built on the innovative gameplay introduced by its predecessor, Power Stone. Power Stone 2 allows up to four players to choose from multiple characters and utilize items such as tables, chairs, and rocks in battle. There are four different modes available for the game 1-on-1: Much like the original Power Stone, a two-character storyline game. Arcade: A four-character storyline game, with two characters advancing each round. Original: Multiplayer mode, with free choice of characters and stages. Adventure: An unpredictable storyline game, where players can collect items, cards and money. Power Stone 2 offers five interactive 3-D stages to begin with, plus the two boss stages which players can also access in Original mode. All but the Original mode is played out like a storyline, where two battles are fought on the regular stages, followed by the Pharaoh Walker boss, then another battle, and ending with the Dr. Erode boss stage. Three extra stages may be unlocked for Original mode by meeting certain requirements in Arcade mode, as well as a desert area stage, which is essentially the Pharaoh Walker boss stage, but without the boss. Though each player has their own set of default ground and air attacks, the character can execute more powerful fusion attacks after collecting three Power Stones and transforming. Power Stone 2 does not offer an opportunity to block, although tapping on the control pad just before an enemy attacks will cause you to dodge. Most of the stages are dynamic and will change as the battle progresses. For example, the airplane stage starts out on a warplane. After a set amount of time, the plane will fall apart, forcing all the players to battle while skydiving toward the ground. Shortly after, the players will fall onto a floating platform, where the remainder of the battle will be held. This, in essence, creates three sub-stages within a single one. Each stage is also littered with item boxes, which hold a random item that a player has acquired and unlocked in Adventure mode or created in the Item Shop. They may also contain Power Stones. Items are extremely diverse. Damaging items range from guns, flamethrowers, gigantic hammers, a wide assortment of swords, to bear traps, roller blades, and even a magazine that can be thrown. Non-damaging items include food that will replenish health, shields for defense, elixirs for invisibility, adhesive sprays to slow your opponents, and wings for extra jumps. Cards that can be used to mix items can also be found in Adventure mode. Furthermore, most stages also have their own collection of unique items and fixtures that the player can use. For example, the submarine level comes with turrets, small planes to drop bombs, and icebergs to throw at opponents. Each level is also highly interactive, as players can use many of the stage elements themselves. All players can also gain extra height by jumping off a wall.

Fighting Force 2
Fighting Force 2 is the sequel to 1997's original Fighting Force, which was one of the first 3D takes on the 2D Beat 'em up genre. The game was released for the PlayStation and Dreamcast and was developed by Core Design and published by Eidos Interactive. It was released in North America on 30 November 1999.

Urban Chaos
Urban Chaos throws you into the heart of a modern urban jungle at the turn of the millenium. To succeed you'll need a lethal combination of stealth, physical agility and martial art skills as you interact with the city around you. Complete freedom to explore every areas is granted and this freedom extends to gameplay - the future is in your hands as you are drawn into an underlying plot featuring a mysterious cult who are intent on evil at this unpredictable and potentially menacing millenium period.Key Features:2 playable main characters: D'arci Stern, an agile, street-savvy female cop or Roger McIntyre, a mysterious ex-soldier. Multiple modes of combat. Engage in hand-to-hand fighting, heavy weaponry face-offs, vehicle chases and intense shoot-outs. Command a variety of vehicles. Take control of police cars, vans and other vehicles.

The Last Blade 2
The Last Blade 2 is a 2D fighting game which features anime-style characters that fight each other with swords, clubs, and even fishing poles. These characters pull off their special moves with that 'quarter-circle-to-half-circle' and 'double-half-circle' controller motions, reminiscent of Street Fighter.

Ready 2 Rumble Boxing
Ready 2 Rumble Boxing is a boxing game for the Dreamcast, PlayStation, and Nintendo 64 and it was released in 1999 by Midway. The success of the Dreamcast version led to it becoming one of the few Sega All Stars titles. Like Nintendo's Punch-Out!! series it features many characters with colorful personalities (i.e. Afro Thunder, Boris "The Bear" Knokimov, etc.); however, unlike the Punch-Out!! series, Ready 2 Rumble Boxing is in 3D, thus allowing for more control over your character in the ring, and also enables the players to choose whichever fighters they want. Throughout the fights in the game, there is a special RUMBLE meter which fills up, one letter at a time, until the word "RUMBLE" is spelled at the bottom of the screen. Letters can be obtained by successfully landing hard blows or taunting the opponent. Once the meter is full, the player can power himself up, enabling access to a special move called "Rumble Flurry", which might as well instantly knock the opposite player out cold. One unique graphic feature of the game is the gradual bruises gained by players as the fight progresses (like hematomas and swellings), present in all fifth-generation versions. While this is not necessarily a new feature to games (it had been implemented before in SNK's 1992 game Art of Fighting), it garnered much appraisal from reviewers, because of the added fun factor this element supply to the game

Buzz Lightyear of Star Command
Buzz Lightyear of Star Command is a Windows PC game created by Traveller's Tales with Disney Interactive and PIXAR in 2000. The game consists of multiple planets, each with a villain on it. In each level, the players race the villain to their getaway destination. Then, they engage in a one-on-one battle with the villain, which usually requires destroying an energy shield surrounding the villain.

The Typing of the Dead
The Typing of the Dead is an arcade game that was developed by WOW Entertainment and published by Sega for the NAOMI hardware. The game was released in Japanese arcades in 1999 and was ported to the Sega Dreamcast in 2001 by Smilebit. A Windows version was released in 2000 and a PlayStation 2 port followed in 2004. The Typing of the Dead is a modification of Sega's 1998 light gun arcade game The House of the Dead 2 in which the gun is replaced by a computer keyboard. The player takes the role of a secret agent in a zombie-infested Venice and must quickly type letters, words and phrases in order to kill fast-advancing enemies.

Railroad Tycoon II
Sid Meier's Railroad Tycoon is a business simulation game. Railroad Tycoon was written by game designer Sid Meier and published by MicroProse Railroad Tycoon 2 is the only game of the series that was released fr the PSX console. You try to make it to the top of the transportation industry in Railroad Tycoon II, a simulation that takes you from a wannabe to a tycoon (if your lucky!).

Space Channel 5
It's the 25th century and our intergalactic space reporter dives into an adventure where she must battle with a series of dastardly villains! Are you ready to save the universe through the medium of dance? You must first battle wicked space nasties, the Morolians, who have attacked and subdued innocent Earthlings with their dance-inflicting ray guns. In order to break the Morolian's hypnotic grasp, Ulala must mimic the aliens' exact dance moves by keeping the beat with pauses timed to perfection. But the adventure isn't over just yet; Ulala must also face another group of intergalactic terrorists who have designs on world domination.

Who Wants to Be a Millionaire
The game is based on the hit TV quiz show Who Wants to be a Millionaire? PC and Console games players can now experience for themselves the excitement and tension of the TV show as they try and win one million virtual pounds. The UK version of the game features audio clips of the TV show's host Chris Tarrant, who will be asking the questions, giving the answers, and of course, uttering the famous line, "Is that your final answer?"; other localized versions have different hosts/voices, in addition to using questions suitable for each country.

Guilty Gear X
Guilty Gear X is the sequel to 1998's Guilty Gear, a 2D fighting game for the Sony PlayStation that became extremely popular in Japan. Featuring beautiful hand-drawn artwork and animation, as well as balanced, fun, high-energy gameplay, Guilty Gear X aspires to be the king of 2D fighters. The goal in Guilty Gear X is simple: get your opponent's Life Bar down to zero within the allotted time to win. Winning a round nets you a point; getting two points will win you the match. There are 14 different characters to choose from, each with their own personal style and moves. There might even be some hidden ones, too...

Dave Mirra Freestyle BMX
Dave Mirra Freestyle BMX is a video game released in 2000 featuring BMX Rider Dave Mirra and other professional BMX riders. It was developed by Z-Axis Ltd. and published by Acclaim Entertainment under their Acclaim Max Sports label. The game was released on the PlayStation, Game Boy Color, Dreamcast and Microsoft Windows. The player's main objective in the game is to choose one of the riders and work their way through a total of 12 different levels, completing objectives to unlock new equipment. A sequel was released in 2001 entitled Dave Mirra Freestyle BMX 2.
