Jogos para Dreamcast

Grandia II
Grandia 2 is a 3D RPG, viewed from a top-down perspective for most of the game and a 3rd person view during battle. Controlling Ryudo, the player will explore various locations, locating townspeople and objects within an area to interact with. Towns and dungeons are displayed in the same manner, though dungeons tend to be mazes filled with monsters and towns tend to be friendly areas filled instead with conversation and shops. Any monsters present in these areas will be shown walking around. Walking over to and touching the monster in any way will activate a battle. If the monster notices the player approaching it is considered a normal battle, if Ryudo is able to approach undetected the player's party will gain the initiative in battle, if any party member besides Ryudo is approached by the enemy then the party loses initiative.

Garou: Mark of the Wolves
If you thought you'd seen the last of the incredible Garou: Mark of The Wolves series, you were sorely mistaken. Join classic brawlers and fresh finds (there are 11 new additions in all) for the fighting experience of the decade. The game's three unique modes of play include Offensive, Defensive, and Tactical, and there are plenty of Super Moves and Hidden Abilities to unlock. The realm of 2D fighting has rarely been this exciting, and it gets even more addicting when you play against a friend.

Aliens versus Predator
Aliens versus Predator offers three separate campaigns, each playable as a separate species: Alien, Predator, or human Colonial Marine. Each player character has different objectives, abilities, and weapons. The single-player campaign presents the player with a conventional series of levels to progress through that are designed around the abilities of each character. As the Colonial Marine the player uses a number of weapons to combat Aliens and Predators. The marine wears armor for protection and uses an image intensifier and flares to improve visibility in dark areas. When playing as the Predator the player uses a variety of weapons from the Predator films such as wrist blades, a throwing disc, and shoulder-mounted energy weapons. The Predator is the most durable of the three player characters and can survive falls from greater heights than the human. The player can use a cloaking device to become invisible and several different modes of vision to detect enemies, including an infrared vision mode and a mode sensitive to electrical systems. As an Alien the player can explore most of the game's environments freely, even climbing across walls and ceilings. The Alien has no weapons, however, using its claws, tail, and jaws to attack enemies. The screen is distorted into a fish eye lens effect to reflect the Alien's field of view. The player can also use a form of echolocation in dark areas and can detect pheromones to discern human or Predator enemies. The Alien can drop from any height without injury and is the fastest of the three player characters. Several bonus levels allow each player character access to portions of the missions of the other characters. To allow the marine and Predator characters to traverse through the areas of the Alien missions, the player is supplied with a jet pack for the marine and a grappling hook for the Predator.

The House of the Dead 2
The House of the Dead 2 is a first-person light gun shooter arcade game with a horror theme and the second game in The House of the Dead series of video games. The direct sequel to The House of the Dead, it was developed by Sega for arcades on the Sega NAOMI board in November 1998 then later ported to the Dreamcast in 1999 and Microsoft Windows in 2001, and is also found on the Xbox as an unlockable bonus in The House of the Dead III. The game appears in the compilation The House of the Dead 2 & 3 Return for Wii. The Dreamcast version became a Sega All Stars title.

MDK2
Kurt Hectic in his snazzy suit with ribbon chute is back to save the universe. This time he is teamed with the genius Dr. Hawkins and the 6-legged gun-toting robotic dog, Max. Together they must out-sneak, out-blast and out-think their enemies as they attempt to reclaim the Earth from a vile alien menace. All three characters - Kurt, Doctor Hawkins and Max are playable, each has his own levels, powers and items and a completely different gameplay focus. Kurt is about stealth and sniping, the Doctor has a few direct attacks but also has the ability to create items and effects out of simple household objects, while Max is a cigar smoking, quad gun toting demolition squad of a dog.

Dead or Alive 2
Dead or Alive 2 is a fighting game in the Dead or Alive series. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds.The other defining feature of DOA2, aside from blows/throws/holds, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. A major difference between DOA2 and other fighters was in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in DOA2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky. In addition to the normal rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. In DOA2, fights can occur on either water or ice; when a character is on such a surface, all non-knockdown, non-launching attacks will induce a stun on any successful hit. Walls and falls in the middle of stages are everywhere in the game. Many stages are also multi-tiered: to get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. Other notable features included introducing CG cutscenes in line with the plot, replacing the original "Danger Zone" areas in stages with fully interactive ones, allowing players to juggle each other into walls, propelling characters from landmarks for more damage.

Resident Evil Code: Veronica
Resident Evil Code: Veronica is the fourth video game in Capcom's Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles showing protagonists, monsters and rooms from different spooky viewpoints.

Tom Clancy's Rainbow Six
A combination of explosive action and real-life strategy! The most revolutionary action/strategy game of its kind. Nothing comes closer to offering an exciting combination of strategy, team-building, realistic three-dimensional graphics and true-to-life special forces action. The ultimate goal is to save yourself and the world from deadly terrorists. You must successfully complete 17 unique missions. If you die, the game isn't over. The World is.

Shenmue II
Yu Suzuki's cinematic masterpiece returns with more spellbinding adventure and an even more immersive world. The epic continues as Ryo Hazuki arrives in Hong Kong on his quest to avenge his father's murder by the warlord Lan Di and unravel the mystery of the Phoenix mirror. Set in Hong Kong, Kowloon, and Guilin, you'll travel through breathtaking scenery, rich with mountainous wilderness, traditional Taoist temples, and stunning tropical landscapes. As you move through massive, highly-detailed 3D worlds, you'll interact with almost every facet of your environment as well as a whole new cast of characters. Originally released on Dreamcast in Europe and Japan, this Xbox edition marks the sequel's debut in the US and includes the Shenmue Movie chronicling the first episode in the series.

Jet Grind Radio
The government is attempting to silence the kids of Tokyo, but with their Overdrive Magnetic-Motor Skating Shoes, the cops will have to catch 'em first. The Jet Grind Radio program keeps the kids unified and inspired to fight for their rights of expression, which includes graffiti art. Grab your spray cans and design your own piece on one of the immense walls in the 3D, interactive city. The Western release of Jet Set Radio, titled Jet Grind Radio in North America due to a trademark dispute, expands the game from its original Japanese release, featuring two new characters and a whole new story chapter set in Grind City. The game would also add new music tracks to the North American and European versions of the game that were thought to appeal to each regions taste, including songs by Jurassic 5, Mix Master Mike, Rob Zombie (North America only) and O.B. One (Europe only), among others. This version would later get its own release in Japan featuring all the new content and bug fixes along with the new licensed music from the European release, as De La Jet Set Radio.

Postal
Welcome to Paradise… Arizona. They’re out to get you. Or are they? It doesn’t matter. You don’t have time to think, only time to kill. Blast, maim and fire-bomb your way through 17 unsuspecting locales, from a small town to a heavily guarded military complex. Don’t get too crazy – this killing spree is anything but senseless. Out here, strategy is key and the locals are packin’ - so take advantage of the third-person "premeditated" perspective that lets you see exactly who's cold and who's still able to pull a trigger.

Tomb Raider: Chronicles
Tomb Raider: Chronicles is the fifth game in the Tomb Raider series and the sequel to Tomb Raider: The Last Revelation. It was developed by Core Design and published by Eidos Interactive. Like its predecessors, Tomb Raider: Chronicles is an action game with puzzle-solving and platforming elements. The gameplay is very similar to that of the previous games, with the addition of a few new skills. Lara can now walk on tightropes, swing on horizontal bars, and somersault forwards from a ledge while crouching. A grappling hook has been added to her inventory. The game also includes a level editor, allowing the player to create new stages for Lara to explore.

Re-Volt
Re-Volt is an R/C car racing game from Acclaim, originally released in 1999. Re-Volt features great gameplay, realistic physics that still hold up to this day and bright and colorful visuals. It's a game aimed at people who just want to play a funky arcade racing game as well as for people who seek a more competitive challenge. It's meant for all ages and occasions: Play for yourself or in the local network with friends, or even online!

Marvel vs. Capcom: Clash of Super Heroes
Marvel vs. Capcom: Clash of Super Heroes is the fifth Marvel Comics-licensed fighting game by Capcom and the third game in the Marvel vs. Capcom series. In contrast to X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter, the game features characters from numerous Capcom franchises such as Mega Man and Strider, rather than just Street Fighter characters. The game takes place within the Marvel comic continuity, as Professor Charles Xavier calls out for heroes to stop him before he merges with the consciousness of Magneto and becomes the being known as Onslaught, the final boss.

Marvel vs. Capcom 2: New Age of Heroes
Marvel vs. Capcom 2: New Age of Heroes is the fourth game in the Marvel vs. Capcom series of fighting games. The player's controls were simplified to make the gameplay more accessible to the wider audience of casual players and the button configuration was trimmed down to 4 main buttons and 2 assist buttons. The game also features a different air-combo system and 3 on 3 tag, compared to the 2 on 2 tag from previous games in the series.

SoulCalibur
SoulCalibur is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the Soul series, preceded by Soul Edge (1996). Originally released in arcades in 1998, it ran on the Namco System 12 hardware. In 1999 it was ported to the Dreamcast with improved graphics and new features. The North American version was released in September 1999 as a launch title for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on Xbox 360's Xbox Live Marketplace in 2008. The title brought many innovations to the fighting game genre that include a heavy emphasis on weapons and a unique eight-way movement system. Soulcalibur is widely regarded as one of the best Dreamcast titles and is one of the most critically acclaimed fighting games of all time.

Soldier of Fortune
John Mullins, working for a U.S.-based mercenary ("soldier of fortune") organization known only as "The Shop", and his partner, Aaron "Hawk" Parsons, are assigned to prevent the nukes from falling into the wrong hands, and stop the terrorists in their plans.

Toy Story 2: Buzz Lightyear to the Rescue!
Woody has been stolen from the bedroom, ready to be sold to the highest bidder by an evil toy collector. It's up to good friend Buzz Lightyear to fight his way through from the bedroom to the outside world in order to save Woody from the toy market and bring him home. All of the character from the 3D animated movie appear through-out the side scroller to help Buzz get to where he is needed. Along with the use of his cannon, Buzz can jump to hard to reach places, also useful in collecting the hidden coins that open bonus levels.

Resident Evil Code: Veronica X
Resident Evil Code: Veronica X is a port of the original game with additional content comprised of improved graphics along with an extra nine minutes of cutscenes. The character Steve had his hairstyle changed to have a noticeable fringe, and no longer proudly shows his forehead. This change was made to all cutscenes that feature him, as well as to the family photograph he carries with him. Apart from these changes, the game is almost the same as the original one.

Shenmue
"He shall appear from a far Eastern land across the sea. A young man who has yet to know his potential. This potential is a power that can either destroy him, or realize his will. His courage shall determine his fate. The path he must traverse, fraught with adversity, I await whilst praying. For this destiny predetermined since ancient times... A pitch, black night unfolds with the morning star as its only light. And thus the saga, begins..." This first chapter of Shenmue kicks off Yu Suzuki's cinematic Dreamcast tour-de-force, an exploration-heavy adventure that has players immerse themselves in Yokosuka, Japan. Players slip into the role of a young martial artist named Ryo Hazuki, who is on the trail of his father's killer. On the way, players must talk with hundreds of characters, engage in martial arts battles, and marvel at the realistic depiction of the Japanese coastal town.

Tomb Raider: The Last Revelation
Tomb Raider IV: The Last Revelation is the fourth game of the Tomb Raider games series, it plays very similar to the previous games in the series but some new things have been added to the game. The biggest addition is that now rather large parts of the game consist of several interconnected levels sometimes explored in any order, with puzzles in one level often requiring that some actions are done in other levels. The new additions to Lara's arsenal are a revolver and a bow with several sets of arrows including exploding and poisonous ones.

Worms World Party
Worms World Party is an artillery game, which is a type of Turn-based strategy game. Like its predecessors, Worms World Party involves controlling a team of worms and using a collection of weaponry to eliminate the opposing team(s). The worms can walk and jump around and use tools such as the ninja rope and parachute to move to otherwise unreachable locations. The worms have an arsenal of dozens of weapons, ranging from longbows to bazookas and from fireballs to Holy Hand Grenades.

Dino Crisis
Dino Crisis is a survival horror video game developed and published by Capcom in 1999. Set in a remote research facility, it follows special agent Regina as she investigates a scientific experiment gone wrong. The game combines exploration, puzzle-solving, and combat against hostile dinosaurs. It uses a real-time 3D environment rather than pre-rendered backgrounds, distinguishing it from earlier Capcom horror titles. Dino Crisis is often noted for its emphasis on tension, limited resources, and fast, unpredictable enemies.

Legacy of Kain: Soul Reaver
A third-person action-adventure game set after the events of Blood Omen: Legacy of Kain (1996). Kain has established a vampiric empire in the world of Nosgoth, but when his lieutenant and progeny, Raziel, evolves wings before him, Kain casts him down in jealousy. Centuries later, Raziel awakens in a corrupted form and sets out to take revenge against his former brethren.

Sonic Adventure 2
Sonic Adventure 2 is the sequel to Sonic Adventure. It was the final Sonic game for the Dreamcast after Sega discontinued the console. Two new playable characters were introduced, Shadow and Rouge, who would go on to become two of the most recurring characters in the Sonic series. The story features good vs evil: Sonic, Tails and Knuckles attempt to save the world, while Shadow, Doctor Eggman and Rouge attempt to conquer it. The levels are divided into three gameplay styles: fast-paced platforming for Sonic and Shadow, multi-directional shooting for Tails and Eggman, and action-exploration for Knuckles and Rouge.

Star Wars: Episode I - Racer
Star Wars: Episode 1 - Racer lets you participate in the famous pod race sequence that was the critical highlight of the film Star Wars: Episode I, The Phantom Menace back in 1999. Take the controls as Jedi-to-be Anakin Skywalker or any one of over 20 pod racers. These lightning-quick vehicles are capable of reaching simulated speeds of up to 600 miles per hour while skimming a mere 4 feet above the ground. Feel the full-force blast while avoiding hazards such as methane lakes, meteor showers, and the notorious Tusken Raiders. You can race alone or against a friend in split-screen mode on more than 21 courses that span over 8 different worlds. This level of customization adds excellent replay value.

Mortal Kombat 4
Mortal Kombat 4 is 1 vs 1 fighting game, similar to the other Mortal Kombat games, but this is first game in series with 3D characters models. The player can choose from 15 different fighters at the start (and several unlockables later on). Many fighters from earlier games in the series make a comeback (like Scorpion, Sub Zero, Liu Kang, Sonya Blade, Johnny Cage etc.) while other new fighters join in, like Shinook (who is the main evil character in this game), Fujin, Jarek, and Kai. Goro returns as a boss.

Sonic Adventure
Sonic Adventure is a 3D platformer video game in the Sonic the Hedgehog series. The player can control six characters from the Sonic universe, each with their own gameplay and point of view of the story. The game is divided up into two types of levels: Action Stages and Adventure Fields. The division of Action Stages and Adventure Fields are a serious departure from all previous Sonic games. Adventure Fields are non-linear game stages that contain very few items, generally designed for puzzle solving, exploration and plot advancement. Action Stages are more speed based and have Rings scattered in them. Sonic Adventure was the top-selling Dreamcast game and received a sequel in 2001, marking the 10th anniversary of the Sonic the Hedgehog series.

Crazy Taxi
Hey hey, come on over and have some fun with Crrrrrazy Taxi! Barrel through traffic packed streets, hurdle off parking garages, and Crazy Combo your way to Crazy Money in a wild frantic race to scare up the most fares. In Crazy Taxi, time is money, and only the Craziest Cabbies come out victorious.

Tony Hawk's Pro Skater
Take control of real skaters and perform strings of crazy tricks in the first entry of the long-running Tony Hawk skateboarding series.

Unreal Tournament
Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes. It was the second installment in the Unreal series. It is an arena first-person shooter, with head-to-head multiplayer deathmatches being the primary focus of the game. Other game modes include TDM. CTF, Assault, Domination, Last man Standing etc.

Spider-Man
Spider-Man is an action-adventure game developed by Neversoft. Players control Spider-Man as he navigates levels using web-swinging, combat, and stealth mechanics. The story involves a conspiracy featuring villains such as Doctor Octopus and Venom.

Worms Armageddon
Those intrepid invertebrates return with a vengeance in the much-loved Worms Armageddon. It’s a whole new can of worms! It’s hilarious fun that you can enjoy on your own or with all your friends. Worms Armageddon was originally developed as an expansion pack to Worms 2 and initially titled Wormageddon before it was released as a standalone game. Worms Armageddon was acclaimed by critics, who praised the refined gameplay and stylized graphics, and it has been featured in a number of "greatest games of all time" lists. Worms Armageddon is still updated periodically as of 2020, and was released on the Steam platform in 2013.

Tony Hawk's Pro Skater 2
Tony Hawk's Pro Skater 2 redefined an already great game. Its addition of stellar new features (like Create-A-Park), and great game-play tweaks (the manual maneuver will be copied for years to come) made it the best installment in a killer series of games. Anyone who has ever skated the Philadelphia level will agree -- this game is a masterpiece of level design. Hell, it's a masterpiece all around. There isn't a bad park or dull moment, just pure gaming nirvana!

Quake III Arena
Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished.

Resident Evil 3: Nemesis
Resident Evil 3: Nemesis is a survival horror video game and the third instalment in the Resident Evil series. Like its two predecessors, it is a third-person action-adventure game with polygonal characters on pre-rendered backgrounds with cinematic camera angles. Although the game uses the same basic engine and gameplay as the previous games, the gameplay is improved by features such as auto-targeting, a 180-degree spin, and a new dodge move that allows Jill to avoid enemy attacks. The PC and Dreamcast versions include all eight of Jill's possible costumes, as well as the mercenary mini-game Operation Mad Jackal, which allows players to play as one of the three Umbrella soldiers. On the PlayStation version, these special features must be unlocked by beating the game with a high score.
