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Jogos para Family Computer

Capa de Bad Dudes
1989

Bad Dudes

NES port of Bad Dudes vs. Dragon Ninja.

Hack and slash/Beat 'em upfamicomNES
Capa de Kung-Fu Heroes
1986

Kung-Fu Heroes

The NES port of the Arcade game Chinese Hero.

Hack and slash/Beat 'em upfamicomNES
Capa de Nekketsu Fighting Legend
1992

Nekketsu Fighting Legend

One day at school, Kunio was minding his own business when suddenly, he found a note on his locker. The note says their is a fighting tournament hosted by the "Double Tiger" twins. Seeing it as a challenge he could not refuse, Kunio runs off to participate. When Riki sees Kunio running and read his note, he decides to enter as well. Many other fighters will join in to see who is the strongest. The game was originally released as Nekketsu Kakutou Densetsu, but has since been localized as Nekketsu Fighting Legend.

Fightingfamicom
Capa de Zombie Nation
1990

Zombie Nation

1999. What appeared to be a harmless meteorite crashing in the Nevada desert has turned out to be Darc Seed, an evil alien creature with horrible powers. By shooting strange magnetic rays, Darc Seed had turned the helpless nation into zombies and had brought the Statue of Liberty to life to do his dirty work. These rays had also given him control over many deadly weapons, but none were more powerful than the legendary samurai sword, Shura. When the great head of the samurai, Namakubi, heard that the sword had fallen into evil hands, he set off immediately for the United States. For only he possessed the strength and knowledge needed to recapture the magical sword and free the U.S. from the evil clutches of Darc Seed.

ShooterfamicomNES
Capa de The Magic of Scheherazade
1987

The Magic of Scheherazade

Magic of Scheherazade is a mixture of action- and turn-based combat RPG styles. Wandering through Arabia, you'll encounter enemies whom you'll fight in real time, using various weapons. You'll also be attacked by enemies with whom you'll engage in strategic, party-vs.-party combat. You can choose from three character classes: Fighter, Saint, and Magician. Each class has its own special abilities that you'll use in battles as well as during your exploration of the game world.

Role-playing (RPG)famicomNES
Capa de Metro-Cross
1985

Metro-Cross

Metro-Cross is a platform arcade game that was released by Namco in 1985. It runs upon Namco Pac-Land hardware (but with a video system like that used in Dragon Buster, modified to support a 2048-color palette). It uses a Motorola M6809 microprocessor, with a Hitachi HD63701 sub-microprocessor (both running at 1.536 MHz) and Namco 8-channel waveform PSG for audio. The player must take control of a man known only as Runner, who is given a time limit to run through each of the game's thirty-two rounds while avoiding obstacles and collecting drink cans. The actual running happens automatically: the job of the player is to avoid the obstacles and collect the cans by moving the Runner with the stick and adjusting his speed accordingly. If the Runner finishes the round within the time limit, the remaining time will be awarded to him as bonus points and he will proceed to the next round. Every fourth round is special, using the remaining time from the three previous ones as additional time. However, if the Runner has not finished the round by the time the time limit runs out, he will be electrocuted and the game will immediately be over.

ArcadeRacingACPCArcade
Capa de Kid Niki: Radical Ninja
1987

Kid Niki: Radical Ninja

One day in Feudal Japan, Kid Niki, the most radical of ninjas, is training at his Ninja School. Suddenly, a passing bird is struck down by an arrow and lands at Niki's feet. Attached is a note explaining that Niki's girlfriend, Princess Margo, has been kidnapped by the evil Stone Wizard. With the cry of "Will help you!" Niki bursts through the wall of his school and sets off on his quest to save Margo.

PlatformApple][C64
Capa de TwinBee
1986

TwinBee

A port of TwinBee for Famicom and Famicom Disk System.

ArcadeShooterfamicomfds
Capa de Paperboy
1988

Paperboy

NES port of Paperboy.

ArcadefamicomNES
Capa de Dragon Spirit: The New Legend
1989

Dragon Spirit: The New Legend

Dragon Spirit: The New Legend is a fantasy-themed overhead shoot-'em-up. It is a remixed port of the 1987 arcade game Dragon Spirit.

ShooterfamicomNES
Capa de Shufflepuck Cafe
1989

Shufflepuck Cafe

Shufflepuck Café is a computer air hockey game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Brøderbund. There are two game modes. The player can compete in a tournament, playing against opponents who visit the Café, or can practice against each opponent to find out his/her/its weakness in a single-player match. There is a general storyline behind the Amiga version of the game in which the player is an inter-galactic salesman whose spaceship has broken down. He needs to find a telephone to call the breakdown service and get the spaceship fixed. Shufflepuck Café is the nearest place for miles, so he goes in to use their telephone. The main eight Shufflepuck players are standing in his way and will not let him get to the phone until he has beaten them all. Once all are defeated, the player gets in his spaceship and flies off into the distance.

SportAmigaACPC
Capa de Image Fight
1988

Image Fight

On a fateful day in 20XX, the Earth's moon exploded into four large fragments and a multitude of meteors. Aliens from afar had succeeded in destroying the West's moon base. One after another, mankind's other military industrial space complexes were being lost. What mankind dreaded had come to pass. Scores of unidentified fighters were in the area. In addition, the moon's main computer, still intact after the explosion, had a strange vegetation coiled around it. Their trademark evil exploits being a dead giveaway, invaders from the Boondoggle Galaxy had arrived to take over the Earth. To counter these evil forces, leading scientists from all over the globe created the "OF-1" Fightership. Combat pilots depart the Earth to fend off the invaders and earn everlasting glory.

ArcadeShooterArcadefamicom
Capa de Gyromite
1985

Gyromite

Gyromite is a video game released in 1985 for the Nintendo Entertainment System, designed for use with the Robotic Operating Buddy (R.O.B.). Gyromite is one of two games in Nintendo's Robot Series, the other being Stack-Up

PlatformPuzzlefamicomNES
Capa de RoboCop 2
1990

RoboCop 2

RoboCop 2 is a series of video games published in the 1990s by Ocean and Data East for various home computers and video game consoles. They are based on the movie of the same name. Three different games were produced, each produced on two systems. The version for the Commodore 64 and NES was a simple left-to-right scrolling platformer, in which RoboCop was required to collect/destroy at least two-thirds of the drug "nuke" in each level and arrest two-thirds of the suspects by running into them (in contrast to shooting them). If RoboCop does not manage to attain the required amounts of nuke or number of arrests then he has two chances in the game to prove his efficiency at a shooting range. If he succeeds, he may continue onto the next level. If he fails, or if both chances at the shooting range are already used up, he must repeat the level. The version for the ZX Spectrum and Amstrad CPC was also a platform game, but one that offered movement in both directions (vertically and horizontally) as well as into various areas providing an element of exploration. There were also a number of puzzle sub-games that had to be completed to progress in the game. The version for the 16-bit Commodore Amiga and Atari ST was similar in nature to the 8-bit Spectrum and Amstrad CPC versions, but contained completely different levels to take advantage of the extra power offered by these computers. There was also an arcade-only version of RoboCop 2, developed and published in 1991 by Data East (who still held the rights to create arcade games based on the franchise), which allowed up to two players at once (one controlling the original RoboCop, the other controlling a slightly purple-hued clone). The game followed the basic premise of the movie, but had some major sequential differences.

ArcadePlatformAmigaACPC
Capa de Atlantis no Nazo
1986

Atlantis no Nazo

Atlantis no Nazo is a side-scrolling platform video game developed and published by Sunsoft and released for the Family Computer in 1986. The game is set in the mythical land of Atlantis. The player controls an amateur adventurer named Wynn, whose objective is to save his master being held captive in the final level.

AdventurePlatformfamicom3DS
Capa de Wizardry: Knight of Diamonds - The Second Scenario
1982

Wizardry: Knight of Diamonds - The Second Scenario

Are you ready to take the next step into the world of Wizardry? A step so dangerous, the mere utterance of a spell can decimate the entire city of Llylgamyn. Knight of Diamonds is the Second Scenario in the Wizardry Master Series, the fantasy role-playing simulation for the Nintendo Entertainment System. In Wizardr Knight of Diamonds, only the bravest may venture through murky dungeons more dangerous than any ever encountered by earthly mortals. Only the most cunning may recover the magical Staff of Gailda and save the city of Llylgamyn.

Role-playing (RPG)Apple][C64
Capa de Elevator Action
1985

Elevator Action

PlatformShooterfamicom3DS
Capa de 10-Yard Fight
1985

10-Yard Fight

You're the quarterback in this amazingly real football game! Enjoy realistic grid iron action as you move your team up and down the field to victory! Run, pass, kick, punt - you call the plays in this true-to-life football game. Play against the computer, or against a friend, for hours of real football action. The sights, the sounds and the plays are so real, you'll think you're right on the fifty yard line!

ArcadeSportfamicomNES
Capa de Dragon Warrior III
1988

Dragon Warrior III

Dragon Warrior III is a top-down role-playing game where you travel around the overworld, caves, castles, cities and other locations while battling random encounters, buying equipment, and talking to people. You and your party members receive experience when they beat up monsters and level up with enough experience, increasing their stats. The game features a day/night cycle - as you travel, day slowly changes to night and vice versa; shops are typically closed at night. You begin with control of just the main character but can quickly recruit three more members to your party. During the game you can choose to drop your current characters and recruit others at any time. The recruitable characters are divided into six classes: soldier, fighter, merchant, goof-off, pilgrim and wizard. The game has a unique job system, giving you the ability to switch your hired characters' classes after they have achieved at least level 20 in their base class. Characters can switch to the other beginning classes, as well as the sage class, which is not available at the beginning. When a character switches classes, they lose all earned experience points, and half of their stats, but retain all the abilities of the previous class. In this way, you can create powerful combination characters that are able to cast spells and fight effectively.

AdventureRole-playing (RPG)famicomNES
Capa de Contra
1988

Contra

This is the Family Computer (Famicom) port of Contra. Even if the American and the Japanese port look similar and share the same art style and engine, the Japanese version has added content, with more animations in the backgrounds, new cheat codes and, most importantly, story cutscenes explaining the plot of the game.

PlatformShooterfamicom
Capa de Super Mario World
1995

Super Mario World

Super Mario World (超級馬里奧世界) is a bootleg port of the SNES launch title of the same name (Super Mario World) developed by Hummer Team and released in 1995. This is one of the more well-known examples of bootleg ports to the Famicom, as it comparatively manages to retain most of the original SNES game's elements.

Platformfamicom
Capa de Mitsume ga Tooru
1992

Mitsume ga Tooru

Mitsume ga Tōru is a 2D action platformer released in 1992. It was never released outside Japan. It contains 5 levels with a boss fight at the end of each level. The main character´s weapons are the third eye that shoots bullets, boomerangs or lasers and a spear (the Red Condor) that he can materialize from the air. The game is based on the manga and anime of the same name.

Platformfamicom
Capa de Go-Go! Nekketsu Hockey Club Slip-and-Slide Madness
1992

Go-Go! Nekketsu Hockey Club Slip-and-Slide Madness

Hey there, this is the Nekketsu High School Paper. Our own Kunio has become famous as a leader. With him we won both the dodge ball and soccer championships. They competed and won at the world stage, it is truly amazing. But did you know, Nekketsu High also has an ice hockey club? Sadly, our team is very weak... We probably won't even make the playoffs in the next national championship. Perhaps Kunio can lead our ice hockey team to victory as well. With him, would it become a successful team, or still be in the minor leagues? Passionate ice hockey spirit! Good luck everyone! The game was originally released as Ike Ike! Nekketsu Hockey Bu: Subette Koronde Dairantou, but has since been localized as Go-Go! Nekketsu Hockey Club Slip-and-Slide Madness.

ArcadeFightingfamicom3DS
Capa de Ninja JaJaMaru-kun
1985

Ninja JaJaMaru-kun

The game stars the brother of Ninja-kun (from Ninja-Kid). Princess Sakura has been kidnapped by Damazu-Dayuu, and because Ninja-Kun is away on a journey, the task falls to young JaJaMaru-kun. In the game, the player starts with three lives and can only run, jump and throw shurikens. The game is divided into stages, each with four floors and eight enemies. Sakura-Hime and Damazu are placed, unreachable, at the top of the screen. Enemies use various projectiles, one of which will cause the player to lose a life. If JaJaMaru-kun lands on top of an enemy, it will simply be temporarily stunned and vice versa. Once an enemy is defeated and offscreen, a spirit will appear and ascend to the top of the screen. It can be collected before it has disappeared to receive points, which vary depending on the enemy. Sakura will sometimes drop petals that the player can collect, and Damazu will sometimes run around, dropping bombs. To advance to the next stage, the player must defeat all eight enemies by using shurikens. Some bricks yield items. They include: A cart that temporarily makes JaJaMaru-kun invincible and faster. Projectiles and enemies will also be destroyed if touched. A bottled substance that makes JaJaMaru temporarily invincible and able to walk through enemies. A red ball that increases speed. Bombs (which must be avoided). Coins that yield various amounts of points. An extra life. If all three types of power-ups are collected, Gamapa-kun, a giant frog, will be summoned, which is completely invincible and able to eat all enemies. If three of Sakura's petals are collected, the player will go to a bonus stage in which JaJaMaru-kun is on the bottom and Damazu at the top. Damazu drops bombs, and the player throws shurikens upward. If the player manages to hit Damazu, bonus points are awarded. If the JaJaMaru-kun is hit by a bomb, he goes on to the next stage. Initially the game was released exclusively in Japan, but it came to the rest of the world for the first time in 2007 as part of the Wii virtual console, as well as for Nintendo Switch Online in 2021.

PlatformArcadefamicom
Capa de Rambo
1988

Rambo

Rambo is a side scrolling platform game where the player controls Rambo with his mission to Vietnam. The game starts at the military base before getting sent to Vietnam. In Vietnam, Rambo has to fight animals in the jungles, swamps, and caves like wasps, snakes, fish, tigers, bats, spiders, birds, apes and flamingos. Before making his way to the POW camp he has to fight guards and mercenaries that can kick and shoot him, all wearing different color shirts depending on how powerful they are. The game also requires the player to navigate a complex map requiring the player to find North and South points on the ground to go up and down levels as well as East and West by moving Rambo to the edge of the screen. There are 6 different weapons that Rambo can pick up that are knife, throwing knife, bow and arrow, bow and exploring arrow, gun, and hand grenade. All the weapons but the knife has limited ammo which is collected from killed enemies. There is also health vile that restores health as well as mission specific items that Rambo must find to complete some missions. The game uses password save that can be retrieved when talking to any person.

PlatformShooterfamicomNES
Capa de Mappy-Land
1986

Mappy-Land

Mappy, who is a policeman, prepared all kinds of wonderful birthday presents for his girlfriend, Mapico. But, Nyamco and his child Mukies have hidden them in the eight towns of Mappyland. What a pity! Mappy must hurry to get the presents back before Mapico's birthday party. The problem is that there are so many mysterious towns where Mappy must search, while fighting off his enemies. Can you accept the challenge and help Mappy to succeed?

AdventurePlatformfamicomNES
Capa de Metal Storm
1991

Metal Storm

Battle station cyberg's massive computer that keeps peace throughout the solar system is no longer user friendly. It's gone wildly out of control. The LaserGun it operates has already destroyed Neptune. Earth is its next target. As a high-tech hot shot, you must enter Cyber's core and activate the system's self-destruct mechanism. Mankind is reyling on your know-how and toughness to see this thing through. But time is running out...

PlatformShooterfamicomNES
Capa de Tecmo World Wrestling
1990

Tecmo World Wrestling

It's your call from the opening bell to the final pin. Select your wrestler and take on any challenge. Every bodyslam, every cobra twist and piledriver brings you closer to victory. Will you be the one receiving the Tecmo World Wrestling Championship Belt?

FightingSportfamicomNES
Capa de Miracle Warriors: Seal of the Dark Lord
1986

Miracle Warriors: Seal of the Dark Lord

Japanese RPG. Two editions exist, one for the MSX1 on cartridge, and one for the MSX2 on 3.5" diskette. The seal of the Dark Lord Terarin has been broken and Terarin has been unleashed into the world again. She has stolen the Golden Seal and opened pandora's box, unleashing evil creatures into the world. A young hero is tasked by a king to stop Terarin. He must step into footsteps of Iason, a shepherd that once accidentally unleashed Terarin and fought to seal the Dark Lord again. The hero must enlist the aid of three companions, Guy the warrior, Medi the amazon and Treo the pirate (called Turo in the manual) and find the three keys to Terarin's lair. To face the Dark Lord, they must find the mystical weapons and armor of old and then defeat Terarin and seal the Dark Lord from the world.

Role-playing (RPG)famicomFM-7
Capa de Banana Prince
1991

Banana Prince

Banana Prince was developed by KID and released in Japan by Takara on December 20, 1991. It was also released in Germany in February 1992, with slightly different graphics and gameshow questions based on the region. It is a single player platform game designed for the Nintendo Entertainment System.

AdventurePlatformfamicomNES
Capa de Exed Exes
1985

Exed Exes

On a planet 6000 light-years from earth, there were creatures called Exes, which resemble large insects, that were used for industrial purposes. However, these creatures one day took to revolting against their creators. Two battle machines have been sent to fight against the Exes, known as Colonel and Sargent. The Exes are nearing completion of their secret weapon, Exed Exes, and they must be defeated before this is allowed to happen! Exed Exes is a basic vertical scrolling shooter; the game scrolls forward, and the player can maneuver their ship around the screen to shoot enemies and avoid attack. POW icons sometimes appear that can power up the ship or turn enemies into fruit that are worth extra points. The game can be played either solo or two-player cooperatively.

ArcadeShooterArcadefamicom
Capa de Super Spy Hunter
1991

Super Spy Hunter

After Japanese video game developer Sunsoft ported Spy Hunter to the Nintendo Entertainment System, the company created Battle Formula with similar gameplay. Sunsoft America signed a deal with Bally Midway to release it outside Japan as Super Spy Hunter. The Super Spy Hunter has a super spy car. It's actually a well-armed car that can turn into a boat or a plane at opportune times. The action is fast vertical scrolling as the vehicle faces all manner of powerful vehicle threats from a well-funded terrorist enemy -- cars, trucks, helicopters, etc. Luckily, there are many powerups to collect along the way, both defensive and offensive.

FightingRacingfamicomNES
Capa de Dig Dug
1985

Dig Dug

The Famicom port of Dig Dug. It was originally only released in Japan, being first released overseas via the Wii Virtual Console.

Arcadefamicomfds
Capa de Gremlins 2: The New Batch
1990

Gremlins 2: The New Batch

Gremlins 2: The New Batch ties in with the movie of the same name. Gizmo is trapped inside Clamp Centre by the evil Gremlins. It is up to the player to help him battle his way to the Control Center and rid the city forever of the Gremlin menace. This game is a side scrolling platform game. Gizmo can equip a variety of weapons from a pencil to a toolbox to use against different Gremlins and other vermin such as spiders, bats and rats. There are also traps that hurt Gizmo. Gizmo can be hit by an enemy or trap multiple times before he loses a life.

PlatformfamicomNES
Capa de Volleyball
1986

Volleyball

Volleyball is one of the fastest team games around, and this NES classic recreates the speedy sport in a way that anyone can play.

SportArcadefamicom
Capa de Gun Nac
1990

Gun Nac

The most happening place in the universe is the trendy, upscale solar system of IOTA Synthetica, part of the Galactic Federation of artificial stars. It's as far from dirty old Earth as can be... But don't sign up to go yet! A strange cosmic energy field with a major attitude has engulfed the system, and the most outrageous things are happening. Ordinary inanimate objects are coming to life - harmless little animals are becoming rabid giants - and the freaked-out residents are under attack! The only Galactic Commander who can handle this ordeal is the eccentric renegade called Gun-Nac. He can oust this aura that's threatening the destruction of comfortable artificial life as we know it. But where in the universe is he? He could be as far away as Earth, searching for a new Game Pak. Commander Gun-Nac, if you read this, call H.Q., A.S.A.P., O.K.? We N.E.E.D. you!

ShooterfamicomNES