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Adventure6560Indie4686Role-playing (RPG)3191Simulator2635Shooter2614Strategy2609Puzzle2457Platform2235Arcade1648Sport1020Hack and slash/Beat 'em up965Racing910Fighting891Point-and-click819Turn-based strategy (TBS)675Tactical577Real Time Strategy (RTS)480Visual Novel385Card & Board Game305Music278Quiz/Trivia92MOBA30Pinball28

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PC (Microsoft Windows)9589Mac3454PlayStation 43271Nintendo Switch2947Xbox One2839Linux2100iOS1837PlayStation 51765Android1608Xbox Series X|S1595PlayStation 31485Xbox 3601202PlayStation 2887Wii730Arcade648PlayStation594DOS566Wii U542PlayStation Portable495Xbox484PlayStation Vita459Nintendo 3DS412Nintendo GameCube353Amiga349
Capa de Disney's Aladdin
1993

Disney's Aladdin

Disney's Aladdin is a platform video game developed by Virgin Interactive based on the 1992 motion picture of the same name. This version released on Genesis/Mega Drive, DOS, and various PC platforms.

PlatformAmigaDOS
Capa de Worms
1995

Worms

Worms is a turn-based strategy game that combines tactical decision-making with elements of randomness. Players control teams of worms and take turns using a wide range of weapons and tools to defeat opposing teams, resulting in varied gameplay outcomes. The game offers numerous possible strategies and scenarios, contributing to high replayability. While the basic mechanics are simple, players may require some time to become familiar with controls, weapons, and tactics. Worms supports both single-player and multiplayer modes. Team17 planned on producing Worms for the Virtual Boy back in 1995. Though after a few weeks, they cancelled this plan due to the lack of interest of the publisher and the expected failure of the Virtual Boy.

StrategyAmigaAmiga CD32
Capa de SimCity 2000
1993

SimCity 2000

It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams. Choose from a selection of bonus cities and scenarios to rule or ruin as you please. Build schools, libraries, hospitals, zoos, prisons, power plants, and much more... Lay down roads, railways, and highways. Explore the underground layer and build subways and utilities without compromising your aesthetics. Customize different buildings or design your own graphics sets from scratch. This is the ultimate classic Maxis city-building and management simulation. If this game were any more realistic, it'd be illegal to turn it off!

SimulatorStrategyAmigaDOS
Capa de Golden Axe
1989

Golden Axe

Progress is made through the game by fighting through Death Adder's henchmen, including men armed with clubs and maces, skeleton warriors, and knights. Players are able to attack using their weapon, jump and cast spells that hurt all enemies on the screen. The force of this magic depends on the number of "bars" of magic power currently available. The bars are filled by collecting blue 'magic potions' attained by kicking little sprites who then drop the potions. These sprites appear during regular levels and during bonus stages in between levels. The male warrior Ax is able to cast earth spells. The dwarf Gilius, casts lightning spells and the female warrior Tyris casts fire magic. Each character has a different number of maximum magic bars and varying ranges of attack. Various steeds known as bizarrians are found in the game. These can be ridden when the enemy rider is knocked off, or if one is found dormant. The least powerful steed is known as the Cockatrice, which can be used to knock down enemies with a swipe of its tail. The more powerful dragon, which can either shoot fireballs or breathe fire, is found later in the game.

ArcadeHack and slash/Beat 'em upAmigaACPC
Capa de Theme Hospital
1997

Theme Hospital

Theme Hospital is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997, in which the player designs and operates a hospital. Like most of Bullfrog's games, Theme Hospital is permeated by an eccentric sense of humour. The game is the thematic successor to Theme Park, a game also produced by Bullfrog. The game was a massive commercial success, selling over 4 million copies worldwide.

Real Time Strategy (RTS)SimulatorDOSPC
Capa de Mortal Kombat 3
1995

Mortal Kombat 3

Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.

FightingArcadeDOS
Capa de The Lion King
1994

The Lion King

The Lion King brings to life the majesty and mystery of Africa through the tale of Simba, a lion cub faced with the challenging transition to maturity. Believing himself to be responsible for his father's death, Simba enters the wilderness - where he finds salvation with Pumbaa the warthog and Timon the meerkat, and his education begins. Take control of the young cub Simba and, through interaction as detailed as the lust terrain, guide him safely through.

PlatformPuzzleAmigaDOS
Capa de Oddworld: Abe's Oddysee
1997

Oddworld: Abe's Oddysee

Oddworld: Abe's Oddysee is the first game set in the fictional Oddworld universe. It is a platformer with puzzle-solving elements, focusing on the portrayal of a weak, underpowered character in a grim and hostile world, who has to rely on his cunning to outwit enemies and overcome hazards. The game has pre-rendered background graphics and uses CG movies of similar style to advance the story between the levels. The main character Abe is almost completely helpless: he cannot use weapons and is usually instantly killed by his brutal enemies if he confronts them directly. For this reason, most of the game involves careful exploration, timed movement, sneaking, and outsmarting the foes through various means: throwing stones to confuse them, luring them into traps, etc. Abe can run, jump, climb, tiptoe, crouch, and roll; in most areas these actions are essential to his survival. A few stages involve Abe riding a large animal known as Elum. Abe's only special power is chanting, which he can use to stun certain enemies for a while or possess them. When Abe possess an enemy he gains his abilities: for example, possessing the body or a ferocious Slig allows the player to shoot from his machine gun, communicate with other creatures of his kind, and even commit suicide, clearing the way for Abe.

AdventurePlatformDOSOnLive
Capa de Sid Meier's Civilization
1991

Sid Meier's Civilization

Sid Meier's Civilization is a turn-based strategy computer game created by Sid Meier for MicroProse in 1991.The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the players attempt to expand and develop their empires through the ages until modern and near-future times. It is also known simply as Civilization.

StrategyTurn-based strategy (TBS)AmigaAtari-ST
Capa de Mortal Kombat
1992

Mortal Kombat

Mortal Kombat is a side-scrolling fighting game. Fighting is set as one-on-one combat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale.

FightingAmigaArcade
Capa de Mega Man X
1993

Mega Man X

Mega Man X, known as Rockman X in Japan, is the first game of the Mega Man X series. It was the first spin-off of the classic Mega Man series and made its debut on the Super Famicom/SNES, initially released in 1993. It was ported to the PC in 1995, and to Android and iOS devices in 2011. It was re-released as part of Mega Man X Collection in January 2006, then later re-released in Mega Man X Legacy Collection in July 2018. The game takes place in the year 21XX (early 22nd century), a century after the conclusion of the classic Mega Man series, and stars a new main character named X.

AdventurePlatformDOSiOS
Capa de Mortal Kombat II
1994

Mortal Kombat II

Mortal Kombat II is a fighting game originally developed by Midway for arcades in 1993. It serves as the second main installment in the Mortal Kombat franchise and follows the success of its predecessor by enhancing the gameplay and further developing the original game's mythos. Mortal Kombat II introduces more varied finishing moves and several iconic characters, such as Kitana, Mileena, Kung Lao, the hidden character Noob Saibot, and the series' recurring villain, Shao Kahn.

ArcadeFightingAmigaArcade
Capa de Command & Conquer
1995

Command & Conquer

Experience the game that started it all! Enter a gritty, high-tech world and take advantage of electronic intelligence and covert surveillance to determine who reigns supreme. Join either the forces of the Global Defense Initiative (GDI) or the Brotherhood of Nod as you build bases, muster forces and dominate your enemies. All for the love of power. Play as the Brotherhood and obey the charismatic Kane’s every command or take control of GDI forces as they seek to save the world from Kane’s ambition. Gather Tiberium to produce tanks, infantry and more to decide the fate of the world.

Real Time Strategy (RTS)StrategyDOSMac
Capa de Command & Conquer: Red Alert
1996

Command & Conquer: Red Alert

Travel to an alternate universe where dark experiments have permanently altered time. Or have they? Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, landmines await, and strange new technologies aid both sides in the struggle for ultimate control. In this parallel reality, the mighty Soviet Empire has begun to “liberate” all of Europe. Cities fall and countries collapse before the overwhelming might of the Red Storm. The Allies are scrambling to meet the onslaught, but they have been caught by surprise. Red Alert puts the fate of the world in your hands!

Real Time Strategy (RTS)StrategyDOSPC
Capa de Warcraft II: Tides of Darkness
1995

Warcraft II: Tides of Darkness

Warcraft II: Tides of Darkness is a Strategy video game published by Blizzard Entertainment released on 1995 for MS-DOS. Warcraft 2 is a successor of the popular Warcraft real-time strategy game. The game contains many improvements over the previous version in graphics, sounds and playability. The Multiplayer was also greatly improved allowing up to 8 players in the marvelous multiplayer skirmish.

Real Time Strategy (RTS)StrategyDOSMac
Capa de Quake
1996

Quake

Quake is a first-person shooter video game, developed by id Software and published by GT Interactive in 1996 and featured music composed by Trent Reznor and Nine Inch Nails. It is the first game in the popular Quake series. In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using a wide array of weapons.

ShooterAmigaDOS
Capa de Indiana Jones and the Fate of Atlantis
1992

Indiana Jones and the Fate of Atlantis

A point-and-click adventure game by LucasArts originally released in 1992. Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects. In 2009, this version was also released as an unlockable extra of the Wii action game Indiana Jones and the Staff of Kings, and as a digitally distributed Steam title. The seventh game to use the script language SCUMM, Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles.

AdventurePoint-and-clickAmigaDOS
Capa de Duke Nukem 3D
1996

Duke Nukem 3D

Aliens have landed in futuristic Los Angeles and it's up to the Duke to bring the pain and show them the door. After the initial entries of side-scrolling platform games, Duke Nukem 3D introduces a first-person perspective to the series and turns the game into a full-fledged shooter with 2.5D graphics. Duke's arsenal includes pistols, pipe bombs, laser trip mines, Nordenfelt guns, a chain gun and various rocket launchers, but also his mighty foot to kick enemies. The game sports a high level of interactivity. Many objects in the environment can be broken or interacted with, such as pool tables, arcade machines, glass, light switches and security cameras. The protagonist is also able to hand strippers a dollars to have them remove their top.

PuzzleShooterDOSMac
Capa de Day of the Tentacle
1993

Day of the Tentacle

Day of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The game's plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle — a sentient, disembodied tentacle — from taking over the world. The player takes control of the three and solves puzzles while using time travel to explore different periods of history. Dave Grossman and Tim Schafer co-led the game's development, their first time in such a role. The pair carried over a limited amount of elements from Maniac Mansion and forwent the character selection aspect to simplify development. Inspirations included Chuck Jones cartoons and the history of the United States. Day of the Tentacle is the eighth LucasArts title to use the SCUMM engine, and the company's first title to feature voice acting. The game was released simultaneously on floppy disk and CD-ROM to critical acclaim and commercial success. Critics focused on its cartoon-style visuals and comedic elements. Day of the Tentacle has featured regularly in lists of "top" games published more than two decades after its release, and aspects have been referenced in popular culture.

AdventurePoint-and-clickAmigaDOS
Capa de Tomb Raider
1996

Tomb Raider

Tomb Raider is a 3D action game developed by Core Design and published by Eidos Interactive. The game follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures. The objective of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artifact. The game was critically acclaimed and widely influential, it spawned a number of sequels and a franchise of related media.

AdventurePlatformDOSN64
Capa de The Secret of Monkey Island
1990

The Secret of Monkey Island

I cursed my luck again as I slid down the monkey's throat. Have my dreams of guzzling grog and plundering galleons been reduced to this? "Three small trials and you're a pirate like us," they said. Fair enough. If only I could stomach the foul brew these scurvy seadogs swilled, the rest would be easy. How could I have known I'd meet a powerful and beautiful woman with a jealous suitor too stupid to realize he'd been dead for years? And how can I crawl through this great stone monkey to find a man who walks three inches above the ground and sets fire to his beard every morning? Do business with quaint and humble shopkeepers. Participate in complex and meaningful dialogues. Visit interesting places and steal stuff. Experience the never-ending nightlife of Melee Island.

AdventurePoint-and-clickAmigaAtari-ST
Capa de Grand Theft Auto
1997

Grand Theft Auto

Grand Theft Auto is the first game in the Grand Theft Auto series and a sandbox-crime game published by Rockstar Games. The original Grand Theft Auto is made up of a series of levels each set in one of the three cities in the game. In each level, the player has a target number of points to achieve, and five lives to attain the score. The score counter doubles as a money meter; the player can spend this money on paint jobs and various other things. However, any money spent is of course taken away from the score, making the goal that little bit further away. On obtaining the target number of points, the player must then drive to a certain location to complete the level, which allows progress to the next one.

AdventureRacingDOSN64
Capa de Doom II: Hell on Earth
1994

Doom II: Hell on Earth

Doom II: Hell on Earth is a first-person shooter developed by id Software and released in 1994 as a sequel to the original Doom. The game continues the story, with players battling through Earth after it has been invaded by demonic forces. Gameplay remains similar to its predecessor, featuring fast-paced combat, maze-like levels, and an array of weapons, including the introduction of the powerful Super Shotgun. Doom II also adds new enemy types, such as the Arch-vile and the Mancubus, increasing the game's challenge. Initially released for MS-DOS, Doom II has since been ported to numerous platforms, becoming a cornerstone of the FPS genre.

ShooterDOSMac
Capa de Monkey Island 2: LeChuck's Revenge
1991

Monkey Island 2: LeChuck's Revenge

Wannabe pirate Guybrush Threepwood, and the now zombie pirate LeChuck, return in what has long been considered one of the greatest LucasArts adventure games of all time. Having seemingly defeated the evil ghost pirate LeChuck in his first adventure, Guybrush Threepwood sets his sights on the legendary treasure of Big Whoop. But wait, LeChuck is now back in zombie form and he's out for revenge. Guybrush will have to use his wits, his humor and his insatiable desire for adventure to defeat his nemesis once and for all and truly prove himself the greatest pirate in the Caribbean. Voodoo dolls, spitting contests and amusement parks are just some of the challenges Guybrush must overcome as he meets old friends, fights new enemies and uses every ounce of his mojo to overcome the wrath of LeChuck's revenge.

AdventurePoint-and-clickAmigaDOS
Capa de Fallout: A Post Nuclear Role Playing Game
1997

Fallout: A Post Nuclear Role Playing Game

The Vault Dweller is tasked with exploring post-nuclear California in order to retrieve a water chip to replace the broken chip of Vault 13, their home, which they are the first person to ever leave. The player will engage in Western RPG character building and turn-based tactical combat while getting to know settlements and factions of people, mutants and ghouls through branching dialogue trees.

Role-playing (RPG)DOSLinux
Capa de Doom
1993

Doom

In the future, humans have left Earth and settled throughout the galaxy. On Mars, the Union Aerospace Corporation has established a radioactive waste facility and allowed the military to conduct teleportation experiments on the nearby moons of Deimos and Phobos. Hours ago, the base on Mars began receiving incoherent distress messages from Phobos, while Deimos has disappeared completely. With all attempts to establish contact failing, you and your team have been dispatched to investigate. Upon arrival, you secure the perimeter as the rest of your team enters the facility. As you stand guard, your radio crackles with the sound of gunfire, cracking bones and blood-curdling screams and eventually falls silent. Alone, with no way off the planet or means to defend yourself other than your trusty pistol, there’s only one way out - into the complex of death and the horrors that await you within. If you plan to get out of here alive you must fend off the hordes of demonic imps, haunting spectres and your undead, former comrades waiting to tear you limb from limb. So, grab the nearest shotgun and blast your way out of this fragging madness!

ShooterDOSLinux
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