Jogos para Atari ST/STE

Future Wars
In the year 1989, a simple window cleaner is working outside of a skyscraper. Intending to play a prank on his angry boss, the unlikely hero discovers a secret passage leading to a time machine along with mysterious alien documents. Operating the device transports the protagonist to the year 1304, where he is given a seemingly ordinary task of rescuing a lady in danger. However, he soon finds out about a much more. The first in what was supposed to be a series of games about time travel but no other games were made.

Bloodwych
The land of Trazere was once ruled by the powerful and benevolent organization of mages known as Bloodwych. Governed by the Grand Dragon, the Bloodwych supervised over the balance in the land, protecting it from evil and driving it to prosperity. However, the second-in-command of Bloodwych, named Zendick, turned against his group, banished his opponents to the astral plane, and began working on a mad plan - summon the ultimate evil, the Lord of Entropy. The player controls the champion of Trazere, whose ultimate goal is to stop Zendick and restore peace in the country. Bloodwych is an RPG in the style of Dungeon Master and Eye of the Beholder, being a 3D first-person maze-like game. This game's distinguishing feature is the two-player split screen support, allowing simultaneous playing on one computer. Each player controls a party of four characters. The four basic classes are warrior, mage, adventurer, and thief; however, each class also has sub-classes, which are represented by four different colors. These colors come into play also when the characters learn and combine spells.

Wizball
Wizball is a scrolling shooter in similar vein to Gradius with an additional collection dynamic. It is a horizontally scrolling game taking place over eight levels, which involves navigating around a landscape and shooting at sprites. However, the aim of the game is to collect droplets of coloured paint to colour the level. Each level starts off as monochromatic, drawn in three shades of grey, and needs three colours (red, blue, and green) to be collected to complete it. The player, a wizard who has taken the form of a green ball, can navigate between the levels through portals. At first the wizard only has access to the first three levels, but completing levels gains access to further levels. Each level has bouncing spheres of a different colours, and shooting them releases droplets, which may be collected. At the same time, each level needs a different colour to be added, which can be composed by collecting sufficient quantities of the correct colours. On later levels, the spheres of paint start shooting bullets, further adding to the challenge. The wizard himself is not capable of collecting paint droplets, and is initially capable of very limited movement, bouncing up and down at a fixed rate, with the player only controlling a speed of rotation, and thus how fast it will move horizontally after next touching the ground. Collecting green pearls (which appear when some sprites have been shot) gives the player tokens which can be used to "buy" enhancements, such as greater control over movement and improved firepower, and also a companion known as Catellite. Catellite (ostensibly the wizard's cat) is also spherical in form. It normally follows the wizard, but it can also be moved independently by holding down the fire button whilst moving the joystick (which also renders the wizard uncontrollable). Only Catellite is capable of collecting paint droplets; the player has to use it to do so. In the two-player mode, Catellite is controlled by the second player. As well as droplets of colours, sometimes droplets of other colours also appear, having various effects. These include: Light blue - causes a "filth raid", where a wave of fast-moving enemies appear, shooting bullets at the player. Grey - changes Catellite into an "Indestructacat", making it invulnerable to enemies. White - gives an extra life. Purple - changes Catellite into a "mutant cat", causing it to disobey the player's controls. Black - causes "freaky bits", turning most of the scenery black.

Star Wars: Return of the Jedi
The Return of the Jedi completes the Trilogy of games based on the Star Wars films. Each one is a conversion of the Arcade game and Return of the Jedi picks up the action of the movie where the rebel forces begin their attack against the Imperial Death Star. In the first lever you control Princess Leia on her Speederbike through the forest of Endor to safety of the Ewok village. You leave Leia there and go to another part of the forest to control Chewbacca's Scout Walker. There, Hans Solo is waiting to deactivate the shields protecting the Death Star. On the second and third levels, you control Chewbacca and Lando Calrissian as he flies the Millennium Falcon. Lando flies close to the Death Star fighting off a mighty attack from the T.I.E. fighters. The Millennium Falcon enters the Death Star and travels down a dangerous tube towards the central reactor. Blast the reactor and then turnaround to get away from the Death Star as it blows up.

F-15 Strike Eagle
F-15 Strike Eagle is an F-15 Strike Eagle combat flight simulator first released in 1985 by MicroProse. It is the first in the F-15 Strike Eagle series comprising also the sequels F-15 Strike Eagle II and F-15 Strike Eagle III.

Risky Woods
Unusually for Electronic Arts in the early 90s, this was a platform -shooter game with little or no adventuring or strategy elements. The game scrolls sideways, and has sections where precision jumps are required, either to clear rivers or collect bonuses. You carry a dagger to deal with the enemies, and must avoid contact with them. When killed, they leave coins to be collected - these are spent in the shop sections. Death loses you most of your coins, but they can usually be retrieved if they land on solid ground - making it better to be killed in combat than by drowning.

Hard Drivin'
Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges, driving through a loop, and so on. Crashing the car has no serious consequences and indeed shows a replay of your crash from a cinematic angle. Admire your crash head-on into the cement truck, or clipping the minivan, or flying off the bridge in the wrong angle... You lose several seconds as your car is "reset" and you get up to speed again. The home conversions retain most of the then-advanced 3D graphics but lack the force-feedback that was in the arcade version.

Gunship
After selection of region, style, and enemies, the pilot is assigned a primary mission and a secondary mission. These could include such objectives as "Destroy enemy headquarters" or "Support friendly troops" (i.e. destroy targets near friendly forces). The latter would be an easier mission, because the battle would be fought closer to friendly lines.

F-15 Strike Eagle II
The second in the series features campaigns in Lybia, the Persian Gulf, The Middle East and Vietnam, making for a total of 250,000 miles of potential action and danger. Primary and secondary aerial and ground-based targets must be destroyed on each of these. You are armed with a cannon, AMRAAM long-range air-to-air missile, Sidewinder short-range air-to-air missile, and the Maverick air-to-ground missile.

Crack Down
Ben and Andy, the two top Special Service agents have accepted a very dangerous assignment – the elimination of Mr.K and his Artificial Life System. Mr. K plans to rid the earth of human life forms using the killer robots he’s created, and no one but Ben and Andy can stop him!

Captain Blood
Five clones scattered throughout the galaxy, draining your life force. You must find and assimilate them before the ship's auto-bionic functions take over completely... and render you inhuman. Death-defying flights through hyperspace and dangerous terrain lead to strange worlds with alien inhabitants: Migrax, Croolis-Ulv, and the beautiful and beguiling Torka. They have the information you need to find and destroy your clones- if you're clever enough to get it.

Creatures
The inhabitants of the pretty but insignificant planet Blot decided to leave to find a trendier planet, and escape being called the Blotians, a most unhip name. Until they such a planet, they call themselves the Fuzzy Wuzzies. Their colony ship collides with an asteroid, and crash lands in the Pacific Ocean, near an unchartered island, which they colonise, calling it "The Hippest Place in The Known Universe". Unfortunately the island is also home to rather nasty demons, who can't stand the commotion caused by the happy Fuzzies, or their silly name for the island. The demons kidnap the Fuzzy Wuzzies by hosting a massive party, then capturing them in a net, and dragging them off to the torture chambers. The only Fuzzy not caught is Clyde Radcliff, who was already being sick in the bushes. He wakes up in the morning with a really bad headache, and fiery halitosis, and sets out to destroy the demons, and rescue his friends. The game consists of 3 levels, each made up of 3 of stages. The first two stages of each level are side scrolling platformers, where Clyde must destroy the enemies by firing at them, presumably using his halitosis. At the end of each of these stages, Clyde meets a witch, who can provide him with extra firing patterns, or upgrade those he has, in exchange for 'magic potion creatures' found during the stages.

Galaxy Force II
The peaceful and prosperous solar system Junos was located at the end of the Milky Way. Those who called its five planets home had no idea what was about to happen... Halcyon, ruler of the Fourth Empire, had Junos marked as its final target in the galactic massacre, and had sent the bulk of his attacking force in with a single purpose – the elimination of all life forms in the system, and the construction of a gigantic fortress on each of the five planets from which to rule the galaxy. Galaxy Force II is not a true sequel to the orginal game but a an enhanced version of the original. It was released roughly two months after the release of the first part thus making it obsolete.

A Mind Forever Voyaging
A Mind Forever Voyaging (AMFV) is a 1985 interactive fiction game, intended as a polemical critique of Ronald Reagan's politics.

Sid Meier's Railroad Tycoon
The objective of the game is to build and manage a railroad company by laying track, building stations, and buying and scheduling trains. The player may start companies in any of four geographic locales: the Western United States, Northeast United States, Great Britain, or Continental Europe.

Fantasy World Dizzy
Dizzy and Daisy strolled through the enchanted forest without a care in the world...but suddenly the Evil King's trolls seized poor Daisy! She was sent to Wizard Weird's Tallest Tower, while Dizzy was dragged away and thrown into the deepest, darkest, dankest, of the King's Dungeons in the bowels of Fantasy World. Dizzy was firghtened! Who knew what fate awaited him...and he still hadn't done this week's homework! But then he remembered that he had a fresh green apple that he had planned to give to his teacher to escape detention, and he cheered up. And there was some bread and water on the table! A cunning plan began to brew in his mind... But Dizzy can't do everything on his own...you must help him!

Chuckie Egg
Chuckie Egg is an action platformer featuring a turn-based multiplayer mode. As Hen-House Harry, the player must collect the twelve eggs positioned in each level, before a countdown timer reaches zero. In addition there are piles of seed which may be collected to increase points and stop the countdown timer for a while. The player starts with five lives, and an extra life is awarded every 10,000 points.

Dynamite Düx
Side-scrolling beat 'em ups in which you must rescue a trapped female friend are nothing unusual. Where this one stands out, however, is the setting of your character as a duck called Bin, and with motion having a clear waddling appearance. The enemies to fight are all from the animal kingdom, but somewhat warped - crocodiles with boxing moves and cows armed with rocket packs for example. Bin has six levels to clear before he can rescue Lucy from Archaca's clutches.

Blood Money
Hold it right there. Are you really ready for this one? Have you got the courage to load up the experience that makes all other games you've played seem prehistoric? Because Blood Money is simply the best arcade game you've ever seen. It has staggering graphics, amazing sound effects and music and the most gripping gameplay you've ever tackled in your life. Blood Money just leaves the competition for dead and takes you into new realms of arcade action. But it's going to be tough. From the instant you hear that driving soundtrack you'll be plunged into a maelstrom of sheer destruction, as you plunder the four Outer Planets in a kamikaze quest for gold and glory. The aliens in Blood Money set some vicious traps, and it will tale all your skills just to survive. Use your awesome firepower wisely and you'll turn those aliens into blood money that can earn you extra weapons and equipment. And you're going to need them, because there are no easy screens in Blood Money. It's a life and death struggle that demands all your tactical genius and shoot-em-up know-how before you battle through to confront the four planetary Guardians. With its vast bit-mapped graphics, superb animation, blistering sound, devilish obstacles, awesome firepower and 1 or 2 player options, Blood Money is the greatest challenge yet faced by any games player with a passport to outer space. Blood Money, It's here. It's in your trembling, sweaty hands. It's ready and waiting for you. But are you sure you're ready for Blood Money?

Soldiers of Fortune
Soldiers of Fortune (Chaos Engine in the EU) is a run-and-gun overhead shooter. Sixteen levels (in four groups of four) await the players in the game. The basic gameplay is in an open air setting, with bridges across rivers and other features in the maps. The visuals are in a 'metallic and blue' style. There are six characters available in the game, each with different strengths and weaknesses, and different starting prices.

Thunder Blade
A helicopter shoot-'em-up developed by Sega. The Arcade version made use of Sega's 3D super scaler technology to create city environments where the buildings would appear to have depth. The subsequent home versions sadly lacked this feature.

Buggy Boy
Buggy Boy is a race game, but not just an ordinary race game. There are five different routes, offroad, north, east, west, south. The offroad course loops around back to the start, the others are long runs with a distinct beginning and ending. You must complete each leg before the time runs out. Along the way you can pick up all kinds of bonuses. The colored flags are 30 points each, collect all colors in the order as indicated at the top of the screen to get 1000 bonus points. There are several gates the give you 100, 250 or 500 points, and a time gate. Drive through a time gate to collect it, you receive two seconds extra time upon completing a leg. Occasionally there will be a soccer ball on the road, hit it and it will fly away and you get 2000 points. There are bridges and tunnels, be careful not to fall off the bridge into the water or crash into the tunnel wall. There also are obstacles like boulders, logs and fences. If you hit them it will cost you valuable seconds off your leg time. But if you hit a log or small stone just right, the buggy will ride on two wheels until you hit something again.

Drakkhen
The prophecy has been fulfilled. The world shall be ruled by the dragons. On an island far away, their lords prepare for the conquest of the lands. There is only one hope for mankind. The emperor sends out four heroes -- warriors and magicians -- to solve the puzzle of tears and prevent the invasion of the Drakkhen. Drakkhen is a role-playing game with a visual presentation that combines 3D landscapes and 2D interiors. The player's party will travel overland on a flat terrain made up of vectors, on which 2D objects are zoomed (The same type of engine was later used in Eternam). The player will encounter monsters and fight them in real-time combat, and discover the palaces of the dragon lords. Indoors, the player has to find a way through the maze of chambers, solving puzzles and defeating the minions of the Drakkhen. Party members are depicted in four status windows on the left side of the screen, thus allowing to see their current status and equipment at once.

Rampart
Rampart is a game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. The original arcade release has a single-player and a two-player mode; later revisions incorporate three-player gameplay.

Ninja Spirit
There are a total of seven stages varying from woodlands, wastelands, swamps, temples and cliffs. Each stage begins with the player slashing his way to the end, until he confronts a level boss. The ninja is always armed with the sword Righteous Cloud which can be fluidly used to attack in all directions. Extra weapons include the Swirling Leaf (shurikens), the Bamboo Thunder (bombs), and the Rising Dragon (kusarigama). There are also several powerup items, such as one unleashing multiple ninja ghosts to assist the player.

The Ninja Warriors
The Ninja Warriors presents side-scrolling hand-to-hand combat. Players take control of Kunoichi or Ninja and fight wave after wave of Banglar forces across five levels.

Zork III: The Dungeon Master
In the third game of the adventure game series Zork, you are once again a nameless adventurer, only this time you won't travel through a beautiful magical land, but are immediately cast into a deep dungeon. Like in a dream, you hear a mysterious voice telling you that you have passed all the tests but one. When conscience returns to you, you find yourself on the endless spiral of stairs, with only your trusty lantern near you... will you be able to survive the horrors of the Dungeon?

Police Quest II: The Vengeance
The second game released in the Police Quest franchise. It follows the adventures of Sonny Bonds after his recent promotion to the Homicide squad in the fictional town of Lytton, California in 1988.

Uridium
Uridium (released on the NES as The Last Starfighter) is a science fiction side-scrolling shoot 'em up originally designed by Andrew Braybrook for the Commodore 64, and later ported to other 8-bit machines. It consists of fifteen levels, each named after a metal element, with the last level being called Uridium (a fictional metallic element, not to be confused with the real metallic element iridium). The manual quotes Robert Orchard, who invented the name as saying "I really thought it existed".

Cybernoid: The Fighting Machine
Cybernoid: The Fighting Machine is a shoot 'em up developed and published in 1987 by Hewson Consultants for the ZX Spectrum, and was then ported to the Amstrad CPC, Atari ST, Commodore 64, NES, and Amiga. It was programmed by Raffaele Cecco. The Sinclair ZX Spectrum and Atari ST versions featured a main theme by Dave Rogers, while the Commodore C64 version (later released on the Wii's Virtual Console service) featured a completely different theme by Jeroen Tel.

The Chessmaster 2000
The Chessmaster 2000 is the most powerful computer chess program in the world today and the friendliest! It draws from a mammoth opening library of over 71,000 moves - the world's largest. In mid-game, it displays amazing combinations of classical and modern strategy. At end game it calls further upon the world's newest and finest computer chess algorithm to mount virtuoso tactics.

Sensible Soccer: European Champions
Sensible Soccer is a football video game series which was highly popular in the early 1990s and which still retains a cult following. Developed by Sensible Software and first released for Amiga in 1992, it featured a zoomed-out bird's-eye view, editable national, club and custom teams and gameplay utilising a relatively simple and user-friendly control scheme. One of the defining gameplay elements was the aftertouch feature, which enabled effective but unrealistic swerves. The game topped charts such as Amiga Power's "All Time Top 100". The graphic style of the game was used in other Sensible Software games, such as Mega-Lo-Mania, Cannon Fodder and Sensible Golf.

The Colonel's Bequest
The Colonel's Bequest is a character-driven graphic adventure game by Sierra On-Line. It was developed for Atari ST, Amiga, and MS-DOS in 1989. It was the first of the short-lived Laura Bow Mysteries series created by Roberta Williams. The thrill and suspense of The Colonel's Bequest is unprecedented in animated adventure games. Never before has a plot been so complex, or characters so well developed. From the die-hard mystery fan, to the veteran 3-D adventurer, this game is not to be missed.

Vigilante
On the baddest streets of the city they know your name. You are lean and mean... the karate master they call the Vigilante! Your turf was left alone. Your friends and neighbors lived in peace. Until the Rogue gang got too big for their britches. You chilled, hoping things wouldn't get too rough. No such luck. They've taken your girlfriend Maria, and there's only one thing you can do... get her back... anyway you can! You have fists of steel! Legs like pistons! And courage that just won't quit! You will need all three because the Rogues are waiting with knives, guns and a whole bunch of nasty punks. And you'll have to fight fast. If the Rogues make it back to their headquarters before you rescue Maria, all hope will be lost. But catch them first and you'll fight the leader of the Rogues. Win Maria... and your turf... will remain safe. Feel any pressure? No way. You're the Vigilante!

Advanced Dungeons & Dragons: Hillsfar
Hillsfar: An incredible fantasy that combines the best of role-playing adventures and fast-paced action games.* Every visit to Hillsfar is a different, exhilarating experience. Explore the city, meet its colorful denizens on the streets or in pubs and discover a quest (there are many possible ones). Transfer your favorite character from the Pool of Radiance or Azure Bonds AD&D role-playing games, or create one from scratch. Your quest and the options available to you each game will change to suit your character's specialty (thief, mage, cleric or fighter). Your quest will keep you constantly on the move. Fight in the arena against raging minotaurs, ill-tempered orcs or insulted swordsmen. Enter different buildings and your maze-running and lock-picking skills will be required. Archery and equestrian events may also be part of your overall quest. Think fast. Move fast. These mini-games happen in real time! For both adventure and action, there's no place like Hillsfar!

Hostages
Terrorists have taken an embassy hostage and you have to bring in a 3 men strike team to rescue the civilians inside.
