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Jogos para DOS

Capa de Bad Mojo
1996

Bad Mojo

You are Roger Samms. All your life you’ve been the little man, the square peg, the forgotten man. With a rat-hole apartment, dead-end job, and an unbearable landlord breathing down your neck, you’ve finally had enough. Armed with a briefcase of stolen cash and a plane ticket to Mexico, you had the perfect plan. If it wasn’t for an accident involving a mysterious family keepsake, you may have pulled it off. Unfortunately, you’ve unleashed something crazy, something weird, like a twisted spell. Baaad mojo. Finding yourself suddenly transformed into a cockroach, you’ll need to brave spiders, a killer cat and a myriad of other perils if you want to survive this long and perilous detour into the night of your soul.

AdventurePoint-and-clickDOSMac
Capa de Tyrian 2000
1999

Tyrian 2000

Tyrian 2000 is an updated rerelease of the original Tyrian. Tyrian is an action killing, smashing, shoot'em'all arcade game. Your goal is to kill as many enemies as possible and finish the level, buy more weapons and then kill many more enemies. Your battle ship can be improved over time and you can buy new weapons currently available. Your ship supports front guns, rear guns and side slots for the most deadly weapons.

ArcadeShooterDOSMac
Capa de The Chessmaster 2000
1986

The Chessmaster 2000

The Chessmaster 2000 is the most powerful computer chess program in the world today and the friendliest! It draws from a mammoth opening library of over 71,000 moves - the world's largest. In mid-game, it displays amazing combinations of classical and modern strategy. At end game it calls further upon the world's newest and finest computer chess algorithm to mount virtuoso tactics.

PuzzleSportAmigaACPC
Capa de Sensible Soccer: European Champions
1992

Sensible Soccer: European Champions

Sensible Soccer is a football video game series which was highly popular in the early 1990s and which still retains a cult following. Developed by Sensible Software and first released for Amiga in 1992, it featured a zoomed-out bird's-eye view, editable national, club and custom teams and gameplay utilising a relatively simple and user-friendly control scheme. One of the defining gameplay elements was the aftertouch feature, which enabled effective but unrealistic swerves. The game topped charts such as Amiga Power's "All Time Top 100". The graphic style of the game was used in other Sensible Software games, such as Mega-Lo-Mania, Cannon Fodder and Sensible Golf.

SportAmigaAtari-ST
Capa de MechWarrior
1989

MechWarrior

MechWarrior is the first video game released in the BattleTech game series. MechWarrior was the first video game to offer the player a chance to pilot a BattleMech from the view of a pilot (a MechWarrior). With this game the player has a great deal of freedom when compared to many of the follow-up MechWarrior games, which include choosing missions, buying & selling 'Mechs and parts, hiring lance-mates, and traveling throughout the Inner Sphere. Underneath the major game mechanics, the player had the option of following a role playing style story arc that would unfold over a five-year (game time) period.

ShooterSimulatorDOSSharp X68000
Capa de The Colonel's Bequest
1989

The Colonel's Bequest

The Colonel's Bequest is a character-driven graphic adventure game by Sierra On-Line. It was developed for Atari ST, Amiga, and MS-DOS in 1989. It was the first of the short-lived Laura Bow Mysteries series created by Roberta Williams. The thrill and suspense of The Colonel's Bequest is unprecedented in animated adventure games. Never before has a plot been so complex, or characters so well developed. From the die-hard mystery fan, to the veteran 3-D adventurer, this game is not to be missed.

AdventurePoint-and-clickAmigaAtari-ST
Capa de Cannon Fodder 2
1994

Cannon Fodder 2

Cannon Fodder 2 is a military-themed action game with strategy and shoot 'em up elements. The player controls a small squad of up to four soldiers. These soldiers are armed with machine guns which kill enemy infantry with a single round. The player's troops are similarly fragile, and while they possess superior fire-power at the game's outset the enemy infantry becomes more powerful as the game progresses. As well as foot soldiers, the antagonists include vehicles and missile-armed turrets. The player must also destroy buildings which spawn enemy soldiers. For these targets, which are invulnerable to machine gun fire, the player must utilise secondary, explosive weaponry: grenades and rockets

Real Time Strategy (RTS)ShooterAmigaDOS
Capa de Ugh!
1992

Ugh!

Ugh! is an arcade/flight game developed by Bones Park Software Artistic and published in 1992 by PlayByte for the Amiga, Commodore 64 and DOS. The game is a clone of Space Taxi. It features a caveman who, in order to appeal to his beloved future mate, controls a stone-age muscle-powered helicopter, picking up passengers and flying them to the desired location for money. The player must venture through 69 levels, and must evade natural obstacles as well as hostile Dinosaurs and "Birds" (actually pterosaurs). Collisions with obstacles, hard landings and touching obstacles with the helicopter's rotor inflict damage to the helicopter. Also, powering the helicopter exhausts the pilot, which may be recovered by picking up fruits knocked off Tree with Stone. Stone may be also dropped on a hostile monster, knocking it out for a short time. Ugh! was later distributed as a shareware mainly from Bulletin Board Systems and magazine cover disks. The Commodore 64 version of the game also features a two player hotseat mode, in which two players compete to finish the level, while the DOS and Amiga versions feature a cooperative simultaneous two player mode. The game keeps tracks of the player's progress using level codes; the codes for single player levels are Christian Death song titles, the two-player codes are song titles by Current 93.

AdventureArcadeAmigaC64
Capa de Thexder
1985

Thexder

Thexder is a robot capable of transforming into a jet whose job is to destroy the central computer to save the planet.15 stages are waiting you for in this shooting game.

ArcadeShooterAmigaApple][
Capa de Ultima VII: Part Two - Serpent Isle
1993

Ultima VII: Part Two - Serpent Isle

This game takes place 18 months after The Black Gate. Batlin, the leader of the Fellowship has disappeared, as well as Iolo's wife Gwenno. A map is found that points to the Serpent Isle where the Guardian is still planning to destroy Britannia. Lord British sends you, the Avatar, and your companions to this new land. Once there, you discover that a great imbalance is upon the isle and it is up to you to fix it. To do so, you must learn the philosophies of the original inhabitants of this land who worshipped giant serpents symbolizing the principles of Order, Chaos and Balance.

Role-playing (RPG)DOS
Capa de Forced
2013

Forced

Players are cast as slaves in a fantasy gladiator arena, condemned to fight as gladiators to win their freedom. With the help of Balfus, a Spirit Mentor, they are able to fight their way through the challenges and Guardians at the end of each area and gain freedom for them and their kin.

AdventureHack and slash/Beat 'em upDOSLinux
Capa de The Three Stooges
1987

The Three Stooges

The Three Stooges is a video game based on the comedy duo. This plays as a board game, where The Three Stooges must rescue an old woman's orphanage by earning money in minigames based on various Three Stooges films.

AdventureArcadeAmigaApple IIGS
Capa de Advanced Dungeons & Dragons: Hillsfar
1989

Advanced Dungeons & Dragons: Hillsfar

Hillsfar: An incredible fantasy that combines the best of role-playing adventures and fast-paced action games.* Every visit to Hillsfar is a different, exhilarating experience. Explore the city, meet its colorful denizens on the streets or in pubs and discover a quest (there are many possible ones). Transfer your favorite character from the Pool of Radiance or Azure Bonds AD&D role-playing games, or create one from scratch. Your quest and the options available to you each game will change to suit your character's specialty (thief, mage, cleric or fighter). Your quest will keep you constantly on the move. Fight in the arena against raging minotaurs, ill-tempered orcs or insulted swordsmen. Enter different buildings and your maze-running and lock-picking skills will be required. Archery and equestrian events may also be part of your overall quest. Think fast. Move fast. These mini-games happen in real time! For both adventure and action, there's no place like Hillsfar!

AdventureRole-playing (RPG)AmigaAtari-ST
Capa de Might and Magic III: Isles of Terra
1991

Might and Magic III: Isles of Terra

The third installment of the roleplaying series, with a multi-faceted plot full of twists and turns. Ease of use was central to the gameplay and interface, and the plot included piles of new twists and turns. Lead a party of adventurers to rendezvous with the legendary wizard Corak. From dark moldy dungeons, through corridors of hewn stone and timber, and onward to the lofty frozen peaks of Terra you will uncover the mysteries that surround the exotic islands in the Great Sea.

Role-playing (RPG)Turn-based strategy (TBS)AmigaDOS
Capa de Caesar II
1995

Caesar II

Caesar II is set in the time of ancient Rome, and lets you try to be the next Caesar. You start with one province and have to build an efficient city. To do this you'll have to manage the water supply properly, make sure the city is policed well, and provide adequate education, entertainment, baths, and temples (which also hold your money and can be robbed if you don't have enough protection). At some point, possibly more then once, you'll have to defend your province from invading tribes that don't really want you there. You also have to connect all the little villages in the province with roads and make some industry, like stone mining, grapes, etc. for which you can then create markets in your city.

StrategyDOSPC
Capa de Jr. Pac-Man
1983

Jr. Pac-Man

The gameplay of Jr. Pac-Man is similar to that of its predecessors: The player controls the titular Jr. Pac-Man and scores points by eating all of the dots in the maze. Four ghosts roam the maze and attempt to capture him. The player can eat an energizer to turn the ghosts blue, making them vulnerable for a short time and allowing the player to eat them, sending their eyes back to their home base. When all the dots are cleared, a new maze is presented and gameplay resumes.

ArcadePuzzleArcadeAtari2600
Capa de Congo Bongo
1983

Congo Bongo

Congo Bongo is an isometric platform arcade game released by Sega in 1983. The game has come to be seen as Sega's answer to the highly successful Donkey Kong game that was released two years prior. The player takes the role of a red-nosed safari hunter who tries to catch an ape named "Bongo". The hunter seeks Bongo to exact revenge for an apparent practical joke in which Bongo set fire to the hunter's tent, giving him a literal "hotfoot". The game was named by Peter W. Gorrie who was the CFO of Sega at that time.

ArcadePlatformApple][Arcade
Capa de Princess Maker 2
1993

Princess Maker 2

In this fantasy game, the player takes role of a war hero who raises a girl to the age of 18. At the end of the game, the daughter goes into a line of work; what this work is, how much talent she has for it, her marital life, and her overall happiness all depend on the player's actions.

Role-playing (RPG)Simulator3DODOS
Capa de Rise of the Robots
1994

Rise of the Robots

A revolution in combat games - featuring a unique combat intelligence system that adapts to and learns your style of play! The first game with film-quality, controllable 3D graphics. Robot attack routines choreographed by a martial arts expert. Witness the first ever morphing character to appear in a computer game! Awesome cinematic link sequences.

Fighting3DOAmiga
Capa de Mad Dog McCree
1990

Mad Dog McCree

Real motion picture action! Mad Dog McCree is known worldwide as one of the highest rated arcade games and is the first interactive shooting game with real live motion picture action. Mad Dog and his men have kidnapped the town's Mayor and his daughter. To save the town, you will be challenged by a saloon full of outlaws, a hair-raising bank robbery, gunfighters, a slew of old West ambushes, and Mad Dog himself. Mad Dog McCree is the first of a series of exciting Mad Dog adventures.

AdventureArcade3DOArcade
Capa de Putt-Putt Joins the Parade
1992

Putt-Putt Joins the Parade

Putt-Putt Joins the Parade is not only the first game in the Putt-Putt series, but the first game ever released by Humongous Entertainment. This "Junior Adventure" aimed at young children has fairly low stakes — you help Putt-Putt the car join a local parade — but was a stepping stone for the developer's later, somewhat more sophisticated titles.

AdventurePoint-and-click3DODOS
Capa de Tomb Raider: Gold
1998

Tomb Raider: Gold

The Gold Edition of Tomb Raider adds two new chapters to the original release. The first chapter takes place in Egypt, and occurs several months after the events of Tomb Raider. Lara returns to the city of Khamoon, where she must investigate a hidden temple dedicated to the feline goddess Bast. The second chapter is a prequel to the first, and continues directly the events of the original game, starting with Lara sliding down the slope of the last level, preparing to deal with the remnants of the Atlantean race.

AdventureAndroidDOS
Capa de Lemmings
1991

Lemmings

This port of Lemmings is mostly on par with the original graphically. However, there is a slight downgrade in overall quality and color, most notably with the UI. The music has also been reproduced for the available sound cards, eliminating sample-based sounds (including the vocal sfx). The intro has also been cut entirely. This version was released as a 5.25" floppy disk, 3.5" floppy disc, and as a CD-rom

PuzzleStrategyDOS
Capa de Twinsen's Little Big Adventure 2 Classic
1997

Twinsen's Little Big Adventure 2 Classic

Here comes the sequel of Twinsen's Little Big Adventure Classic. After saving the world from the evilish Doctor Funfrock, Twinsen is now ready to face a new threat coming from outer space. Originally released in 1997 as Little Big Adventure 2 and Twinsen's Odyssey, Twinsen's Little Big Adventure 2 Classic is an action-adventure game that became an instant classic on PC. This game contains cartoon violence.

AdventurePlatformDOSMac
Capa de Mario Is Missing!
1993

Mario Is Missing!

Mario Is Missing! is an educational game and the first game where Luigi is the main protagonist with Mario in a supporting role. The main gameplay consists of moving around a city in side-scrolling manner while jumping on Koopas to collect stolen artifacts. Luigi then must secure the city by taking these artifacts to their respective locations and correctly answering two questions about the landmark.The computer version is a point-and-click adventure game, while the NES and SNES versions have more of an emphasis on platforming.

AdventurePuzzleDOSMac
Capa de Pitstop II
1984

Pitstop II

Pitstop II is the first 3D racing game to implement a split-screen simultaneous two-player game mode. Players could be in completely different places on the racing track, and each split screen would show the view of the track according to the player's position.

ArcadeRacingApple][Atari8bit
Capa de Hostages
1988

Hostages

Terrorists have taken an embassy hostage and you have to bring in a 3 men strike team to rescue the civilians inside.

ShooterSimulatorAcorn ArchimedesAcorn Electron
Capa de One Must Fall: 2097
1994

One Must Fall: 2097

Welcome to One Must Fall 2097. This game is an action-fighting game similar to Street Fighter or Mortal Kombat but it has a much more to offer. Once you're into the game, you choose your pilot. Each pilot has different strengths and weaknesses. You may want one that is faster, or that can take a punch or two, or one that just looks good. Each pilot needs a good vehicle, or a robot in this case. You fight other piloted robots. For victory, You gain money, for money, You can buy some upgrades and beat more robots. The economy part of this game is really simple :-), but gives new experience from a simple fighting game. In the background story of the robot-fighting games are multinational corporations. One such corporation, World Aeronautics and Robotics (WAR), runs the entire show. WAR was started as a research institute to provide human-assisted robots for space travel. Their first prototypes were activated in 2009 and were immediately put to use by a conglomeration of companies from Japanamerica to build the first ACTIVE space station. The HAR's were better than conventional robots in that they were completely operated by a single human whose brain controlled the robot's systems via remote. The "pilot" actually "became" the robot for all intents and purposes, but no danger to the pilot was possible. At the end of 21st century You have a chance to write history. You've waited for this night since you were a child. Fifteen years of training will be used tonight. The main prize is waiting...

FightingDOS
Capa de T2: The Arcade Game
1991

T2: The Arcade Game

As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected. T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill. Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).

ArcadeShooterAmigaArcade
Capa de 4-D Boxing
1991

4-D Boxing

4-D Boxing leaves behind any pretences of being a pure arcade game based on boxing, and aims to recreate the sport in full detail. The graphics engine allows for multiple camera angles and viewpoints, and considerably detailed visuals. These required more advanced hardware than was common at the time, but a stick-figure mode was included as a compromise. The moves on offer include all the uppercuts and hooks of a real fight, and the players are designed to move realistically to implement them. You progress through the game by taking on a succession of increasingly difficult fighters, and get to train your boxer in between. Advanced action replays are included as well, so you can review all that happened.

SportAmigaDOS
Capa de Ecstatica
1994

Ecstatica

Help to free Ecstatica in this terrifing graphic adventure with a fully explorable 3D environment, stunning animation, and ground breaking ellipsoid technology graphics. So lock your doors and check under your bed. Ecstatica is a nightmare like none you've experienced before.

AdventureArcadeDOS
Capa de Populous II: Trials of the Olympian Gods
1991

Populous II: Trials of the Olympian Gods

As the offspring of almighty Zeus, you demand a seat among the gods. But before ascending to the top of Mt. Olympus, you must first defeat some of the most powerful deities in the Greek pantheon. Such a task would be impossible for a puny mortal, but you wield the raw power of the universe in your hands, for you are destined to become a god! Learn to shatter the sky with lightning and shower the earth with fire. Summon heroes to aid your people, and plagues to destroy the enemy. Call forth tornadoes, hurricanes, tidal waves, and columns of flame. The second installment of Bullfrog's Populous series follows the path set by its predecessor and remains one of the greatest god-games ever created. Populous 2: Trials of the Olympian Gods vastly improves the formula by adding new spells, better quality sound and graphics, and a character development system that allows you to customize your divine powers in any way you want. You really can’t go wrong with a game where you can kill gods, obliterate entire continents, and strike down upon the infidels with great vengeance and furious anger. Just as Peter Molyneux, those things simply never get old.

Real Time Strategy (RTS)Role-playing (RPG)AmigaAtari-ST
Capa de Deadline
1982

Deadline

Deadline is an interactive fiction computer game published by Infocom in 1982. Written by Marc Blank, it was one of the first murder mystery interactive fiction games. Like most Infocom titles, Deadline was created using ZIL, which allowed the easy porting of the game to popular computer platforms of the time such as the Apple II and the Commodore 64. It is Infocom's third game. The player's character in Deadline is an unnamed police detective, summoned to a sprawling Connecticut estate to investigate the apparent suicide of wealthy industrialist Marshall Robner. At first, it seems a very straightforward case: the body was discovered in the library, which had been locked from the inside, and the cause of death was an overdose of his prescribed antidepressants. But something just doesn't feel right. Could someone have killed Robner for his money? Did he make an enemy through his business dealings? Or was there some other motive? With the able assistance of level-headed Sgt. Duffy, the player has twelve hours to solve the case before it is closed forever.

AdventurePuzzleAmigaACPC
Capa de Indianapolis 500: The Simulation
1989

Indianapolis 500: The Simulation

Indianapolis 500: The Simulation is a 1989 computer game. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. It was developed by the Papyrus Design Group, consisting of David Kaemmer and Omar Khudari, and distributed by Electronic Arts. It first released for DOS and later for the Amiga in 1990. Indianapolis 500: The Simulation attempts to be a full simulation of the Indianapolis 500 race, with 33 cars and appropriate Indy car "feel". While racing, it only offers a first-person perspective, but the game offers a replay mode as well. Indy 500 offers the ability to realistically set up the car, and any changes made to the car directly affect how it handles. The field is represented as realistic and the qualifying order stays true to the 1989 Indianapolis 500 starting grid.

RacingSimulatorAmigaDOS
Capa de Putt-Putt Goes to the Moon
1993

Putt-Putt Goes to the Moon

The second Junior Adventure featuring Putt-Putt the talking car finds him accidentally getting sent to the moon, and so he must find his way back.

AdventurePoint-and-click3DODOS
Capa de Star Trek: 25th Anniversary
1992

Star Trek: 25th Anniversary

Fasten your seat belts, bring your seat back to an upright position, you are about to pilot a Federation Starship on a wild roller coaster ride through the final frontier. Star Trek: 25th Anniversary is a point-and-click adventure with multiple solutions and moral choices, combined with a first person starship simulator. As Captain Kirk, you'll control phasers, photon torpedoes, shields, and communications during eight separate space and ground missions. Visit different worlds and then join a landing party sent down to map and interact with alien races and artifacts. Piloting the U.S.S. Enterprise is a thrill in itself, but the actual voices of William Shatner, Leonard Nimoy, DeForest Kelley, James Doohan, George Takei, Walter Koenig and Nichelle Nichols will make your adventure truly out of this world.

AdventurePoint-and-clickAmigaDOS