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Adventure6560Indie4686Role-playing (RPG)3191Simulator2635Shooter2614Strategy2609Puzzle2457Platform2235Arcade1648Sport1020Hack and slash/Beat 'em up965Racing910Fighting891Point-and-click819Turn-based strategy (TBS)675Tactical577Real Time Strategy (RTS)480Visual Novel385Card & Board Game305Music278Quiz/Trivia92MOBA30Pinball28

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PC (Microsoft Windows)9589Mac3454PlayStation 43271Nintendo Switch2947Xbox One2839Linux2100iOS1837PlayStation 51765Android1608Xbox Series X|S1595PlayStation 31485Xbox 3601202PlayStation 2887Wii730Arcade648PlayStation594DOS566Wii U542PlayStation Portable495Xbox484PlayStation Vita459Nintendo 3DS412Nintendo GameCube353Amiga349
Capa de The Wizard and the Princess
1980

The Wizard and the Princess

Princess Priscilla has been kidnapped and the player seems to be the only valliant hero willing to rescue the damsel in distress. This is the second text adventure with illustrating graphics released by Sierra. Communicating with the game works via entering commands which tell the player's alter ego where to go and what to do. Since the parser is a very basic one it only understands two-word commands. Two years after its initial release, the game was renamed "Adventure in Serenia" for its PC release. This suggested sequel was, however, exactly the same game as in its previous incarnation.

AdventureApple][Atari8bit
Capa de Return to Zork
1993

Return to Zork

Return to Zork: A mesmerizing interactive adventure of danger, intrigue and cunning.

AdventurePoint-and-clickDOSMac
Capa de Strike Commander
1993

Strike Commander

After the success of the Wing Commander games, Chris Roberts and Origin turned their eye to developing a story-focused combat flight simulation. The result was Strike Commander.

SimulatorDOSFM Towns
Capa de Mario's Time Machine
1993

Mario's Time Machine

Mario's Time Machine is an edutainment title and the successor of Mario is Missing! The game is meant to teach younger players basic world history and is the last Mario Discovery Series game before discontinuation. This game and Hotel Mario are the only games in the Mario franchise in which Mario as a protagonist has full lines of dialogue. The objective of the game is to return the historical artifacts to their proper time periods thanks to the central hub. As soon as you enter a certain time period you need to explore and interact with various residents of the area in order to get more information about the artifact, the period itself and the person connected to it.

PuzzleStrategyDOSPC
Capa de Fantasy World Dizzy
1989

Fantasy World Dizzy

Dizzy and Daisy strolled through the enchanted forest without a care in the world...but suddenly the Evil King's trolls seized poor Daisy! She was sent to Wizard Weird's Tallest Tower, while Dizzy was dragged away and thrown into the deepest, darkest, dankest, of the King's Dungeons in the bowels of Fantasy World. Dizzy was firghtened! Who knew what fate awaited him...and he still hadn't done this week's homework! But then he remembered that he had a fresh green apple that he had planned to give to his teacher to escape detention, and he cheered up. And there was some bread and water on the table! A cunning plan began to brew in his mind... But Dizzy can't do everything on his own...you must help him!

AdventurePlatformAmigaACPC
Capa de Chuckie Egg
1983

Chuckie Egg

Chuckie Egg is an action platformer featuring a turn-based multiplayer mode. As Hen-House Harry, the player must collect the twelve eggs positioned in each level, before a countdown timer reaches zero. In addition there are piles of seed which may be collected to increase points and stop the countdown timer for a while. The player starts with five lives, and an extra life is awarded every 10,000 points.

ArcadePlatformAcorn ElectronAmiga
Capa de M.U.L.E.
1983

M.U.L.E.

M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game. You start the game by selecting your race. Some are easier to play, some harder. There are three levels of difficulty, in the easiest the game only lasts 6 turns, but the real game is 12 turns. Crystite is not available at the easiest level. Each turn starts with land claim. Each player gets to choose a spot of land for themselves from the map. If two players choose the same spot, the player with less money wins. The map consists of different landscape. River is best for producing food, plains for energy, mountains for smithore. Crystite is hidden and must be first found by taking a land sample to the town. After the land claim each player takes turns in cultivating their land and do other tasks. They can buy M.U.L.E.s to start production on their land, sabotage other players by buying M.U.L.E.s and letting them loose, try to catch the Wumpus for cash and try to find crystite veins. The time to do these things depends on if the player has enough food. Finally the player goes to the casino and wins a small amount of money, depending on how much time was left.

SimulatorStrategyAtari8bitC64
Capa de SkyRoads
1993

SkyRoads

In SkyRoads the goal is to get to the end of the level using the ship's jumping capability without crashing, falling into the infinite void, exploding, running out of oxygen, or running out of fuel.

PlatformRacingDOS
Capa de NBA Live 95
1994

NBA Live 95

The first of the NBA Live video games series. The cover featured an action shot of the 1994 NBA Finals. It introduced many elements of that would become standard in the series, including the isometric on-court perspective, the "T-meter" for shooting free throws and the turbo button used to give players a temporary burst of speed. The game was re-released with NBA Live 06 as part of the EA Retro Series.

SportDOSGenesis/MegaDrive
Capa de Blood Money
1989

Blood Money

Hold it right there. Are you really ready for this one? Have you got the courage to load up the experience that makes all other games you've played seem prehistoric? Because Blood Money is simply the best arcade game you've ever seen. It has staggering graphics, amazing sound effects and music and the most gripping gameplay you've ever tackled in your life. Blood Money just leaves the competition for dead and takes you into new realms of arcade action. But it's going to be tough. From the instant you hear that driving soundtrack you'll be plunged into a maelstrom of sheer destruction, as you plunder the four Outer Planets in a kamikaze quest for gold and glory. The aliens in Blood Money set some vicious traps, and it will tale all your skills just to survive. Use your awesome firepower wisely and you'll turn those aliens into blood money that can earn you extra weapons and equipment. And you're going to need them, because there are no easy screens in Blood Money. It's a life and death struggle that demands all your tactical genius and shoot-em-up know-how before you battle through to confront the four planetary Guardians. With its vast bit-mapped graphics, superb animation, blistering sound, devilish obstacles, awesome firepower and 1 or 2 player options, Blood Money is the greatest challenge yet faced by any games player with a passport to outer space. Blood Money, It's here. It's in your trembling, sweaty hands. It's ready and waiting for you. But are you sure you're ready for Blood Money?

ArcadeShooterAmigaAtari-ST
Capa de Jumpman
1983

Jumpman

Jumpman is a platform game written by Randy Glover and released by Epyx in 1983. Originally developed for the Atari 8-bit family, versions were also released for the Commodore 64, Apple II, IBM PC, and ColecoVision.

AdventurePlatformApple][Atari8bit
Capa de Best of the Best: Championship Karate
1992

Best of the Best: Championship Karate

Best of the Best: Champion Karate is an earlier fighting-style game. It focused on the kick-boxing style of fighting, and incorporated a championship-style linear play.

FightingSportAmigaACPC
Capa de Pac-In-Time
1994

Pac-In-Time

Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford. Pac-in-time is the US release of Fury of the Furries. It's exactly the same game. Only the characters were changed: the not-so-known European Tinies (from the Skweek/Super Skweek/Tiny Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man.

PlatformDOSMac
Capa de Jungle Hunt
1982

Jungle Hunt

Jungle Hunt is side-scrolling arcade game produced and released by Taito in 1982. It was initially released as Jungle King. Jungle Hunt is one of the first video games to use parallax scrolling. The player controls an unnamed jungle explorer sporting a pith helmet and a safari suit. The player attempts to rescue his girl from a tribe of hungry cannibals by swinging from vine to vine, swimming a crocodile-infested river, jumping over or ducking beneath rolling rocks, then releasing the girl before she is lowered into a boiling cauldron. Home versions were released for the Apple II, Atari 2600, Atari 5200, Atari 8-bit family, Commodore 64, ColecoVision, VIC-20, and IBM PC. The PC version was developed by Sierra On-Line and is incompatible with everything except an original IBM PC/XT with a CGA video card. In the Atari-ported versions the hero is named Sir Dudley, and the girl, married to Sir Dudley, is Lady Penelope.

AdventureArcadeApple][Arcade
Capa de Soldiers of Fortune
1993

Soldiers of Fortune

Soldiers of Fortune (Chaos Engine in the EU) is a run-and-gun overhead shooter. Sixteen levels (in four groups of four) await the players in the game. The basic gameplay is in an open air setting, with bridges across rivers and other features in the maps. The visuals are in a 'metallic and blue' style. There are six characters available in the game, each with different strengths and weaknesses, and different starting prices.

AdventureArcadeAcorn ArchimedesAmiga
Capa de Thunder Blade
1987

Thunder Blade

A helicopter shoot-'em-up developed by Sega. The Arcade version made use of Sega's 3D super scaler technology to create city environments where the buildings would appear to have depth. The subsequent home versions sadly lacked this feature.

ArcadeShooterAmigaACPC
Capa de Fade to Black
1995

Fade to Black

Fade to Black is an action-adventure game developed by Delphine Software International and published by Electronic Arts. It is the sequel to the 1992 video game Flashback. The game was released for DOS and PlayStation; planned Nintendo 64 and Sega Saturn versions were cancelled.

AdventureArcadeDOSDC
Capa de Worlds of Ultima: The Savage Empire
1990

Worlds of Ultima: The Savage Empire

Savage Empire is Origin's first "Worlds of Ultima" release. It was made using basically the same engine as Ultima VI but with slightly different graphics. The game contains all of the elements of the other Ultimas, as well as some extra features that add to the experience. You are able to interact with the environment in a realistic manner... picking branches from trees, digging clay from a riverbank etc. Savage Empire also has a lot more character interaction than the previous Ultimas. Characters will jump into conversations whenever they feel they have something pertinent to add.

Role-playing (RPG)DOSMac
Capa de Wings of Fury
1987

Wings of Fury

The game is a horizontally scrolling shooter set over a number of World War II missions. The player starts each mission by taking off from an aircraft carrier, which he/she has to protect from attacks by Japanese planes. The goal is to defeat the Japanese by destroying enemy bunkers, turrets and barracks on a series of islands and killing enemy soldiers either with bombs or by machine gun. The weapons to complete these objectives, besides machine guns, are a limited number of bombs, rockets and torpedoes. On some missions, the player must also sink Japanese vessels, such as destroyers, battleships, and aircraft carriers. The player has a finite amount of fuel and munitions, which can be replenished by returning to the carrier. The player's aircraft can be destroyed by accumulated damage from enemy fire or by crashing into the terrain.

ShooterAmigaACPC
Capa de Drakkhen
1989

Drakkhen

The prophecy has been fulfilled. The world shall be ruled by the dragons. On an island far away, their lords prepare for the conquest of the lands. There is only one hope for mankind. The emperor sends out four heroes -- warriors and magicians -- to solve the puzzle of tears and prevent the invasion of the Drakkhen. Drakkhen is a role-playing game with a visual presentation that combines 3D landscapes and 2D interiors. The player's party will travel overland on a flat terrain made up of vectors, on which 2D objects are zoomed (The same type of engine was later used in Eternam). The player will encounter monsters and fight them in real-time combat, and discover the palaces of the dragon lords. Indoors, the player has to find a way through the maze of chambers, solving puzzles and defeating the minions of the Drakkhen. Party members are depicted in four status windows on the left side of the screen, thus allowing to see their current status and equipment at once.

AdventureRole-playing (RPG)AmigaAtari-ST
Capa de Chasm: The Rift
1997

Chasm: The Rift

Humankind, in the process of evolution, has encountered a mysterious phenomenon - the destruction of the normal flow of time. From the past to the future, time rifts are forming in Earth's atmosphere. These rifts lead to different periods of history. Through them the most aggressive creatures from the past, present, and the future, have begun to infiltrate our time. These mutants, known as Timestrikers, have begun a complete and systemic eradication of all human life. You are a specially trained commando who has been volunteered to investigate a recent attack by the Timestrikers. Utilizing an arsenal of devastating weapons and mysterious items from the past and the future, you have been authorized to terminate any mutant creatures that attempt to obstruct your investigation. Each assignment gets you closer to the heart of your goal. A mission briefing gets you moving in the right direction, but it's up to you to carry out your orders. Grab your weapon and report to the Commander immediately!

ShooterDOSSwitch
Capa de F-22 Lightning II
1996

F-22 Lightning II

The next generation of the U.S. Air Force's air superiority fighter is reproduced with incredible realism and impressive graphics in this unparalleled game that also offers the possibility of multi-player games. The Lockheed F-22 is an incredible technical marvel: space-age technologies have been employed to produce a fighter with stealth characteristics, the ability to travel the supercruise. Multiplayer mode, new Polygon Engine, SVGA with 3 different graphics resolutions, four Landscapes: desert, jungle, island and coastal area. 16-bit Dolby surround sound. Footage of F-22 in action. Accurate cockpit and instrumentation images. More than 36 missions.

ShooterSimulatorDOSPC
Capa de Blake Stone: Planet Strike
1994

Blake Stone: Planet Strike

It's the 22nd century: Galactic travel is commonplace, peace is at hand, and the future looks bright - until Goldfire's plan to unleash an army of military mutants shocks the galaxy. Dr. Goldfire, a brilliant bio-scientist whose morbid research led to incredible genetic improvements in humanoids and aliens, has gone power crazy. And only the galaxy's best agent, Blake Stone, has a chance to infiltrate Goldfire's secret fortress on a remote planet, and end the evil before it's too late. Up against absurd odds, and the most hideous genetic creatures and armed personnel ever amassed, it's up to you to help Blake in his most dangerous mission ever, classified: Planet Strike!

ShooterDOSLinux
Capa de Teenagent
1994

Teenagent

The CD version was the first game to be released on CD-ROM in Poland.

AdventurePoint-and-clickAmigaDOS
Capa de Jones in the Fast Lane
1990

Jones in the Fast Lane

Jones in the Fast Lane is a life simulation game developed and published by Sierra Entertainment in 1990. The objective of the game is to attain certain amounts of money, happiness, status, and education. The exact amounts needed are defined by the player(s) when the game begins. The game's name and goals are a play on the concept of keeping up with the Joneses. As of 2006, the game was unofficially ported to Adobe Flash.

Point-and-clickRole-playing (RPG)DOSPC
Capa de Screamer 2
1996

Screamer 2

The follow-up to Screamer is an arcade-style racing game. Unlike its predecessor, it offers a more rally-oriented gameplay. The twelve selectable high-performance road cars of the previous game have been replaced with four rally cars. The game features an improved graphics engine (SVGA) and various tracks including England, Switzerland, Egypt, Colombia, and others. These tracks may be slippery or contain various obstacles and scenery objects such as birds, helicopters, cows, etc. Split-screen head-to-head competitive two-player mode is available.

RacingSimulatorDOSLinux
Capa de Demon Attack
1982

Demon Attack

Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser cannon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your cannon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.

ArcadeShooterAtari2600Atari8bit
Capa de Heavy Barrel
1987

Heavy Barrel

Heavy Barrel is a 1987 overhead run and gun arcade game by Data East. Terrorists have seized the underground control complex of a nuclear missile site, and it is up to the player to infiltrate the base and kill the enemy leader. Players begin armed with a laser gun with unlimited ammunition and a limited supply of grenades. Improved weapons and grenade powerups are made available within the game, either in plain sight or within crates that must be unlocked using keys. Additionally, crates may contain orbs or one of the six pieces of the Heavy Barrel superweapon. Like SNK's Ikari Warriors, the original arcade version featured 8-way rotary joysticks. The name of the game is from an in-game weapon. The Heavy Barrel is found in six pieces and is an energy cannon capable of destroying any enemy in the game with a single shot (except the final enemy, and possibly one other boss that may have required two shots). The weapon has a wide arc of fire and can be fired as fast as the player's trigger finger permits, but after thirty seconds its use is exhausted, at which point the bearer reverts to his previous weaponry. Best used to get past tough bosses, the weapon could be built several times in a single game (probably three or four times). In a two-player game, whoever collects the sixth piece is equipped with the Heavy Barrel.

ArcadeShooterApple][Arcade
Capa de Tintin in Tibet
1995

Tintin in Tibet

Re-live the adventures of Tintin on the search for his friend Chang. What happened to Chang after the crash of the DC3 on the way to Kotmondu? Set off with Tintin to Tibet where all along your exciting journey you'll find vital items to aid your progress and interrogate the locals for helpful advice. You'll face many a danger as you examine the aeroplane wreck, climb on steep rock walls and meet the legendary Yeti.

AdventurePlatformDOSPC
Capa de Space Jam
1996

Space Jam

Based on the movie of the same name, Space Jam centres around an invasion of Looney Tunes land by tiny aliens. The fate of the Tunes is to be decided by a basketball game, and for this the aliens turn into the huge, evil Monstars. The game is about two thirds basketball sim and then minigames are stuck in to fill all the gaps. You can play as the Monstars or the Looney Tunes who have the help of Michael Jordan. The basketball games themselves come in two flavours, two-on-two and three-on-three.

SportDOSPS1
Capa de Joe Montana Football
1990

Joe Montana Football

It's a snap! This is your chance to rub shoulder pads with Joe Montana, the man who led the "Team of the Eighties" to four Super Bowl Championships. You provide all the fourth quarter heroics, play-calling brilliance, and pinpoint passing as you hit the field against any of 28 pro teams. Call all your own plays! Each team has a playbook with 17 offensive and six defensive options. Pick the play that you think will work best, or take the advice of Joe Montana himself, as he recommends the play he would call in each situation. You control the action on the field by switching to the key players as the play unfolds. Your strength and speed will vary by position, just like the real sport. Knock helmets with the computer or punch holes in a friend's defense. Can you keep your head cool and your passing arm hot? Pick your team. Choose the plays. Think you have what it takes to be the next Joe Montana?

SportDOSSega CD
Capa de Brutal: Paws of Fury
1994

Brutal: Paws of Fury

Across the world, invitations were delivered. Under the watchful eye of the great master Dali Llama, the worlds greatest martial artists would return to a place they knew well.. Brutal Island. Each will use their own unique mental and physical martial arts style and training in a tournament to prove the worlds one true champion.

FightingAmigaAmiga CD32
Capa de Quarantine
1994

Quarantine

You have to transport people in this dangerous area. When you see someone with a sign hovering over him, stop by and pick him up. The destination place is visible on your minimap. For every ride you get some money. When you have enough money go to the garage where you can upgrade your car with plenty of weapons.

RacingShooter3DODOS
Capa de Beyond Castle Wolfenstein
1984

Beyond Castle Wolfenstein

Like its predecessor, Beyond Castle Wolfenstein is a combination action and adventure game. It is set in World War II during Adolf Hitler's rule as Chancellor of Germany. The objective of the game is to traverse all the levels of the secret Berlin bunker where the Führer is holding secret meetings with his senior staff. The player must retrieve a bomb that the operatives have placed inside the bunker and place it outside the door of the room where Hitler is holding his meeting, a scenario bearing a passing resemblance to the July 20 plot.

AdventureShooterApple][Atari8bit
Capa de Night Trap
1992

Night Trap

Five girls go to a party to a nice house on a lakeside. Five girls disappear without a trace... Now another five girls go there, in order to spend the vacation with the Martins, the owners of the house, in particular with the lovely Ms. Martin. This time, you should not let them die a gruesome death! Because "nice people" can sometimes turn out to be... yes, that's right - vampires. The whole house is full of traps, that are intended to catch the poor innocent girls, so that the vampires can suck their blood... ugh. Luckily, the brave adventurer is there in order to cease to be hunted and to become a hunter instead! Set the traps so that they will capture the villains themselves, using precise timing and good organization.

AdventurePuzzle3DODOS
Capa de The Bizarre Adventures of Woodruff and the Schnibble
1995

The Bizarre Adventures of Woodruff and the Schnibble

Woodruff and the Schnibble of Azimuth (marketed in North America as The Bizarre Adventures of Woodruff and the Schnibble) is a 1994 French adventure game developed by Coktel Vision. The game was created and written by artist Pierre Gilhodes, the creator of the Gobliiins series, of which Woodruff shares its visual style, gameplay and offbeat humor, though is not an official part of the Gobliiins series or canon. Woodruff was distributed in North America in 1995 by Sierra Entertainment.

AdventurePoint-and-clickDOSPC
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