Plataforma

Jogos para Sega Saturn

Capa de Vandal Hearts
1996

Vandal Hearts

You assume the role of Ash Lambert, a hero torn between saving his country and restoring honor to the disgraced Lambert dynasty. As he struggles with his inner demons and personal problems, he will meet various companions throughout his journey. They will help your character fight to overthrow the oppressive regime and ward off an ancient being that threatens the world. Vandal-Hearts is a 3D turn-based strategy game. Unlike many games of the genre, the various battlefields have sloped surfaces that will either work to your advantage or against you. It will be up to you to accommodate your strategy and amount an appropriate offensive assault against your foes as well as set up defensive measures.

Role-playing (RPG)StrategyPCPS1
Capa de Area 51
1995

Area 51

Area 51 is a light gun arcade game released by Atari Games. It takes its name from the Area 51 military facility.

ArcadeShooterArcadePC
Capa de Casper
1996

Casper

Based on the Casper film, the game pits you in the role of the friendly ghost trying to make a friend and a second chance at life instead of scaring everyone away. The plot centers around the "spoiled, grasping inheritor of Whipstaff Manor" - Carrigan Crittenden. She's after the treasure she thinks is hidden in the walls. Casper will need the help of Dr James Harvey - therapist to the dead - if he has any hope of succeeding in his adventures. Casper will also have to deal with his uncles - Stretch, Stinkie and Fatso, who just love to scare "Fleshies" and thwart Casper's efforts. The gameplay is 3d - and is mostly puzzle solving, with Casper able to take a variety of forms and manipulating objects.

AdventurePlatform3DOPS1
Capa de NBA Jam Tournament Edition
1994

NBA Jam Tournament Edition

NBA Jam Tournament Edition brings you more senses-shattering slam dunking excitement than ever! More than twice as many NBA superstars, more than double the secret characters, Hot Spots, Super Jam Power-Ups, battery back-up and - OH MY - nine all-new rim-rattling slam dunks plus all the original jams! NBA JAM Tournament Edition... it's on FIRE!

ArcadeSportArcadeJaguar
Capa de Pocket Fighter
1998

Pocket Fighter

Pocket Fighter is a port of Super Gem Fighter Mini Mix. This version of the game add-in additional modes like Character Edit and Running Battle Mode. As can be expected due to the PlayStation's memory capacity, some of the Arcade release's graphics were removed, such as certain scenes and in-game effects.

FightingPS1PS3
Capa de Time Commando
1996

Time Commando

A deadly virus has invaded the military's top secret computer. Thrust into a deadly time warp. You must battle your way through history and the future, racing against time to restore the computer memory before a growing computer virus becomes invincible. Prepare yourself of the most brutal trip through time ever.

AdventureArcadeDOSPC
Capa de Bubsy 3D
1996

Bubsy 3D

Bubsy 3D is the fourth Bubsy game to date, and the first title in 3D; the game was released in 1996 for the PlayStation video game console. It is a sequel to the original in terms of the story and takes place on the Woolies' home planet, Rayon. Bubsy 3D has 16 main levels and two boss levels and the main character's goal is to defeat the two queens of Rayon, Poly and Esther. The player can collect rockets, as well as atoms, in order to eventually escape from planet Rayon. The graphics are very simplistic, even for their time, with a dense fog that covers entire levels throughout the game. Bubsy actively speaks throughout the game based on various actions performed by the player. Planned releases for the Sega 32X and Sega Saturn were cancelled. Bubsy 3D was panned by both critics due to its confusing control schemes and camera angles. It was featured on Seanbaby's EGM Crapstravaganza: The 20 Worst Games of All Time list as well as in eighth place on GameTrailers' 2006 Top 10 Best and Worst Games list, where it was described as "a terrible, terrible clone".

PlatformPS1Saturn
Capa de SimTower
1994

SimTower

Welcome to the building simulation game SimTower, which offers the chance to build and manage all the complex, interconnected operations of a modern skycraper. You build your empire from nothing and become the engineer and general manager of your structure. You can provide offices, coffee shops or apartments to anyone who is willing to pay.

SimulatorStrategy3DOMac
Capa de Fatal Fury 3: Road to the Final Victory
1995

Fatal Fury 3: Road to the Final Victory

An adaptation of the Neo-Geo fighting game. 2-D scrolling one-on-one fighter with pseudo-3D aspects (that allows for players to "escape" holds, throws, and other attacks). Part of the incredibly-popular SNK fighting game pantheon...

FightingArcadeneogeoaes
Capa de NHL 98
1997

NHL 98

NHL 98 features much faster and refined gameplay (now using four action keys instead of two, removing the need to double-tap to perform some actions), along other new features such as "in-the-fly" tactics developed by Marc Crawford, then manager of the Colorado Avalanche and new commentary lines from Jim Hughson and Darryl Reaugh and a re-worked interface. Graphics are improved from the previous version with the players being less angular, and thanks to 3Dfx support, with less pixels showing in the textures. The in-game presentation follows a TV-style script, zooming in players while displaying stats during clock stoppages. As far as game modes go, in the year of the first Olympic Tournament with professional players, NHL 98 introduced the first real international competition, with 18 International teams to choose from. Other game modes include Season (option to pick between 25 or 82 games) and Playoff (best of 1, 3, 5 or 7 matches) and a Penalty Shootout mode.

SportStrategyPCPS1
Capa de X-Men: Children of the Atom
1994

X-Men: Children of the Atom

X-Men: Children of the Atom is an arcade game featuring characters licensed from Marvel Comics. Timed with the popularity of the mid-1990s X-Men animated series, the game incorporates voice actors from the show reprising their respective roles. The gameplay involves one-on-one fighting matches, where players face off against different characters in the game. The ultimate challenge comes in the form of battles against Juggernaut and Magneto.

ArcadeFightingArcadeDOS
Capa de Ogre Battle: The March of the Black Queen
1993

Ogre Battle: The March of the Black Queen

It’s up to you to defeat the Empire. It’s been nearly a quarter of a century since the Zetegenian Empire first conquered the Kingdoms of Zenobia with a wrath of fear and bloodshed. You are the leader of a band of rebels who’ve fought to preserve the last shred of honor in this desperate time of treachery. Manage the ranks of a full-blown rebel army, complete with hundreds of characters, magic items, weapons and mystical Tarot cards. You must succeed in ousting the evil usurpers - your fate, and that of the entire population, depends on it.

AdventureReal Time Strategy (RTS)MobilePS1
Capa de Magic Carpet
1994

Magic Carpet

Magic Carpet is a video game released by Bullfrog Productions in 1994. Its graphics and gameplay were considered innovative and technically impressive at the time. A revised edition, Magic Carpet Plus, included the Hidden Worlds expansion pack which added 25 levels and a winter-themed tileset. The title also had a sequel released in 1995, Magic Carpet 2. Magic Carpet was considered by critics to be a revolutionary game for its time.

ShooterDOSMac
Capa de Samurai Shodown IV: Amakusa's Revenge
1996

Samurai Shodown IV: Amakusa's Revenge

Samurai Shodown IV: Amakusa's Revenge, also known as Samurai Spirits: Amakusa's Descent in Japan, is the fourth in SNK's flagship Samurai Shodown series of fighting games. Chronologically, it is the second and final chapter of a story between Samurai Shodown and Samurai Shodown II, with Samurai Shodown III being the first chapter.

ArcadeFightingArcadeneogeoaes
Capa de Panzer Dragoon
1995

Panzer Dragoon

Panzer Dragoon is a rail shooter following the journey of Keil Fluge (unnamed in localized versions), a member of a hunting party who becomes the rider of a powerful blue dragon and joins it on its mission to stop a rival dragon from wreaking havoc on the world. The player moves an aiming reticle (representing the dragon's laser and the rider's gun) over the screen and shoots enemies while the dragon automatically flies through 3D environments on a predetermined track. As one of the few games available at the Sega Saturn's surprise launch, Panzer Dragoon was the first game created by Team Andromeda. The game also marked the directorial debut of game designer Yukio Futatsugi, who was 25 years old at that time. It is the first game in the Panzer Dragoon series, and introduced the series' gameplay elements and art style.

ShooterPCSaturn
Capa de Panzer Dragoon Saga
1998

Panzer Dragoon Saga

Enter the world of Panzer Dragoon Saga and experience a game like no other: a fusion of classic Panzer action with the most technologically advanced RPG to come to Saturn. Board your morphing dragon and behold as the mysteries of the Panzer world unfurl across four massive CDs. The new "rail free" 3D engine lets you soar deeper into role-playing adventure than you ever before imagined. Your destiny awaits.

Role-playing (RPG)Saturn
Capa de Alone in the Dark 2
1993

Alone in the Dark 2

Alone in the Dark 2 is the second instalment in the series and a direct sequel to Alone in the Dark. Like its predecessor, the game uses hybrid 2D–3D graphics and requires players to solve numerous puzzles while fighting zombie pirates along the way. Some enemies can be killed using the wide range of weapons at the player’s disposal, while others must be defeated through trickery. In addition to Edward Carnby, the game also includes a short section in which players control young Grace Saunders. Grace cannot fight, and the sections featuring her focus instead on quick reflexes and wits to evade and outsmart enemies.

AdventurePuzzle3DODOS
Capa de Marvel Super Heroes
1995

Marvel Super Heroes

Marvel Super Heroes is a 2D fighting game and the second Capcom title to feature characters from the Marvel comic universe. Each character starts with a set of gems. These can be activated during a fight to improve speed, power and defence, or provide special abilities to create crushing stone walls, open up a rift in space, or reverse the opponent's controls. The use of the gems is inspired by the The Infinity Gauntlet comic book series.

ArcadeFightingArcadePS1
Capa de The Lost World: Jurassic Park
1997

The Lost World: Jurassic Park

The Lost World: Jurassic Park is an action-adventure video game developed by DreamWorks Interactive and Appaloosa Interactive, and published by Electronic Arts and Sega for the Sony PlayStation and Sega Saturn, respectively, in 1997. The Lost World: Jurassic Park is based on the film of the same name, which in turn is based on the novel by Michael Crichton. In 1998 a special edition of the game was released for the Sony PlayStation as a Greatest Hits title and featured several modifications to the gameplay.

PlatformShooterPS1Saturn
Capa de Samurai Shodown III
1995

Samurai Shodown III

Samurai Shodown III was to be the start of a bold new direction for the franchise. The most obvious difference between this game and the others in the series is the notably darker aesthetic. The more light-hearted characters (Earthquake, Cham Cham, and Gen-an to name a few) from the previous games have been excised, and even the kabuki master, Kyoshiro Senryo, received a redesign, transforming him from a flamboyant stage performer into a grim-faced, muscular man. All of the characters have been completely redrawn. The animation is very smooth for all characters, another departure from the graphical style of the second game.

FightingArcadeneogeoaes
Capa de Snatcher
1992

Snatcher

Snatcher is a cyberpunk-themed graphic adventure game directed and written by Hideo Kojima and produced by Konami. The setting and story of Snatcher is heavily influenced by cyberpunk and science-fiction media, taking place in a large futuristic dystopian city. The story revolves around an investigator named Gillian Seed assigned to investigate a breed of bioroids known as "snatchers", who are killing humans and taking their place in society. The game is set in a primarily first person perspective and uses a menu-based interface that allows the protagonist to interact with his environment. The player can choose to "Look", "Investigate", "Talk", "Ask" and "Move" (in addition to other options) to acquire key items or receive vital information from other characters. The player can analyze items in Gillian's belongings or show it to other characters. During key points of the game's story, the player must pass shooting sequences to defend Gillian from assailants. These shooting segments use a 3x3 grid which the player can target to fire at enemies. A shooting trainer, called "Junker's Eyes", is accessible at Junker HQ that allows the player to measure their accuracy.

AdventureVisual NovelPS1Sega CD
Capa de Dungeons & Dragons: Shadow over Mystara
1996

Dungeons & Dragons: Shadow over Mystara

Shadow over Mystara is a side-scrolling beat-'em-up with role-play elements that make it stand out from other similar games released at the time. In addition to the original four heroes found in its predecessor, Dungeons & Dragons: Tower of Doom (Cleric, Dwarf, Elf and Fighter), Shadow of Mystara adds a Thief and a Magic-User to the selection. Furthermore, with the inclusion of two separate versions of each character's sprite set, the game allows up to two players to select the same character (in Tower of Doom each of the characters could only be selected once), effectively giving the game 12 "different" characters to choose from. The two Clerics and two Magic Users also have subtle differences within their spell books. The controls are using four buttons: Attack, Jump, Select (brings up a small inventory ring around the character allowing the player to choose what item is set in the Use slot) and Use. The Cleric, Elf and Magic-User also have two extra rings for their spells, with the Jump button used to switch from ring to ring. While the game uses the same kick harness as the previous game, the Select and Use buttons are reversed. Shadow over Mystara also introduced a selection of special moves which are executed by moving the joystick and tapping the buttons in certain combinations, in a way similar to the Street Fighter series. The characters (except for the Magic-User) have a Dashing Attack as well as a Rising Attack which can be used to combo monsters or even juggle them in the air. Most characters (again, with the exception of the Magic-User and also Cleric) also have a Megacrush, a move common to nearly all of Capcom side-scrollers, which damages all enemies standing close enough to the character but in turn also damaging the player themselves.

ArcadeHack and slash/Beat 'em upArcadeSaturn
Capa de Dragon Ball Z: The Legend
1996

Dragon Ball Z: The Legend

Dragon Ball Z: Legends is a fighting game which utilizes a unique system of play that is different from most other fighters. The graphics feature 2-D sprites in a three dimensional world. Although each battle begins on the ground, the majority of the action is featured skyward. The story mode of the game is divided into episodes, and it encompasses all of Dragon Ball Z, featuring the most important battles of the series.

FightingPS1Saturn
Capa de Dead or Alive
1996

Dead or Alive

Dead or Alive is a 1996 arcade fighting game by Tecmo for the Sega Model 2 (2A CRX and 2B CRX) arcade hardware and the first game in their Dead or Alive franchise. It was ported to the Sega Saturn in 1997. A limited edition was also released for the Saturn which came with an art book. An enhanced port including new characters was released for PlayStation, and later backported for arcade under the title "Dead or Alive++".

ArcadeFightingArcadeSaturn
Capa de Super Puzzle Fighter II Turbo
1996

Super Puzzle Fighter II Turbo

The game's title is a parody of Super Street Fighter II Turbo (or Super Street Fighter II X in Japan), as there are no other Puzzle Fighter games, and the game includes music and interface elements spoofing the Street Fighter Alpha and Darkstalkers games. It was a response to SEGA's popular Puyo Puyo 2 that has been sweeping Japanese arcade. A HD-remake version titled Super Puzzle Fighter II Turbo HD Remix, is available for purchase on Microsoft's Xbox Live Arcade and Sony's PlayStation Network.

ArcadePuzzleArcadePS1
Capa de Darkstalkers 3
1998

Darkstalkers 3

Darkstalkers 3 is the second sequel in the Darkstalkers series of fighting games by Capcom, originally released for the arcades in 1997. The game was originally planned to be released as Darkstalkers: Jedah's Damnation in the United States, but this title was only used in the arcade version. New characters added in this version are Donovan, Huitzil (Phobos in Japan), and Pyron, with hidden characters of Dark Talbain and Oboro Bishamon .

ArcadeFightingPS1PS3
Capa de Space Harrier
1985

Space Harrier

Run… fly… dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses! Originating in the arcades, Space Harrier is a third-person rail shooter with pseudo-3D graphics, set in the same world as Fantasy Zone. The lone titular hero fights aliens with a fireball-launching cannon, which can also be used to transform the hero into a flying rocket. The protagonist is constantly in motion, but the speed of his movement can be regulated by the player.

ArcadeShooterArcadeMobile
Capa de Wipeout XL
1996

Wipeout XL

WipEout XL is set in the year 2097, around four decades after its predecessor. Instead of the F3600 anti-gravity racing competition, the game features an even faster and more dangerous tournament: the F5000 AG league. The gameplay system is similar to that of the previous game: players race against each other or computer in high-speed futuristic environments, liberally picking up weapons scattered around the stages and using them against the opponents to finish the race in the highest position.

RacingAmigaMac
Capa de Gex
1995

Gex

Enter your television to defeat the evil Rez by collecting remotes to open worlds inside your tv. You are a gecko with all the usual platform hero skills such as jump, fire and close range attack, but also suction cups to help you scale walls, a tongue to pick up those tricky to get power-ups and plenty of wise-cracks to keep you amused. Use them all to make your way through TV land searching for the remotes, collecting pickups, power-ups and killing TVs.

AdventurePlatform3DOPC
Capa de Discworld II: Mortality Bytes!
1996

Discworld II: Mortality Bytes!

Discworld II: Mortality Bytes! is the second point-and-click adventure game based on Terry Pratchett's series of fantasy novels set on the mythical Discworld. The game was developed and produced in 1996 by Perfect Entertainment for the PC, and ported in 1997 for the PlayStation and Sega Saturn. It was published by Psygnosis for the PC and PlayStation, and by Sega for the Saturn (only in Europe). In Discworld II the player controls Rincewind the "wizzard" (voiced by Eric Idle, as in the previous game) who has been burdened with the task of coercing Death out of his impromptu retirement and back into his regular duties. The plot borrows from a number of Discworld books, most notably Reaper Man, Moving Pictures and Lords and Ladies. It all begins in a quiet Ankh-Morpork street, where Rincewind and The Librarian inexplicably fail to die from a nearby cart-bomb explosion. The odd event is not shared by them alone however: occurrences of the newly dead re-awakening and disturbing the populace are being reported all over the city, prompting the Archchancellor of Unseen University to halt his usual activities of feasting and merrymaking, and to take charge of the situation. Much to Rincewind's despair, the entirety of this process involves appointing him to the task of finding Death and convincing him to resume his work.

AdventurePoint-and-clickDOSPC
Capa de Virtua Fighter
1993

Virtua Fighter

A classic fighting game by Sega, considered one of the first 3D fighting games.

ArcadeFightingArcadeSega32
Capa de Rampage World Tour
1997

Rampage World Tour

Rampage World Tour is a updated version of the classic Rampage. Rampage World Tour starts off at Scumlabs International where three lab technicians, George, Lizzy, and Ralph have mutated in an accident involving toxic waste. George has turned into a gigantic ape, Lizzy a gigantic lizard or dinosaur, and Ralph some sort of gigantic wolf. The three destroy the lab they previously worked at and then embark on a path of destruction encompassing the entire globe.

ArcadePlatformArcadeN64
Capa de Wipeout
1995

Wipeout

Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.

RacingAndroidDOS
Capa de Road Rash
1994

Road Rash

Road Rash is the third entry in the vehicular combat/racing series of the same name. It was first released on 3DO Interactive Multiplayer in 1994, received a demake of sorts on the Sega CD in 1995, and then finally arrived to Sony PlayStation, Sega Saturn and Microsoft Windows in 1996. Not to be confused with the original 1991 title on Sega Genesis/Mega Drive.

Hack and slash/Beat 'em upRacing3DOPC
Capa de Alien Trilogy
1996

Alien Trilogy

Alien Trilogy takes many elements from Alien film series, such as face huggers, chest bursters, dog aliens, adult aliens, and Queen aliens. The video game consists of 30 levels and 3 Queen alien bosses. This video game is single player only and has several weapons to choose from.

ShooterDOSPC
Capa de Sega Rally Championship
1994

Sega Rally Championship

Sega Rally Championship is a 1994 arcade racing game developed by AM5 on the Sega Model 2 board. The unique selling point of Sega Rally was the ability to drive on different surfaces (including asphalt, gravel and mud), with different friction properties, with the car's handling changing accordingly. As the first racing game to incorporate this feature, Sega Rally is considered to be one of the milestones in the evolution of the racing game genre. The music for the arcade game was composed by Takenobu Mitsuyoshi, while the Sega Saturn port's soundtrack was done by Naofumi Hataya and the Guitar were played by Joe Satriani.

ArcadeRacingArcadeNGage