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Adventure6560Indie4686Role-playing (RPG)3191Simulator2635Shooter2614Strategy2609Puzzle2457Platform2235Arcade1648Sport1020Hack and slash/Beat 'em up965Racing910Fighting891Point-and-click819Turn-based strategy (TBS)675Tactical577Real Time Strategy (RTS)480Visual Novel385Card & Board Game305Music278Quiz/Trivia92MOBA30Pinball28

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PC (Microsoft Windows)9589Mac3454PlayStation 43271Nintendo Switch2947Xbox One2839Linux2100iOS1837PlayStation 51765Android1608Xbox Series X|S1595PlayStation 31485Xbox 3601202PlayStation 2887Wii730Arcade648PlayStation594DOS566Wii U542PlayStation Portable495Xbox484PlayStation Vita459Nintendo 3DS412Nintendo GameCube353Amiga349
Capa de The Addams Family
1992

The Addams Family

Creepy, Kooky, Ooky, Spooky! Morticia has been kidnapped! Uncle Fester has lost his memory and has fallen under the spell of Abigail Craven, a conniving character who is anxious to lay her greedy hands on the Addams' hidden fortune. Having recruited a misled Uncle Faster, and assisted by her cohorts, Tully and The Judge, she managers to capture and imprison the other members of the Addams Family within the huge Addams Mansion! Only Gomez can save the day by freeing his son Pugsley, his daughter Wednesday, and Granny- and by restoring Uncle Fester's memory. Accomplishing these tasks is daunting enough, but then Gomez must seek out Morticia in the underground vaults of the Addams Mansion and confront the evil Judge in a kooky and spooky climax!

PlatformAmigaArcade
Capa de Mercs
1990

Mercs

The players are members of a covert counter-terrorist team of mercenaries known as the "Wolf Force". The aim of the game was to rescue the former President from rebels in the fictional African country of Zutula, which bears resemblance to the apartheid regime in South Africa. The game has six main levels, plus the final level where your mission is to rescue the former U.S. president from the Hercules Transport. The game's arsenal include real-world machine guns, shot guns, flame throwers, and grenade launchers. Several missions even have pilotable vehicles available.

ArcadePlatformAmigaACPC
Capa de The Last Blade
1997

The Last Blade

The Last Blade is a fighting game developed and published by SNK and released in arcades in 1997. It is set in a fictional version of late 19th-century Japan and features a roster of sword-wielding characters. The game uses a weapon-based combat system with selectable fighting styles that emphasize speed or power. Its presentation draws heavily on historical themes and traditional Japanese aesthetics.

ArcadeFightingArcadeLinux
Capa de NBA Jam Tournament Edition
1994

NBA Jam Tournament Edition

NBA Jam Tournament Edition brings you more senses-shattering slam dunking excitement than ever! More than twice as many NBA superstars, more than double the secret characters, Hot Spots, Super Jam Power-Ups, battery back-up and - OH MY - nine all-new rim-rattling slam dunks plus all the original jams! NBA JAM Tournament Edition... it's on FIRE!

ArcadeSportArcadeJaguar
Capa de Gyruss
1983

Gyruss

Gyruss is a shoot 'em up video arcade game developed by Konami, and released in 1983. It was designed by Yoshiki Okamoto, who had earlier created Time Pilot for Konami. Gyruss was licensed to Centuri in the United States, and was ported to numerous games consoles and home computers. It follows in the tradition of space war games such as Space Invaders and Galaga. Gyruss was the second and last game Yoshiki Okamoto designed for Konami, after Time Pilot. Due to pay disputes, he was fired after the release of this game, and soon joined Capcom, where he would write 1942 and the first Street Fighter game. The game's background music is an electronic, fast-paced arrangement of J. S. Bach's Toccata and Fugue in D minor, BWV 565; this particular arrangement is similar in sound to "Toccata", a rock arrangement by the UK-based instrumentalist group Sky. Gyruss is notable for using stereo sound, which according to the bonus material for Konami Arcade Classics, was achieved by utilizing discrete audio circuits. The game used three microprocessors: two Z80 microprocessors and one 6809, as well as an 8039 microcontroller. For the sound, five AY-3-8910 PSG sound chips and a DAC. Gyruss was released in both upright and cocktail cabinets. R.Hirst "KOO", M.Jones, "BOX" and the Elliott Brother's are arguably considered some of the best Gyruss players of the 1990's.

ArcadeShooterArcadeX360
Capa de Radiant Silvergun
1998

Radiant Silvergun

Unlike in most other shoot 'em ups, there are no power-ups. All weapons are available from the start. Weapons can 'level up', however, becoming more powerful as the player uses them to score points. There are a selection of 7 weapons that can be used at any given time: The game is designed so that there is almost always a 'right' weapon for any situation. The bosses in the game are designed so that they have multiple 'sections' which, if all destroyed before the 'core' of the boss, will award the players with point bonuses. Being able to apply the right weapons on any different boss is key to obtaining these bonuses. For example, a boss may have two sections located on either side of the screen. You could immediately go up to one and begin shooting it with a vulcan, or you could hover in the centre and hit both at the same time with the side bombs. This would increase your chance of obtaining the bonus before the time limit runs out and the boss self-destructs. The game rewards players for "chaining" enemies of just one of three colors, red, blue, or yellow. Whenever the player kills three enemies that are of the same color, who can obtain a points bonus. This also facilitates faster upgrading of weapons.

ArcadeShooterArcade
Capa de The Last Blade 2
1998

The Last Blade 2

The Last Blade 2 is a 2D fighting game which features anime-style characters that fight each other with swords, clubs, and even fishing poles. These characters pull off their special moves with that 'quarter-circle-to-half-circle' and 'double-half-circle' controller motions, reminiscent of Street Fighter.

ArcadeFightingArcadeDC
Capa de Toki
1989

Toki

The hero of the game is a young jungle-man named Toki. One day the evil wizard Dr. Stark kidnaps his girlfriend Wanda. When Toki tries to save her, he is turned into a monkey! Now Toki has to find Dr. Stark in his palace, rescue Wanda, and become a human being again!

PlatformShooterArcade
Capa de Rad Racer
1987

Rad Racer

This is no ordinary game pak. This is Rad Racer. Nintendo's thrilling 3-D video game Rad Racer comes action-packed with revolutionary 3-D technology and 3-D glasses (they're free inside) that will have you really believing you're in the middle of a cross-country rally race - cruising along at 200 miles per hour! Rad Racer takes you through 8 treacherous race courses including the Los Angeles Nightway, the San Francisco Highway and the Grand Canyon. Choose the Ferrari and you'll enter a Super Machine competition where you'll race against Corvettes and Lamborghinis. Select the F-1 Machine and you'll compete against incredibly fast cars. Whether it's Ferrari or F-1, 3-D or regular mode, Rad Racer's hairpin curves, daredevil turns and realistic action will bring home all the fun and excitement of real rally racing. Think you're up to it? Then drivers, start your engines. It's Rad Racer!

ArcadeRacingArcadefamicom
Capa de Splatterhouse
1988

Splatterhouse

Splatterhouse is a sidescrolling beat 'em up video game in which the player controls Rick, a parapsychology student who is trapped inside West Mansion. After his resurrection by the Terror Mask, Rick makes his way through the mansion, fighting off hordes of creatures in a vain attempt to save his girlfriend Jennifer from a grisly fate. Players of this game will also recognize a number of western horror film influences, such as Friday the 13th and Evil Dead 2. Similar to many sidescrolling beat 'em up games, Rick can only move in a two-dimensional environment. The playing field does not feature a three-dimensional area, a feature that was added later in the series with Splatterhouse 3. He has the ability to jump and can punch and kick. Rick also has a Special Attack, where he will perform a drop kick that sends him skidding along the ground, damaging any enemies he hits. Rick can also perform a low kick, low punch, and jumping attacks, as well as pick up and use various weapons placed in the levels. All of the levels consist of walking left to right, with occasional auto-scrolling segments. However, alternative pathways through sections of the house are possible by falling down through holes or jumping up onto ladders. In this way, branching gameplay is possible, if only prevalent in the middle levels. Levels culminate in boss fights that take place in a single room. Unlike traditional side-scrolling fighters, boss fights have varying objectives and styles. Unlike most arcade games in the genre, Splatterhouse sends players back to checkpoints after losing lives or reaching game over, discouraging "credit feeding" as a method of overcoming the various challenges.

ArcadeHack and slash/Beat 'em upArcadeFM Towns
Capa de Fatal Fury 3: Road to the Final Victory
1995

Fatal Fury 3: Road to the Final Victory

An adaptation of the Neo-Geo fighting game. 2-D scrolling one-on-one fighter with pseudo-3D aspects (that allows for players to "escape" holds, throws, and other attacks). Part of the incredibly-popular SNK fighting game pantheon...

FightingArcadeneogeoaes
Capa de After Burner
1987

After Burner

Muster up all the skill, reflexes and guts you've got. Because inside your F-14 Thunder Cat, you're going to need all that - and more. Blast laser-directed, anti-aircraft fire at enemy planes. Dodge heat-seeking missiles with fancy flywork, like dips, turns and barrel rolls. Come head to head with the infamous Flying Fortresses (the toughest of all enemies) and dogfight your way through, to a nanosecond of safety. And if you make it far enough, a fuel tanker will be waiting for you. Dock successfully and you'll replenish valuable energy and ammunition. So get your adrenaline pumping and grab your joystick. Then take to the skies. You're not going to believe what's up there!

ArcadeShooterArcade
Capa de Alien Syndrome
1987

Alien Syndrome

The time bomb is set. It's the only sure way to get rid of these aliens. For good. They're vile. Vicious. And villainous. And they've infested our outcolony. They're holding hundreds of inhabitants hostage. Some of them your friends. So get in there. And get blasting. Inside, you'll find state-of-the-art weaponry. It's yours for the taking. There's sector after sector to purge. Each more intricate than the one before it. And there are Super Aliens to confront. Each more hideous than the one before it. Get the hostages out. And get as many aliens as you can. Before the blast gets all of you.

ArcadeShooterArcadeSharp X68000
Capa de World Heroes
1992

World Heroes

Are you ready for a fierce battle in an ultra-deathmatch!? Who is the greatest hero in the world? You will find out today! A scientist has created a time machine that eight heroes will travel through time with to prove who is the greatest fighter of all time!

ArcadeFightingArcadeneogeoaes
Capa de Mega Man: The Power Battle
1995

Mega Man: The Power Battle

Mega Man: The Power Battle, known in Japan as Rockman: The Power Battle, is an arcade video game and a spin-off title for the Mega Man series. It was released in Japan in 1995 and was followed by a sequel, Mega Man 2: The Power Fighters, the following year.

ArcadeFightingArcade
Capa de The Typing of the Dead
1999

The Typing of the Dead

The Typing of the Dead is an arcade game that was developed by WOW Entertainment and published by Sega for the NAOMI hardware. The game was released in Japanese arcades in 1999 and was ported to the Sega Dreamcast in 2001 by Smilebit. A Windows version was released in 2000 and a PlayStation 2 port followed in 2004. The Typing of the Dead is a modification of Sega's 1998 light gun arcade game The House of the Dead 2 in which the gun is replaced by a computer keyboard. The player takes the role of a secret agent in a zombie-infested Venice and must quickly type letters, words and phrases in order to kill fast-advancing enemies.

ShooterArcadeDC
Capa de Bomb Jack
1984

Bomb Jack

The player controls Jack, a superhero who can leap and glide. Someone has planted 24 bombs at famous tourist sites (the Sphinx and Great Pyramids, the Acropolis, Neuschwanstein Castle in Bavaria, and two cityscapes resembling Miami Beach and Hollywood, which appear only as screen backgrounds rather than unique game locations). Jack must fly around the screen to collect the bombs. Each screen uses a different configuration of platforms upon which Jack may run and jump. Eventually, the levels reoccur a number of times with increasing difficulty.

ArcadePlatformArcadePC-9800 Series
Capa de City Connection
1985

City Connection

City Connection is a 1-2 player comedic racing adventure platform game in which you control a car that can never be stopped. The object of the game is to drive through a series of cities and paint every part of the roads in each city as proof of your visit to that city. City Connection was remarkable for its time in that each location had its own background and music which was a variation on the main theme of the game. There are twelve locations: Manhattan, the Grand Canyon, Easter Island, Paris, Neuschwanstein Castle, London, Sydney, Egyptian temples, and cities in India, Holland, China and Japan.

AdventurePlatformArcadeMSX
Capa de Berzerk
1980

Berzerk

Maneuver your humanoid through the electrified mazes of robot filled rooms. You many kill off the first group of robots but initial success does not mean survival...future groups begin firing at your! Added danger lurks when Evil Otto enters. He can jump the maze walls and squash you if you linger too long!

ShooterSimulatorArcade
Capa de Dance Dance Revolution
1998

Dance Dance Revolution

Dance Dance Revolution (ダンスダンスレボリューション Dansu Dansu Reboryūshon?), abbreviated DDR and also known as Dancing Stage in earlier games in Europe and Australasia, and some other games in Japan, is a music video game series produced by Konami. Introduced in Japan in 1998 as part of the Bemani series, and released in North America and Europe in 1999, Dance Dance Revolution is the pioneering series of the rhythm and dance genre in video games. Players stand on a "dance platform" or stage and hit colored arrows laid out in a cross with their feet to musical and visual cues. Players are judged by how well they time their dance to the patterns presented to them and are allowed to choose more music to play to if they receive a passing score. Dance Dance Revolution has been given much critical acclaim for its originality and stamina in the video game market. There have been dozens of arcade-based releases across several countries and hundreds of home video game console releases, promoting a music library of original songs produced by Konami's in-house artists and an eclectic set of licensed music from many different genres. The DDR series has inspired similar games such as Pump It Up by Andamiro and In the Groove by Roxor

MusicSimulatorArcadePS1
Capa de Teenage Mutant Ninja Turtles: Turtles in Time
1991

Teenage Mutant Ninja Turtles: Turtles in Time

The original arcade version of Teenage Mutant Ninja Turtles: Turtles in Time, which is shorter than the latter console version.

ArcadeHack and slash/Beat 'em upArcade
Capa de JoJo's Bizarre Adventure: Heritage for the Future
1999

JoJo's Bizarre Adventure: Heritage for the Future

JoJo's Bizarre Adventure: Heritage for the Future is the updated version of JoJo's Bizarre Adventure game released in 1998 on arcade by Capcom. It became the sixth and last game released for the CPS-3 board.

ArcadeFightingArcade
Capa de X-Men: Children of the Atom
1994

X-Men: Children of the Atom

X-Men: Children of the Atom is an arcade game featuring characters licensed from Marvel Comics. Timed with the popularity of the mid-1990s X-Men animated series, the game incorporates voice actors from the show reprising their respective roles. The gameplay involves one-on-one fighting matches, where players face off against different characters in the game. The ultimate challenge comes in the form of battles against Juggernaut and Magneto.

ArcadeFightingArcadeDOS
Capa de Solomon's Key
1986

Solomon's Key

Solomon's Key is a puzzle game developed by Tecmo in 1986 for arcade release on custom hardware based on the Z80 chipset. The game is generally recognized as one of the most difficult games to appear on the NES. The player, controlling a sorcerer known only as Dana must overcome unlimited enemy spawning, challenging level designs, a countdown timer, instant death from any physical contact with enemies, and limited ways to dispatch enemies.

ArcadePlatformACPCArcade
Capa de The King of Fighters 2002: Unlimited Match
2009

The King of Fighters 2002: Unlimited Match

The King Of Fighters 2002 Unlimited Match is a remake of the original The King of Fighters 2002: Challenge to Ultimate Battle. The game now has many new features, including all new music, completely redesigned stages, and many more characters.

ArcadeFightingArcadePC
Capa de Tecmo Bowl
1987

Tecmo Bowl

A side-scrolling, four-player American football game that can be played as two-on-two, one-on-two, etc. The game is somewhat primitive in that there is no play pattern selection; only the receiver can be selected before play begins. One player controls the QB, the other plays the wide receiver/running back.

SportArcadeWii
Capa de Raiden
1990

Raiden

Raiden consists of eight vertical scrolling missions where the player maneuvers the Raiden craft dodging and destroying enemy robots, buildings, ground targets, and aircraft. There are bombs and missile powerups as well as collectable medals which add to the score. When player dies, the fighter's fragments become projectiles that damage enemies. After defeating the Stage 8 boss, the mission is completed, and player receives 1 million points for each completed loop. Afterwards, it will start back to Stage 1. This time around, enemies shoot faster and at a more rapid rate.

ArcadeShooterArcadeJaguar
Capa de 1941: Counter Attack
1990

1941: Counter Attack

The year: 1941. The place: 20,000 feet in the air over the North Atlantic. Lightning flashes across the skies of war-torn Europe. Your mission: beat back the imperial forces before they can use their new weapon! In 1941: Counter Attack, the goal is to shoot down enemy airplanes and collect weapon power-ups. It is the prequel to 1942, and the third game in the 19XX series.

ArcadeShooterArcadesupergrafx
Capa de Midnight Resistance
1989

Midnight Resistance

Midnight Resistance is a side-scrolling action shooting game produced by Data East for the arcades in 1989. The game was ported by Data East to the Sega Mega Drive in 1990 and by Ocean Software to various home computer platforms during the same year. The game is set in a dystopian future where the player controls a member of a resistance movement who goes on a mission to rescue his kidnapped family from a mad scientist.

ArcadePlatformAmigaACPC
Capa de Moon Patrol
1982

Moon Patrol

Moon Patrol is a side-scrolling shooter that puts players at the controls of a six-wheeled moon rover that can jump and shoot. The goal is to move through the entire course as quickly as possible while shooting enemies for additional points. Cannons are mounted on the front and top of the vehicle, and both fire simultaneously when the fire button is pressed. Rocks, mines, and pits in the course prevent you from just holding to the right for maximum speed. Rocks and mines can be shot, but pits must be jumped. Some enemies fire shots that create new pits in the course, forcing players to react quickly.

ArcadeShooterApple][Arcade
Capa de Rush'n Attack
1985

Rush'n Attack

A run & gun shooter by Konami, also known by the title Green Beret, in which the player takes the role of a soldier infiltrating a military base.

ArcadeShooterACPCArcade
Capa de The King of Fighters XIV
2016

The King of Fighters XIV

Game visuals have evolved into 3D graphics, however "KOF XIV" keeps the classic 2D gameplay and "3-on-3 TEAM BATTLE" game system that has made the series such a big success over the years. The first chapter of a brand new "KOF Saga", which welcomes a plethora of returning characters as well as newcomers, now begins!

FightingArcadePC
Capa de Samurai Shodown IV: Amakusa's Revenge
1996

Samurai Shodown IV: Amakusa's Revenge

Samurai Shodown IV: Amakusa's Revenge, also known as Samurai Spirits: Amakusa's Descent in Japan, is the fourth in SNK's flagship Samurai Shodown series of fighting games. Chronologically, it is the second and final chapter of a story between Samurai Shodown and Samurai Shodown II, with Samurai Shodown III being the first chapter.

ArcadeFightingArcadeneogeoaes
Capa de Battletoads
1994

Battletoads

Up to three players, as the Battletoads, brawl aliens and mutant rodents through six levels to save the universe from the Dark Queen. The game also includes vertical and bonus levels. Each Toad has its own signature attack, and as customary for the series, players can knock enemies towards the screen, breaking the fourth wall. Rare took greater liberties with violence and gore in Battletoads Arcade since the product was not destined for home consoles. It was Rare's first game to use the 3D graphics technology that was implemented in Donkey Kong Country and Killer Instinct. Although the game playtested well and appeared financially viable, the publisher hesitated to release the game. A port for the Super Nintendo was in production but canceled. The game received its console debut when it was emulated in the 2015 Rare Replay, a compilation of games from Rare's history for the Xbox One.

FightingHack and slash/Beat 'em upArcadeSNES
Capa de Alex Kidd: The Lost Stars
1986

Alex Kidd: The Lost Stars

Alex Kidd: The Lost Stars features Alex Kidd and Stella searching for the twelve Zodiac signs.

ArcadePlatformArcadeSMS
Capa de Rolling Thunder
1986

Rolling Thunder

Rolling Thunder is a run and gun/action arcade game that was released by Namco in 1986 and licensed to Atari Games for US manufacture and distribution. It runs upon Namco System 86 hardware, and was later converted for the Sinclair ZX Spectrum, the Commodore 64, the Amstrad CPC, the Atari ST, the Commodore 64, and the Nintendo Family Computer. It was also featured in Namco Museum Encore. The player takes control of "Albatross", a member of the WCPO's (World Crime Police Organization) "Rolling Thunder" espionage unit. Albatross's mission is to save a missing female agent named Leila Blitz from a secret society named Geldra located in New York City. Albatross must travel through two different segments or "stories", both comprised of five stages, for a total of ten game stages. On each stage, Albatross can enter doors, to hide and take cover from enemies, as well jump over to higher or lower floors with rails, including stairs. Albatross begins this game armed with a standard-issue pistol, which can be substituted with a fully automatic assault rifle that allows for continuous firing by holding down the firing button. Albatross can gain ammunition for either weapon, by entering doors which are marked "bullets" or "arms". Despite the presence of a life meter, Albatross can only take two physical hits from the enemy: a single hit drains half of the meter, and he will be killed instantly when struck by a projectile attack such as enemy bullets or lasers. (However, all bullets can be blocked by your own).

PlatformShooterAmigaACPC
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